lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/egdB6FnM"] [Date "2023.11.27"] [White "Mo_Yaseen"] [Black "nikmoss"] [Result "1-0"] [UTCDate "2023.11.27"] [UTCTime "22:05:22"] [WhiteElo "1123"] [BlackElo "1245"] [WhiteRatingDiff "+140"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → -5.87) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-5.87 → 1.06) Blunder. d5 was best. } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. e3 Kf7?! { (0.92 → 2.07) Inaccuracy. d5 was best. } (2... d5 3. Nxd5 Qxd5 4. Ba6 bxa6 5. a4 Qxg2 6. Qh5 Qxg1 7. Qxe8 Qxf2 8. Qxc8 Qxe1 9. Qxf8) 3. Ba6 bxa6 4. Nb5 axb5 5. c4? { (1.97 → 0.69) Mistake. Qh5 was best. } (5. Qh5) 5... bxc4 6. d3?! { (0.22 → -0.79) Inaccuracy. b4 was best. } (6. b4 cxb3) 6... cxd3 7. Qxd3 d5?? { (-0.78 → Mate in 11) Checkmate is now unavoidable. h6 was best. } (7... h6) 8. Qxh7 Rxh7 9. e4 dxe4 10. Nf3?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. Bg5 was best. } (10. Bg5 fxg5 11. g4 Bxg4 12. Kd1 Bxd1 13. Rxd1 Qxd1 14. Nh3 Qxh1 15. Nxg5 Rxh2 16. Nxf7 Rxf2) 10... exf3 11. gxf3 Rxh2 12. Rxh2 Nh6?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Bg4 was best. } (12... Bg4 13. fxg4 f5 14. gxf5 Ke6 15. fxe6 g5 16. Bxg5 Qd4 17. Bxe7 Qxb2 18. Bxf8 Qxa2 19. Rxa2) 13. Bxh6 gxh6 14. Rxh6 Bxh6 15. Rc1 Bxc1 16. a3 Bxb2 17. Ke2 Bxa3 18. Kd3?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. Kd2 was best. } (18. Kd2 Qxd2 19. f4 Qxf2 20. f5 Bxf5#) 18... Qxd3 19. f4 Qe3 20. fxe3 Nc6?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Ba6 was best. } (20... Ba6 21. e4 f5 22. exf5 Kg6 23. fxg6 e5 24. fxe5 Be7 25. g7 Bf6 26. exf6 Nd7 27. g8=K) 21. e4?? { (Mate in 2 → -2.05) Lost forced checkmate sequence. f5 was best. } (21. f5 Bxf5 22. e4 Bxe4#) 21... Bf5 22. exf5 Ne5?? { (-2.24 → Mate in 2) Checkmate is now unavoidable. Ke6 was best. } (22... Ke6) 23. fxe5 fxe5 24. f6 exf6# { Game ends by variant rule. } 1-0