FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/eagO10R8"]
[Date "2026.05.21"]
[Round "-"]
[White "Batpool-62"]
[Black "SilverrFoxx"]
[Result "0-1"]
[GameId "eagO10R8"]
[UTCDate "2026.05.21"]
[UTCTime "19:04:23"]
[WhiteElo "861"]
[BlackElo "1016"]
[WhiteRatingDiff "-46"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nf3?? { (1.22 → -2.82) Blunder. b3 was best. } { [%eval -2.82] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... e5 { [%eval -2.96] } 3. Nxe5 { [%eval -3.42] } 3... Ba6?? { (-3.42 → -0.23) Blunder. Qh4 was best. } { [%eval -0.23] } (3... Qh4 4. gxh4 Ba3 5. bxa3 Nh6 6. Nxf7 Kxf7 7. h5 a5 8. f4 g5 9. hxg6) 4. Nxd7 { [%eval -0.75] } 4... Bxe2?? { (-0.75 → 48.78) Blunder. Kxd7 was best. } { [%eval 48.78] } (4... Kxd7 5. h4) 5. Bxe2 { [%eval #21] } 5... Qxd7 { [%eval #14] } 6. Ba6?? { (Mate in 14 → 0.16) Lost forced checkmate sequence. b4 was best. } { [%eval 0.16] } (6. b4 Bxb4 7. d4 Bxe1 8. Qxe1 Qxd4 9. f3 Qxa1 10. g4 Qxb1 11. Bb5 Qxc2) 6... Qxd2?? { (0.16 → Mate in 13) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #13] } (6... Nxa6 7. b3) 7. Kxd2 { [%eval #13] } 7... Nxa6 { [%eval #12] } 8. Kc3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (8. b4 Nxb4 9. a3 Nxc2 10. Qxc2 Bxa3 11. Qxc7 Bxc1 12. Qxa7 Rxa7 13. Kxc1 Rxa1) 8... Ba3 { [%eval #-11] } 9. bxa3 { [%eval #-10] } 9... Nb4 { [%eval #-10] } 10. Kxb4 { [%eval #-9] } 10... b5 { [%eval #-9] } 11. Kxb5 { [%eval #-8] } 11... c6 { [%eval #-8] } 12. Kxc6 { [%eval #-7] } 12... Kd7 { [%eval #-9] } 13. Kxd7 { [%eval #-6] } 13... Rd8 { [%eval #-6] } 14. Kxd8 { [%eval #-5] } 14... Ne7 { [%eval #-5] } 15. Kxe7 { [%eval #-4] } 15... Rg8 { [%eval #-5] } 16. Kxf7 { [%eval #-4] } 16... Rh8 { [%eval #-4] } 17. Kxg7 { [%eval #-3] } 17... h5?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Re8 was best. } { [%eval #10] } (17... Re8 18. Kxh7 Re2 19. Qxe2 a6 20. Qxa6#) 18. Kxh8?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Qxh5 was best. } { [%eval #-2] } (18. Qxh5 Rxh5 19. Re1 Rxh2 20. a4 Rxf2 21. Re2 Rxe2 22. a5 Rxc2 23. a4 Rxc1) 18... h4 { [%eval #-4] } 19. gxh4 { [%eval #-3] } 19... a6 { [%eval #-4] } 20. Qd3 { [%eval #-3] } 20... a5 { [%eval #-3] } 21. h5 { [%eval #-2] } 21... a4 { [%eval #-2] } 22. h6# { Game ends by variant rule. } 0-1