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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/eVIhaSph"] [Date "2025.10.25"] [White "L1L4C"] [Black "bosco2404"] [Result "1-0"] [GameId "eVIhaSph"] [UTCDate "2025.10.25"] [UTCTime "11:12:41"] [WhiteElo "1536"] [BlackElo "1489"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-208"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nf6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bh6?? { (Mate in 16 → 1.23) Lost forced checkmate sequence. e4 was best. } { [%eval 1.23] } (2. e4 Nxe4 3. Qg4 Nxf2 4. Qxg7 Bxg7 5. Kxf2 Bxd4 6. Bh6 Bxf2) 2... gxh6 { [%eval 2.37] } 3. d5 { [%eval 1.92] } 3... Nxd5 { [%eval 1.27] } 4. Qxd5 { [%eval 1.29] } 4... e6?? { (1.29 → Mate in 13) Checkmate is now unavoidable. b6 was best. } { [%eval #13] } (4... b6 5. Qxd7) 5. Qxd7 { [%eval #13] } 5... Qxd7 { [%eval #11] } 6. Kd1?? { (Mate in 11 → -0.37) Lost forced checkmate sequence. b4 was best. } { [%eval -0.37] } (6. b4 Bxb4 7. h4 Bxe1 8. Rh2 Bxf2 9. h5 Bxg1 10. e4 Bxh2 11. Ba6 Nxa6) 6... Qxd1 { [%eval 0.05] } 7. e4?? { (0.05 → Mate in 12) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-12] } (7. Nd2 Qxe2 8. Nxe2 Ba3 9. bxa3 Ke7 10. h4 b6 11. g3 Kf6 12. Bh3 Na6) 7... Qxc2?? { (Mate in 12 → -3.23) Lost forced checkmate sequence. Qxb1 was best. } { [%eval -3.23] } (7... Qxb1 8. Rxb1 b5 9. Bxb5 e5 10. Bxe8 a5 11. Bxf7 Rg8 12. Bxg8 Ra6 13. Bxh7) 8. Bb5?? { (-3.23 → Mate in 13) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-13] } (8. Bd3 Qxb1) 8... Qxe4 { [%eval #-13] } 9. Bxe8 { [%eval #-12] } 9... Qxg2 { [%eval #-12] } 10. Bxf7 { [%eval #-11] } 10... Qxh1 { [%eval #-11] } 11. Bxe6 { [%eval #-10] } 11... Bxe6?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #7] } (11... Qxg1 12. Bxc8 Qxf2 13. Bxb7 Qxb2 14. Bxa8 Qxa2 15. Rxa2 a5 16. Rxa5 Nc6 17. Bxc6) 12. a3 { [%eval #7] } 12... Qxg1 { [%eval #6] } 13. Nd2 { [%eval #6] } 13... Qxa1 { [%eval #4] } 14. b4?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (14. a4 Qxb2 15. f4 Qxd2 16. h4 Qxf4 17. h5 Qxa4#) 14... Bxb4 { [%eval #-11] } 15. axb4 { [%eval #-10] } 15... Qd4?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Qa5 was best. } { [%eval #4] } (15... Qa5 16. bxa5 Bb3 17. Nxb3 c5 18. Nxc5 Rd8 19. Nxb7 h5 20. Nxd8 Nc6 21. Nxc6) 16. Nc4 { [%eval #4] } 16... Bxc4 { [%eval #3] } 17. b5 { [%eval #3] } 17... Bxb5 { [%eval #2] } 18. h3 { [%eval #2] } 18... Qxf2 { [%eval #1] } 19. h4 { [%eval #1] } 19... Qxh4# { Game ends by variant rule. } 1-0