FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ecmvgTIp"]
[Date "2023.04.25"]
[Round "-"]
[White "Dianadiaz32"]
[Black "anirudh45"]
[Result "0-1"]
[GameId "ecmvgTIp"]
[UTCDate "2023.04.25"]
[UTCTime "15:56:28"]
[WhiteElo "1500"]
[BlackElo "1656"]
[WhiteRatingDiff "-186"]
[BlackRatingDiff "+122"]
[Variant "Antichess"]
[TimeControl "900+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nf6?? { (Mate in 15 → 4.59) Lost forced checkmate sequence. Bg7 was best. } { [%eval 4.59] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 5.9] } 3... exf6 { [%eval 7.24] } 4. d4?? { (7.24 → -3.16) Blunder. b4 was best. } { [%eval -3.16] } (4. b4 Bxb4 5. Nf3 Bxe1 6. Qxe1 Kf8 7. Qa5 Ke7 8. Qxa7 Rxa7) 4... Ba3 { [%eval -2.3] } 5. bxa3 { [%eval -3.0] } 5... Qe7?? { (-3.00 → 0.92) Blunder. c5 was best. } { [%eval 0.92] } (5... c5 6. dxc5) 6. Nc3 { [%eval 1.76] } 6... Qxe2 { [%eval 1.62] } 7. Kxe2?? { (1.62 → Mate in 11) Checkmate is now unavoidable. Ncxe2 was best. } { [%eval #-11] } (7. Ncxe2 c5) 7... d5 { [%eval #-11] } 8. Nxd5 { [%eval #-10] } 8... Ke7?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. h6 was best. } { [%eval #13] } (8... h6 9. Nxc7 Kd8 10. Nxa8 Kc7 11. Nxc7 Re8 12. Nxe8 Bf5 13. Nxf6 Bxc2 14. Qxc2 h5 15. Nxh5) 9. Nxf6 { [%eval #13] } 9... Kxf6 { [%eval #12] } 10. d5?? { (Mate in 12 → -1.12) Lost forced checkmate sequence. g4 was best. } { [%eval -1.12] } (10. g4 Bxg4 11. Bg2 Bxe2 12. Bxb7 Bxd1 13. Bxa8 Bxc2 14. Bc6 Nxc6 15. Re1 Nxd4 16. Re5 Kxe5) 10... Bh3 { [%eval -2.1] } 11. gxh3 { [%eval -1.69] } 11... Ke6?? { (-1.69 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (11... h5 12. c4) 12. dxe6 { [%eval #13] } 12... fxe6 { [%eval #12] } 13. Qd8 { [%eval #12] } 13... Rxd8 { [%eval #11] } 14. Kd2 { [%eval #11] } 14... Rxd2 { [%eval #10] } 15. Ba6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-8] } (15. Rd1 Rxc2 16. Rb1 Rxf2 17. Rxb7 Rxh2 18. Rxc7 Rxh3 19. Rxa7 Rxa3 20. Rxa3 Rxa3 21. Rxh7 Rxa2) 15... Rxc2 { [%eval #-8] } 16. Bxb7 { [%eval #-7] } 16... Rxa2 { [%eval #-7] } 17. Bxa8 { [%eval #-5] } 17... Rxa3 { [%eval #-5] } 18. Rxa3 { [%eval #-4] } 18... Na6 { [%eval #-5] } 19. Rxa6 { [%eval #-4] } 19... c6 { [%eval #-6] } 20. Bxc6 { [%eval #-5] } 20... e5 { [%eval #-5] } 21. Rxa7 { [%eval #-4] } 21... e4 { [%eval #-4] } 22. Rxh7 { [%eval #-1] } 22... e3 { [%eval #-1] } 23. fxe3# { Game ends by variant rule. } 0-1