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[Event "casual correspondence game"] [Site "https://lichess.org/eUwSjnfN"] [Date "2025.12.31"] [Round "-"] [White "lichess AI level 3"] [Black "maryam9599"] [Result "1-0"] [GameId "eUwSjnfN"] [UTCDate "2025.12.31"] [UTCTime "17:39:41"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "B02"] [Opening "Alekhine Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } { B02 Alekhine Defense } 2. Nc3?! { (0.68 → 0.08) Inaccuracy. e5 was best. } { [%eval 0.08] } (2. e5 Nd5 3. d4 d6 4. c4 Nb6 5. f4 Bf5 6. Nc3 e6) 2... d6 { [%eval 0.47] } 3. h3 { [%eval 0.13] } 3... g6 { [%eval 0.45] } 4. Bc4 { [%eval 0.32] } 4... Bg7 { [%eval 0.07] } 5. d3 { [%eval -0.07] } 5... O-O { [%eval 0.0] } 6. Nge2 { [%eval -0.16] } 6... e5 { [%eval 0.22] } 7. Qd2 { [%eval -0.17] } 7... Nc6 { [%eval -0.04] } 8. a3 { [%eval -0.15] } 8... b6 { [%eval 0.04] } 9. b4 { [%eval -0.26] } 9... Nh5 { [%eval 0.25] } 10. Bd5 { [%eval 0.29] } 10... Bb7 { [%eval 0.29] } 11. O-O { [%eval 0.32] } 11... Nf4 { [%eval 0.61] } 12. b5?! { (0.61 → -0.16) Inaccuracy. Nxf4 was best. } { [%eval -0.16] } (12. Nxf4 exf4 13. b5 Na5 14. Rb1 c6 15. bxc6 Bxc6 16. Bxc6 Nxc6 17. Nd5 f3) 12... Nd4?? { (-0.16 → 3.31) Blunder. Nxd5 was best. } { [%eval 3.31] } (12... Nxd5 13. Nxd5) 13. Nxf4 { [%eval 3.49] } 13... exf4 { [%eval 3.12] } 14. Bxb7 { [%eval 2.9] } 14... Rb8 { [%eval 3.58] } 15. Bd5 { [%eval 3.56] } 15... Nf3+?! { (3.56 → 5.07) Inaccuracy. f3 was best. } { [%eval 5.07] } (15... f3 16. Rb1 c6 17. bxc6 Rc8 18. Rb4 Nxc6 19. Bxc6 Rxc6 20. Nd5 Rc5 21. Qg5) 16. gxf3 { [%eval 5.09] } 16... Qg5+ { [%eval 5.4] } 17. Kh1 { [%eval 5.39] } 17... Qh4 { [%eval 5.55] } 18. a4?? { (5.55 → 2.20) Blunder. Kg2 was best. } { [%eval 2.2] } (18. Kg2 Qg5+ 19. Kh2 Qh5 20. d4 Kh8 21. Rg1 Bh6 22. Qe2 Rbe8 23. Qf1 Qxf3) 18... Qxh3+ { [%eval 2.2] } 19. Kg1 { [%eval 2.16] } 19... Rbe8 { [%eval 2.33] } 20. Bb2?? { (2.33 → Mate in 5) Checkmate is now unavoidable. d4 was best. } { [%eval #-5] } (20. d4 Bxd4 21. Qxf4 Be5 22. Ne2 Bxf4 23. Nxf4 Qh6 24. Nd3 Qh3 25. Ra3 g5) 20... Re5 { [%eval #-4] } 21. Qxf4 { [%eval #-4] } 21... g5?? { (Mate in 4 → 6.62) Lost forced checkmate sequence. Rh5 was best. } { [%eval 6.62] } (21... Rh5 22. Qxf7+ Rxf7 23. Bxf7+ Kxf7 24. d4 Qh1#) 22. Qe3?! { (6.62 → 4.49) Inaccuracy. Qg4 was best. } { [%eval 4.49] } (22. Qg4 Qh6 23. Kg2 Rxd5 24. Nxd5 Bxb2 25. Rh1 f5 26. exf5 Qg7 27. Rae1 h6) 22... g4?! { (4.49 → 5.82) Inaccuracy. Re6 was best. } { [%eval 5.82] } (22... Re6 23. Bxe6 fxe6 24. Qxg5 Kf7 25. Qg3 Qh6 26. Kg2 Rg8 27. Rh1 Qd2 28. Bc1) 23. Rae1?? { (5.82 → -7.75) Blunder. fxg4 was best. } { [%eval -7.75] } (23. fxg4 Qxg4+ 24. Qg3 Qh5 25. f4 Re6 26. Bxe6 Kh8 27. Bg4 Qc5+ 28. Kh2 Bxc3) 23... Rxd5?? { (-7.75 → 6.36) Blunder. gxf3 was best. } { [%eval 6.36] } (23... gxf3 24. Qxf3 Qxf3 25. Ne2 Rg5+ 26. Ng3 Bxb2 27. Re3 Rxg3+ 28. fxg3 Qxe3+ 29. Kh1) 24. Nxd5 { [%eval 6.46] } 24... f5 { [%eval 7.15] } 25. Ne7+ { [%eval 5.88] } 25... Kh8?! { (5.88 → 7.86) Inaccuracy. Kf7 was best. } { [%eval 7.86] } (25... Kf7 26. fxg4 Qxg4+ 27. Qg3 Bxb2 28. exf5 Qxg3+ 29. fxg3 Be5 30. Kg2 Kxe7 31. d4) 26. c3?? { (7.86 → -6.15) Blunder. Bxg7+ was best. } { [%eval -6.15] } (26. Bxg7+ Kxg7 27. fxg4 Qxg4+ 28. Qg3 Kh8 29. Qxg4 fxg4 30. f4 h5 31. Ng6+ Kg8) 26... fxe4?? { (-6.15 → 5.87) Blunder. f4 was best. } { [%eval 5.87] } (26... f4 27. c4 fxe3 28. Rxe3 gxf3 29. Bxg7+ Kxg7 30. Rxf3 Rxf3 31. Nf5+ Kf8 32. d4) 27. Qxe4?? { (5.87 → 0.00) Blunder. f4 was best. } { [%eval 0.0] } (27. f4 Qf3 28. Qxf3 exf3 29. Kh2 Rxf4 30. Kg3 Rxa4 31. Rh1 Ra2 32. d4 Rxb2) 27... c5?? { (0.00 → 7.22) Blunder. g3 was best. } { [%eval 7.22] } (27... g3 28. fxg3 Qxg3+ 29. Kh1 Qh3+ 30. Kg1) 28. fxg4 { [%eval 7.53] } 28... Rf7 { [%eval 8.84] } 29. d4 { [%eval 7.2] } 29... cxd4 { [%eval 7.45] } 30. c4 { [%eval 7.0] } 30... d3?? { (7.00 → Mate in 2) Checkmate is now unavoidable. d5 was best. } { [%eval #2] } (30... d5 31. Qg2 Qxg2+ 32. Kxg2 dxc4 33. Nf5 Rxf5 34. gxf5 h6 35. Kf3 c3 36. Bc1) 31. Qa8+ { [%eval #1] } 31... Rf8 { [%eval #1] } 32. Qxf8# { White wins by checkmate. } 1-0