FEN
[Event "Torneo temático Arena"]
[Site "https://lichess.org/eeHZzCO5"]
[Date "2025.02.01"]
[Round "-"]
[White "valezegales"]
[Black "Adriano2014C"]
[Result "0-1"]
[GameId "eeHZzCO5"]
[UTCDate "2025.02.01"]
[UTCTime "00:11:42"]
[WhiteElo "1479"]
[BlackElo "1038"]
[WhiteRatingDiff "-43"]
[BlackRatingDiff "+61"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Nxd7 { [%eval 2.58] } 4. c4 { [%eval 2.15] } 4... Bxc4 { [%eval 2.38] } 5. Qb3?? { (2.38 → Mate in 15) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-15] } (5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6) 5... Bxb3 { [%eval #-15] } 6. axb3 { [%eval #-14] } 6... Ne5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Rc8 was best. } { [%eval 0.0] } (6... Rc8 7. Rxa7 Nc5 8. Rxc7 Nxb3 9. Rxc8 Nxd2 10. Nxd2 Qxd2 11. Rxe8) 7. Rxa7 { [%eval 0.52] } 7... Rxa7 { [%eval -0.31] } 8. Na3?! { (-0.31 → -1.28) Inaccuracy. g4 was best. } { [%eval -1.28] } (8. g4) 8... Rxa3 { [%eval -1.42] } 9. bxa3 { [%eval -1.3] } 9... Qxd2 { [%eval -1.51] } 10. Kxd2?? { (-1.51 → Mate in 15) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-15] } (10. Bxd2 Nh6 11. g4 Nhxg4 12. Nf3 Nxh2 13. Rxh2 Nxf3 14. Rxh7 Nxe1 15. Bxe1 Rxh7) 10... Nc4?? { (Mate in 15 → -4.38) Lost forced checkmate sequence. Nf3 was best. } { [%eval -4.38] } (10... Nf3 11. gxf3 e5 12. b4 Bxb4 13. axb4 h5 14. f4 exf4 15. exf4 f5 16. Ke3) 11. bxc4 { [%eval -1.37] } 11... c5?? { (-1.37 → 3.03) Blunder. e5 was best. } { [%eval 3.03] } (11... e5 12. c5) 12. Bb2?? { (3.03 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (12. a4 e6) 12... e5 { [%eval #-7] } 13. Bxe5 { [%eval #-6] } 13... Bd6?? { (Mate in 6 → -2.69) Lost forced checkmate sequence. g6 was best. } { [%eval -2.69] } (13... g6 14. Bxh8 Nf6 15. Bxf6 Kd8 16. Bxd8 f6 17. Bxf6 g5 18. Bxg5 Bh6 19. Bxh6#) 14. Bxd6?? { (-2.69 → Mate in 6) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #-6] } (14. Bxg7 Bxh2 15. Bxh8 Bxg1 16. Rxh7 Bxf2 17. Rxf7 Bxe3 18. Kxe3 Kxf7 19. Bg7 Kxg7) 14... Ke7?? { (Mate in 6 → 3.95) Lost forced checkmate sequence. f5 was best. } { [%eval 3.95] } (14... f5 15. Bxc5 f4 16. exf4 g5 17. fxg5 Nh6 18. gxh6 Ke7 19. Bxe7 Rd8 20. Bxd8#) 15. Bxe7 { [%eval 3.87] } 15... Nxe7 { [%eval 3.25] } 16. g4?? { (3.25 → 1.18) Blunder. Ne2 was best. } { [%eval 1.18] } (16. Ne2) 16... Nd5?? { (1.18 → 7.00) Blunder. Rg8 was best. } { [%eval 7.0] } (16... Rg8 17. Ne2) 17. cxd5 { [%eval 6.23] } 17... f5 { [%eval 5.86] } 18. gxf5 { [%eval 6.32] } 18... g6?? { (6.32 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (18... h5 19. f6) 19. fxg6 { [%eval #9] } 19... hxg6 { [%eval #8] } 20. h4?? { (Mate in 8 → 5.20) Lost forced checkmate sequence. Nh3 was best. } { [%eval 5.2] } (20. Nh3 Rxh3 21. Rc1 Rxe3 22. Rxc5 Rxa3 23. Ra5 Rxa5 24. h4 Rxd5 25. Kd3 Rxd3) 20... Rxh4 { [%eval 4.8] } 21. Rxh4 { [%eval 6.09] } 21... g5 { [%eval 7.11] } 22. e4 { [%eval 8.46] } 22... gxh4 { [%eval 8.48] } 23. Kc3?? { (8.48 → Mate in 2) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-2] } (23. Ne2 h3) 23... c4 { [%eval #-2] } 24. Kxc4 { [%eval #-1] } 24... h3 { [%eval #-1] } 25. Nxh3# { Game ends by variant rule. } 0-1