FEN
[Event "rated rapid game"]
[Site "https://lichess.org/ebyodiXW"]
[Date "2026.04.26"]
[Round "-"]
[White "Hendrik8"]
[Black "terslondondd"]
[Result "0-1"]
[GameId "ebyodiXW"]
[UTCDate "2026.04.26"]
[UTCTime "13:06:43"]
[WhiteElo "1022"]
[BlackElo "896"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+120"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.26] } 3. Nc3?! { (-0.26 → -1.17) Inaccuracy. Bc4 was best. } { [%eval -1.17] } (3. Bc4 g6 4. Qf3 Nf6 5. Ne2 d6 6. Nbc3 Bg4 7. Qe3 Nb4) 3... g6?! { (-1.17 → -0.22) Inaccuracy. Nf6 was best. } { [%eval -0.22] } (3... Nf6 4. Qd1 d5 5. exd5 Nxd5 6. Nf3 Bg4 7. Bb5 Nxc3 8. bxc3) 4. Qf3 { [%eval -0.64] } 4... Nd4 { [%eval -0.57] } 5. Qd1 { [%eval -0.72] } 5... a6 { [%eval -0.29] } 6. Nf3 { [%eval -0.31] } 6... b5?! { (-0.31 → 0.48) Inaccuracy. Bg7 was best. } { [%eval 0.48] } (6... Bg7 7. g3) 7. Nxd4?! { (0.48 → -0.31) Inaccuracy. Nxe5 was best. } { [%eval -0.31] } (7. Nxe5) 7... exd4 { [%eval -0.2] } 8. Nb1 { [%eval -0.34] } 8... Bc5 { [%eval 0.03] } 9. Qf3?! { (0.03 → -0.85) Inaccuracy. Be2 was best. } { [%eval -0.85] } (9. Be2) 9... Nf6?? { (-0.85 → 1.99) Blunder. Bb7 was best. } { [%eval 1.99] } (9... Bb7 10. Be2 f5 11. d3 fxe4 12. dxe4 Qe7 13. O-O Bxe4 14. Qb3 c6 15. Nd2) 10. c4?? { (1.99 → -2.18) Blunder. e5 was best. } { [%eval -2.18] } (10. e5 Nh5) 10... Qe7?! { (-2.18 → -1.41) Inaccuracy. Bb7 was best. } { [%eval -1.41] } (10... Bb7) 11. cxb5? { (-1.41 → -3.06) Mistake. d3 was best. } { [%eval -3.06] } (11. d3 Bb4+ 12. Bd2 bxc4 13. Be2 Rb8 14. O-O Bxd2 15. Nxd2 d5 16. Rfe1 Bg4) 11... Nxe4 { [%eval -3.1] } 12. bxa6?! { (-3.10 → -4.35) Inaccuracy. d3 was best. } { [%eval -4.35] } (12. d3 Ng5+ 13. Qe2 Ne6 14. Bh6 axb5 15. Nd2 Bb7 16. h4 Bb4 17. a3 f6) 12... Ng5+? { (-4.35 → -2.47) Mistake. Nxf2+ was best. } { [%eval -2.47] } (12... Nxf2+ 13. Be2 O-O 14. Rf1 d3 15. Nc3 Bxa6 16. Rxf2 Bxf2+ 17. Qxf2 Rfe8 18. b4) 13. Qe2 { [%eval -2.43] } 13... Bxa6?! { (-2.43 → -1.74) Inaccuracy. Ne6 was best. } { [%eval -1.74] } (13... Ne6 14. Qf3 c6 15. d3 d5 16. Be2 Bd6 17. O-O O-O 18. a3 Bxa6 19. Re1) 14. Qe3?? { (-1.74 → -7.52) Blunder. Qxe7+ was best. } { [%eval -7.52] } (14. Qxe7+ Bxe7) 14... d3? { (-7.52 → -4.16) Mistake. dxe3 was best. } { [%eval -4.16] } (14... dxe3 15. fxe3 Ne4 16. g3 Bxf1 17. Rxf1 Bd6 18. b3 f6 19. Bb2 Bb4 20. Nc3) 15. Qxe7+ { [%eval -4.17] } 15... Kxe7 { [%eval -3.88] } 16. g3?! { (-3.88 → -5.08) Inaccuracy. b4 was best. } { [%eval -5.08] } (16. b4 Bd4 17. Nc3 Rhe8 18. Kd1 Bc4 19. Rb1 Kf8 20. h4 Bxf2 21. Bxd3 Bxd3) 16... Nf3+ { [%eval -4.49] } 17. Kd1 { [%eval -3.31] } 17... d5 { [%eval -2.7] } 18. Bg2 { [%eval -2.76] } 18... Ng5?! { (-2.76 → -2.07) Inaccuracy. Ne5 was best. } { [%eval -2.07] } (18... Ne5 19. b4 Bd4 20. Nc3 Kd6 21. Bb2 Rhb8 22. a3 Nc6 23. Rb1 Bc4 24. Re1) 19. Bxd5 { [%eval -2.18] } 19... Rad8 { [%eval -1.58] } 20. Bg2 { [%eval -1.62] } 20... Bxf2?! { (-1.62 → -0.56) Inaccuracy. Bc8 was best. } { [%eval -0.56] } (20... Bc8 21. h3 Bxf2 22. b3 f5 23. Bb2 Rhe8 24. h4 Ne6 25. Be5 Bd4 26. Bxd4) 21. Rf1?! { (-0.56 → -1.18) Inaccuracy. b4 was best. } { [%eval -1.18] } (21. b4) 21... Bc5?! { (-1.18 → -0.52) Inaccuracy. Bd4 was best. } { [%eval -0.52] } (21... Bd4) 22. Re1+? { (-0.52 → -1.72) Mistake. b3 was best. } { [%eval -1.72] } (22. b3 Bd4) 22... Kd6?! { (-1.72 → -0.79) Inaccuracy. Kd7 was best. } { [%eval -0.79] } (22... Kd7 23. b4) 23. Nc3 { [%eval -1.23] } 23... Rhe8 { [%eval -2.33] } 24. Rxe8? { (-2.33 → -4.01) Mistake. b4 was best. } { [%eval -4.01] } (24. b4 Rxe1+ 25. Kxe1 Bxb4 26. Bb2 f5 27. Kf1 Rb8 28. h4 Ne6 29. Rb1 Bc4) 24... Rxe8 { [%eval -3.11] } 25. a3?? { (-3.11 → Mate in 5) Checkmate is now unavoidable. b3 was best. } { [%eval #-5] } (25. b3 Bf2 26. Ba3+ Kd7 27. Kc1 Bd4 28. Bb2 Re1+ 29. Nd1 Bxb2+ 30. Kxb2 Re2) 25... Bg1?? { (Mate in 5 → -4.47) Lost forced checkmate sequence. Bf2 was best. } { [%eval -4.47] } (25... Bf2 26. Ne4+ Nxe4 27. Bf1 Nc5 28. Bxd3 Bxd3 29. Rb1 Re1#) 26. b4 { [%eval -4.94] } 26... Bxh2 { [%eval -4.66] } 27. b5? { (-4.66 → -7.90) Mistake. Bb2 was best. } { [%eval -7.9] } (27. Bb2 Bc4 28. Kc1 Re1+ 29. Nd1 Bb3 30. Bc3 Rxd1+ 31. Kb2 Rxa1 32. Bd4) 27... Bc8 { [%eval -7.67] } 28. a4? { (-7.67 → Mate in 4) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-4] } (28. Bb2 Bg4+ 29. Ne2 Rxe2 30. Bc3 Rxg2+ 31. Kc1 Ne4 32. Kb2 Bxg3 33. Bb4+ Kd5) 28... Bxg3?? { (Mate in 4 → -1.81) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -1.81] } (28... Bg4+ 29. Bf3 Bxf3+ 30. Ne2 Bxe2+ 31. Ke1 Bxg3#) 29. a5?? { (-1.81 → Mate in 1) Checkmate is now unavoidable. Ba3+ was best. } { [%eval #-1] } (29. Ba3+ c5) 29... Bh3?? { (Mate in 1 → -1.17) Lost forced checkmate sequence. Re1# was best. } { [%eval -1.17] } (29... Re1#) 30. Bxh3?? { (-1.17 → Mate in 1) Checkmate is now unavoidable. Ba3+ was best. } { [%eval #-1] } (30. Ba3+ c5) 30... Nxh3?? { (Mate in 1 → -3.48) Lost forced checkmate sequence. Re1# was best. } { [%eval -3.48] } (30... Re1#) 31. a6?? { (-3.48 → Mate in 1) Checkmate is now unavoidable. Ba3+ was best. } { [%eval #-1] } (31. Ba3+ Kd7) 31... Nf2# { Black wins by checkmate. } 0-1