- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/ecChQz2f"] [Date "2025.09.12"] [White "Brookline_Brawler"] [Black "PoisonPython"] [Result "0-1"] [GameId "ecChQz2f"] [UTCDate "2025.09.12"] [UTCTime "03:14:51"] [WhiteElo "1258"] [BlackElo "1230"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+87"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A46"] [Opening "Yusupov-Rubinstein System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. Nf3 { [%eval 0.11] } 2... e6 { [%eval 0.14] } 3. e3 { [%eval 0.0] } { A46 Yusupov-Rubinstein System } 3... Be7 { [%eval 0.09] } 4. Bd3 { [%eval 0.07] } 4... O-O { [%eval 0.28] } 5. O-O { [%eval 0.1] } 5... c5 { [%eval 0.15] } 6. c3 { [%eval 0.03] } 6... Nc6 { [%eval 0.28] } 7. Nbd2 { [%eval 0.03] } 7... d5 { [%eval 0.12] } 8. Re1 { [%eval 0.03] } 8... b6 { [%eval -0.1] } 9. e4 { [%eval -0.06] } 9... c4? { (-0.06 → 1.18) Mistake. cxd4 was best. } { [%eval 1.18] } (9... cxd4) 10. Bc2 { [%eval 1.23] } 10... Bb7?! { (1.23 → 2.11) Inaccuracy. b5 was best. } { [%eval 2.11] } (10... b5) 11. e5 { [%eval 1.85] } 11... Nd7 { [%eval 2.19] } 12. b3 { [%eval 1.9] } 12... f6 { [%eval 2.25] } 13. bxc4 { [%eval 2.15] } 13... dxc4?! { (2.15 → 3.08) Inaccuracy. fxe5 was best. } { [%eval 3.08] } (13... fxe5 14. cxd5 exd5 15. Nxe5 Ndxe5 16. dxe5 d4 17. Nb3 Rc8 18. Be4 dxc3 19. Qh5) 14. Nxc4 { [%eval 2.96] } 14... fxe5 { [%eval 2.97] } 15. Ncxe5 { [%eval 2.87] } 15... Ncxe5 { [%eval 2.68] } 16. Nxe5 { [%eval 2.9] } 16... Nxe5 { [%eval 2.54] } 17. dxe5?? { (2.54 → 0.25) Blunder. Rxe5 was best. } { [%eval 0.25] } (17. Rxe5 Qc7 18. Qd3 g6 19. Rxe6 Bd6 20. Bb3 Bxh2+ 21. Kh1 Kh8 22. d5 Rf5) 17... Bh4? { (0.25 → 1.56) Mistake. Qxd1 was best. } { [%eval 1.56] } (17... Qxd1) 18. Qg4?? { (1.56 → -5.58) Blunder. Be3 was best. } { [%eval -5.58] } (18. Be3 Qxd1 19. Rexd1 Rad8 20. f4 g6 21. g3 Be7 22. Kf2 Rxd1 23. Rxd1 Rd8) 18... Bxf2+ { [%eval -5.94] } 19. Kh1 { [%eval -5.77] } 19... Bxe1 { [%eval -5.56] } 20. Bh6?? { (-5.56 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (20. Kg1 Bf2+ 21. Kh1 Qh4 22. Qxh4 Bxh4 23. Be3 Bd5 24. Bd3 Rad8 25. Kg1 Be7) 20... Rf1# { Black wins by checkmate. } 0-1