- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/eeVnu2UF"] [Date "2018.11.14"] [Round "-"] [White "ChemineerUmer"] [Black "Time_not"] [Result "0-1"] [GameId "eeVnu2UF"] [UTCDate "2018.11.14"] [UTCTime "08:12:28"] [WhiteElo "1099"] [BlackElo "1127"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+42"] [Variant "Standard"] [TimeControl "600+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval -0.03] } { A00 Van't Kruijs Opening } 1... d5 { [%eval 0.13] } 2. Be2 { [%eval -0.07] } 2... Nf6 { [%eval 0.11] } 3. Nf3 { [%eval 0.07] } 3... c6 { [%eval 0.31] } 4. O-O { [%eval 0.02] } 4... Nbd7 { [%eval 0.46] } 5. d4 { [%eval 0.17] } 5... e5?? { (0.17 → 1.92) Blunder. e6 was best. } { [%eval 1.92] } (5... e6 6. b3 b6 7. Bb2 Be7 8. c4 Bb7 9. Nc3 O-O 10. Qd3) 6. dxe5 { [%eval 1.67] } 6... Ne4 { [%eval 1.87] } 7. Nc3? { (1.87 → 0.67) Mistake. c4 was best. } { [%eval 0.67] } (7. c4 dxc4 8. Qc2 Nec5 9. Bxc4 Nb6 10. Rd1 Qc7 11. Nbd2 Bg4 12. b3 Bxf3 13. Nxf3 Nxc4) 7... Nxc3?! { (0.67 → 1.26) Inaccuracy. Qc7 was best. } { [%eval 1.26] } (7... Qc7 8. e6 fxe6 9. Nxe4 dxe4 10. Nd2 Nf6 11. c4 Bd6 12. h3 e5 13. Qc2 Qe7 14. a3) 8. bxc3 { [%eval 1.12] } 8... Be7 { [%eval 1.32] } 9. Bd3?! { (1.32 → 0.65) Inaccuracy. c4 was best. } { [%eval 0.65] } (9. c4 dxc4 10. Bxc4 Qc7 11. Bb2 Nc5 12. a4 Be6 13. Bxe6 Nxe6 14. Qe2 Rd8 15. Nd4 Qxe5) 9... O-O { [%eval 0.64] } 10. e4 { [%eval 0.24] } 10... Nc5 { [%eval 0.6] } 11. exd5 { [%eval 0.6] } 11... cxd5 { [%eval 0.77] } 12. Be2?! { (0.77 → 0.22) Inaccuracy. Nd4 was best. } { [%eval 0.22] } (12. Nd4 Nxd3 13. Qxd3 Re8 14. f4 Bc5 15. Be3 Bd7 16. Rfe1 Bxd4 17. Bxd4 g6 18. Qf3 Bf5) 12... Ne4 { [%eval 0.25] } 13. c4 { [%eval 0.0] } 13... Be6 { [%eval 0.39] } 14. cxd5 { [%eval 0.27] } 14... Bxd5 { [%eval 0.63] } 15. Be3?! { (0.63 → -0.14) Inaccuracy. Bd3 was best. } { [%eval -0.14] } (15. Bd3 f5 16. c4 Bc6 17. Be3 Nc5 18. Bc2 Qc7 19. Nd4 Qxe5 20. Nxc6 bxc6 21. Qh5 g6) 15... Rc8 { [%eval 0.0] } 16. Bxa7?? { (0.00 → -2.33) Blunder. Bd3 was best. } { [%eval -2.33] } (16. Bd3 Nc3 17. Qe1 Bxf3 18. gxf3 Qd5 19. Bd2 Qxf3 20. Bxc3 Qg4+ 21. Kh1 Qf3+) 16... Bc5?? { (-2.33 → 1.12) Blunder. Nc3 was best. } { [%eval 1.12] } (16... Nc3 17. Qd3 b6 18. Rfb1 Bc5 19. Re1 Qe7 20. Bf1 Bxf3 21. Bxb6 Bxb6 22. Qxf3 Qc7 23. Bd3) 17. Re1?? { (1.12 → -6.85) Blunder. Bxc5 was best. } { [%eval -6.85] } (17. Bxc5 Nxc5 18. Re1 Ne6 19. Bd3 h6 20. a4 Nf4 21. Be4 Bxe4 22. Rxe4 Ne6 23. Qxd8 Rfxd8) 17... Bxa7 { [%eval -5.75] } 18. c4 { [%eval -6.39] } 18... Nc3?! { (-6.39 → -4.22) Inaccuracy. Bxf2+ was best. } { [%eval -4.22] } (18... Bxf2+ 19. Kh1 Nc3 20. Qd3 Bxf3 21. Qxd8 Rfxd8 22. Bxf3 Bxe1 23. Rxe1 Rxc4 24. Bxb7 Nxa2 25. Kg1) 19. Qd3?! { (-4.22 → -5.30) Inaccuracy. Qc2 was best. } { [%eval -5.3] } (19. Qc2 Nxe2+ 20. Qxe2 Rxc4 21. Rad1 Qa5 22. Qd2 Qxd2 23. Rxd2 Bc6 24. Rb2 Re8 25. h3 Bc5) 19... Rxc4 { [%eval -4.72] } 20. Rac1 { [%eval -5.6] } 20... Qb6 { [%eval -5.25] } 21. Ng5?? { (-5.25 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (21. Rf1) 21... Qxf2+ { [%eval #-1] } 22. Kh1 { [%eval #-1] } 22... Rd8?? { (Mate in 1 → -1.43) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -1.43] } (22... Qxg2#) 23. Qxh7+?? { (-1.43 → -7.18) Blunder. Bf3 was best. } { [%eval -7.18] } (23. Bf3 Rg4 24. Ne4 Qh4 25. Bxg4 Bxe4 26. Qg3 Qxg3 27. hxg3 Bf2 28. Rxc3 Bxe1 29. Re3 Bb1) 23... Kf8 { [%eval -7.06] } 24. Qh8+?! { (-7.06 → -18.28) Inaccuracy. Bf3 was best. } { [%eval -18.28] } (24. Bf3 Rg4 25. Qh3 Rxg5 26. Rf1 Qd2 27. Bxd5 Nxd5 28. Rcd1 Qa5 29. Qh8+ Ke7 30. Qh4 Be3) 24... Ke7 { [%eval -15.41] } 25. Bxc4?! { (-15.41 → Mate in 1) Checkmate is now unavoidable. Qxd8+ was best. } { [%eval #-1] } (25. Qxd8+ Kxd8) 25... Bxg2# { Black wins by checkmate. } 0-1