FEN
[Event "rated rapid game"]
[Site "https://lichess.org/eSWAiHH6"]
[Date "2025.08.12"]
[Round "-"]
[White "Mahara003"]
[Black "engabdod4d5"]
[Result "0-1"]
[GameId "eSWAiHH6"]
[UTCDate "2025.08.12"]
[UTCTime "12:30:54"]
[WhiteElo "1987"]
[BlackElo "1920"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B38"]
[Opening "Sicilian Defense: Accelerated Dragon, Maróczy Bind"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.24] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } 4... g6 { [%eval 0.35] } 5. c4 { [%eval 0.4] } 5... Bg7 { [%eval 0.31] } 6. Be3 { [%eval 0.38] } { B38 Sicilian Defense: Accelerated Dragon, Maróczy Bind } 6... Nf6 { [%eval 0.6] } 7. f3?! { (0.60 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } (7. Nc3 O-O 8. Be2 d6 9. O-O a6 10. Re1 Be6 11. Nxe6 fxe6) 7... O-O { [%eval 0.19] } 8. Nc3 { [%eval 0.29] } 8... Re8 { [%eval 0.73] } 9. Be2 { [%eval 0.7] } 9... a6 { [%eval 0.76] } 10. O-O { [%eval 0.67] } 10... e5?! { (0.67 → 1.43) Inaccuracy. d6 was best. } { [%eval 1.43] } (10... d6) 11. Nb3 { [%eval 1.23] } 11... d6 { [%eval 1.25] } 12. a3?! { (1.25 → 0.57) Inaccuracy. Nd5 was best. } { [%eval 0.57] } (12. Nd5) 12... Be6 { [%eval 0.56] } 13. Qc2 { [%eval 0.45] } 13... Qc7 { [%eval 0.94] } 14. Rfd1 { [%eval 0.48] } 14... Rac8 { [%eval 0.77] } 15. Nd2?! { (0.77 → -0.32) Inaccuracy. Qd2 was best. } { [%eval -0.32] } (15. Qd2) 15... Na5 { [%eval 0.2] } 16. b3 { [%eval -0.05] } 16... b5 { [%eval 0.02] } 17. Nd5?? { (0.02 → -2.73) Blunder. Qb2 was best. } { [%eval -2.73] } (17. Qb2 bxc4) 17... Nxd5? { (-2.73 → -1.13) Mistake. Bxd5 was best. } { [%eval -1.13] } (17... Bxd5 18. exd5 Nxd5 19. Bf2 e4 20. fxe4 Nc3 21. Bf1 Nxd1 22. Rxd1 Rb8 23. h4) 18. exd5 { [%eval -1.09] } 18... Bf5? { (-1.09 → 0.12) Mistake. Bxd5 was best. } { [%eval 0.12] } (18... Bxd5 19. Ne4) 19. Ne4 { [%eval 0.18] } 19... bxc4 { [%eval 0.11] } 20. bxc4 { [%eval 0.04] } 20... Bxe4 { [%eval 0.2] } 21. Qxe4?? { (0.20 → -2.51) Blunder. fxe4 was best. } { [%eval -2.51] } (21. fxe4) 21... f5 { [%eval -2.65] } 22. Qc2 { [%eval -2.56] } 22... Qd7?? { (-2.56 → 1.35) Blunder. e4 was best. } { [%eval 1.35] } (22... e4) 23. Rdc1?? { (1.35 → -1.98) Blunder. c5 was best. } { [%eval -1.98] } (23. c5) 23... Nb7?? { (-1.98 → -0.07) Blunder. e4 was best. } { [%eval -0.07] } (23... e4 24. f4 Bxa1 25. Rxa1 Nb7 26. Rb1 Nc5 27. h3 Rb8 28. Rb4 Qg7 29. Qb1) 24. Rab1 { [%eval 0.0] } 24... Nc5 { [%eval 0.1] } 25. Bxc5?! { (0.10 → -0.70) Inaccuracy. Rb6 was best. } { [%eval -0.7] } (25. Rb6) 25... Rxc5 { [%eval -0.71] } 26. Rb6?! { (-0.71 → -1.38) Inaccuracy. Bd3 was best. } { [%eval -1.38] } (26. Bd3 Qa7) 26... a5? { (-1.38 → -0.16) Mistake. e4 was best. } { [%eval -0.16] } (26... e4 27. Kh1 Bd4 28. f4 Rc7 29. Rb3 Qg7 30. Rcb1 Bc5 31. Qd2 Rce7 32. g3) 27. Rcb1?! { (-0.16 → -0.92) Inaccuracy. Qd2 was best. } { [%eval -0.92] } (27. Qd2 e4) 27... Rec8?! { (-0.92 → -0.10) Inaccuracy. e4 was best. } { [%eval -0.1] } (27... e4 28. f4 Bd4+ 29. Kh1 Rc7 30. R6b5 Bc5 31. Rxa5 Ra7 32. Rab5 Bxa3 33. g4) 28. R6b5?? { (-0.10 → -5.91) Blunder. Qd2 was best. } { [%eval -5.91] } (28. Qd2 Qe7) 28... Rxb5 { [%eval -5.64] } 29. Rxb5 { [%eval -6.0] } 29... Qxb5 { [%eval -5.93] } 30. Bd3 { [%eval -6.67] } 30... Qc5+ { [%eval -6.81] } 31. Kf1 { [%eval -6.67] } 31... Rb8 { [%eval -6.56] } 32. Qa4 { [%eval -8.37] } 32... Qc7?! { (-8.37 → -6.10) Inaccuracy. Qe3 was best. } { [%eval -6.1] } (32... Qe3 33. Qd1 e4 34. Bc2 Bd4 35. Qe1 Qg1+ 36. Ke2 Qxg2+ 37. Kd1 Qxf3+ 38. Qe2) 33. Bc2 { [%eval -6.52] } 33... Bh6 { [%eval -5.96] } 34. g4 { [%eval -7.3] } 34... fxg4 { [%eval -8.0] } 35. fxg4 { [%eval -8.26] } 35... Rf8+ { [%eval -7.84] } 36. Ke2 { [%eval -12.48] } 36... Qf7 { [%eval -8.48] } 37. Be4? { (-8.48 → Mate in 1) Checkmate is now unavoidable. Bf5 was best. } { [%eval #-1] } (37. Bf5 gxf5 38. g5 Qh5+ 39. Ke1 Bxg5 40. h3 Qh4+ 41. Kd1 Qf2 42. Qxa5 Qf1+) 37... Qf2+ { [%eval #-1] } 38. Kd3 { [%eval #-1] } 38... Qd2# { Black wins by checkmate. } 0-1