FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/egYa77Yc"]
[Date "2018.12.28"]
[Round "-"]
[White "TravelerThroughTime"]
[Black "anak_ketawai"]
[Result "0-1"]
[GameId "egYa77Yc"]
[UTCDate "2018.12.28"]
[UTCTime "15:11:30"]
[WhiteElo "2022"]
[BlackElo "1571"]
[WhiteRatingDiff "-23"]
[BlackRatingDiff "+75"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3?! { (0.15 → -0.77) Inaccuracy. e3 was best. } { [%eval -0.77] } (1. e3 b5) 1... b6? { (-0.77 → 0.72) Mistake. g6 was best. } { [%eval 0.72] } (1... g6) 2. b3?! { (0.72 → 0.06) Inaccuracy. c4 was best. } { [%eval 0.06] } (2. c4 b5 3. cxb5 Ba6 4. bxa6 Nxa6 5. b4 Nxb4 6. Qa4 Nxa2 7. Qxa7 Rxa7 8. Rxa2 Rxa2) 2... g6? { (0.06 → 1.44) Mistake. a5 was best. } { [%eval 1.44] } (2... a5 3. b4 axb4 4. d3 Rxa2 5. Rxa2 g5 6. Bxg5 Ba6 7. Bxe7 Bxe7 8. Rxa6 Nxa6 9. h4) 3. Nc3?? { (1.44 → -1.34) Blunder. c4 was best. } { [%eval -1.34] } (3. c4 d5) 3... d5 { [%eval -1.12] } 4. Nxd5 { [%eval -1.1] } 4... Qxd5 { [%eval 0.0] } 5. Bh3?! { (0.00 → -0.65) Inaccuracy. Nh3 was best. } { [%eval -0.65] } (5. Nh3 Bxh3) 5... Qxb3 { [%eval -0.4] } 6. axb3 { [%eval -0.75] } 6... Bxh3 { [%eval -0.89] } 7. Nxh3 { [%eval -0.85] } 7... g5 { [%eval -1.14] } 8. Nxg5 { [%eval -0.95] } 8... h6 { [%eval -1.21] } 9. Rxa7?! { (-1.21 → -2.04) Inaccuracy. Nxf7 was best. } { [%eval -2.04] } (9. Nxf7 Kxf7) 9... hxg5 { [%eval -2.25] } 10. Rxc7?? { (-2.25 → Mate in 9) Checkmate is now unavoidable. Rxa8 was best. } { [%eval #-9] } (10. Rxa8 Rxh2 11. Rxb8 Rxh1 12. Rxb6 cxb6 13. b4 Rxe1 14. Qxe1 g4 15. Qh1 Bh6 16. Qxh6 Nxh6) 10... Rxh2 { [%eval #-9] } 11. Rxh2 { [%eval #-8] } 11... Ra3 { [%eval #-9] } 12. Bxa3 { [%eval #-8] } 12... Nh6 { [%eval #-8] } 13. Rxh6 { [%eval #-7] } 13... Bxh6 { [%eval #-7] } 14. Rxe7 { [%eval #-6] } 14... Kxe7 { [%eval #-6] } 15. Bxe7 { [%eval #-5] } 15... Bg7 { [%eval #-5] } 16. Bxg5 { [%eval #-4] } 16... Ba1 { [%eval #-4] } 17. Qxa1 { [%eval #-3] } 17... Na6 { [%eval #-3] } 18. Qxa6 { [%eval #-2] } 18... b5 { [%eval #-2] } 19. Qxb5 { [%eval #-1] } 19... f6 { [%eval #-1] } 20. Bxf6# { Game ends by variant rule. } 0-1