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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/ePSLkSPl"] [Date "2024.01.18"] [White "SDLogrones"] [Black "itxSaim"] [Result "0-1"] [GameId "ePSLkSPl"] [UTCDate "2024.01.18"] [UTCTime "16:44:26"] [WhiteElo "1999"] [BlackElo "1527"] [WhiteRatingDiff "-26"] [BlackRatingDiff "+26"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "B01"] [Opening "Scandinavian Defense: Mieses-Kotroc Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.67] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.48] } 2... Qxd5?! { (0.48 → 1.35) Inaccuracy. e6 was best. } { [%eval 1.35] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } (2... e6 3. dxe6 Bxe6 4. Nf3 Nf6 5. Nc3 Bb4 6. Be2 Nc6 7. O-O) 3. c4? { (1.35 → 0.23) Mistake. Nc3 was best. } { [%eval 0.23] } (3. Nc3 Qa5 4. d4 Nf6 5. Nf3 Bf5 6. Ne5 e6 7. a3 Nbd7 8. Nc4 Qa6 9. f3 Nd5) 3... Qd8?! { (0.23 → 1.21) Inaccuracy. Qa5 was best. } { [%eval 1.21] } (3... Qa5 4. Nc3) 4. f4? { (1.21 → -0.06) Mistake. d4 was best. } { [%eval -0.06] } (4. d4 e5 5. dxe5 Qxd1+ 6. Kxd1 Nc6 7. Ke2 Bg4+ 8. f3 Be6 9. Nc3 f5 10. Be3 Nxe5) 4... Bf5? { (-0.06 → 1.38) Mistake. e5 was best. } { [%eval 1.38] } (4... e5 5. Nc3) 5. d4 { [%eval 1.25] } 5... e6 { [%eval 1.33] } 6. Nf3 { [%eval 1.79] } 6... a6?! { (1.79 → 2.54) Inaccuracy. Bb4+ was best. } { [%eval 2.54] } (6... Bb4+ 7. Nc3) 7. Ke2? { (2.54 → 1.23) Mistake. Nc3 was best. } { [%eval 1.23] } (7. Nc3 Nf6) 7... c5 { [%eval 1.14] } 8. Ke3?? { (1.14 → -3.46) Blunder. Nc3 was best. } { [%eval -3.46] } (8. Nc3 Nf6 9. d5 exd5 10. cxd5 Bd6 11. h3 h5 12. Kf2 O-O 13. Bd3 Bxd3 14. Qxd3 Re8) 8... Nc6? { (-3.46 → -1.50) Mistake. Nf6 was best. } { [%eval -1.5] } (8... Nf6 9. Kf2 cxd4 10. Bd3 Nc6 11. Re1 Bxd3 12. Qxd3 Nb4 13. Qb3 Bc5 14. Kf1 d3 15. Be3) 9. d5 { [%eval -1.97] } 9... exd5 { [%eval -1.49] } 10. cxd5?! { (-1.49 → -2.71) Inaccuracy. Bd3 was best. } { [%eval -2.71] } (10. Bd3) 10... Nb4?? { (-2.71 → -0.75) Blunder. c4 was best. } { [%eval -0.75] } (10... c4) 11. Nc3 { [%eval -1.09] } 11... Nc2+?? { (-1.09 → 2.38) Blunder. Nf6 was best. } { [%eval 2.38] } (11... Nf6 12. Kf2) 12. Qxc2?? { (2.38 → -1.44) Blunder. Kf2 was best. } { [%eval -1.44] } (12. Kf2 Nxa1) 12... Bxc2 { [%eval -1.77] } 13. Bd3 { [%eval -1.5] } 13... Qe7+ { [%eval -0.92] } 14. Ne5?? { (-0.92 → -4.87) Blunder. Kd2 was best. } { [%eval -4.87] } (14. Kd2 O-O-O 15. Re1 Qd6 16. Kxc2 Nf6 17. Re5 Qb6 18. Bc4 Bd6 19. a4 Rhe8 20. Bd2 Bxe5) 14... f5?? { (-4.87 → 3.23) Blunder. Bxd3 was best. } { [%eval 3.23] } (14... Bxd3 15. Kxd3 f5 16. Be3 O-O-O 17. b4 Qe6 18. bxc5 Rxd5+ 19. Nxd5 Qxd5+ 20. Kc3 Nf6 21. Rad1) 15. Bxc2 { [%eval 3.32] } 15... Nf6?? { (3.32 → 14.69) Blunder. g6 was best. } { [%eval 14.69] } (15... g6 16. d6) 16. Bxf5 { [%eval 13.37] } 16... Rd8 { [%eval 20.04] } 17. Rd1 { [%eval 14.63] } 17... g6 { [%eval 35.14] } 18. Bh3 { [%eval 11.36] } 18... b6?! { (11.36 → Mate in 5) Checkmate is now unavoidable. Bh6 was best. } { [%eval #5] } (18... Bh6 19. Be6) 19. b3?! { (Mate in 5 → 14.19) Lost forced checkmate sequence. Ne4 was best. } { [%eval 14.19] } (19. Ne4 Ng4+ 20. Bxg4 Qxe5 21. fxe5 Ke7 22. Nd6 Rxd6 23. Ke4#) 19... Bg7 { [%eval 20.21] } 20. Bb2 { [%eval 14.75] } 20... Qd6 { [%eval 24.15] } 21. Ne4 { [%eval 20.77] } 21... Nxd5+ { [%eval #8] } 22. Rxd5?! { (Mate in 8 → 20.95) Lost forced checkmate sequence. Kf3 was best. } { [%eval 20.95] } (22. Kf3 O-O 23. Rxd5 Rxf4+ 24. Kxf4 Bxe5+ 25. Bxe5 g5+ 26. Nxg5 Qxd5 27. Be6+ Kf8 28. Bxd5 Rxd5) 22... Qxd5 { [%eval 19.81] } 23. Bd7+ { [%eval 17.97] } 23... Rxd7 { [%eval 23.31] } 24. Nxd7?? { (23.31 → -25.77) Blunder. Rd1 was best. } { [%eval -25.77] } (24. Rd1) 24... Kxd7 { [%eval -26.79] } 25. Bxg7?! { (-26.79 → Mate in 6) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-6] } (25. Rd1 Kc6) 25... Re8 { [%eval #-5] } 26. Be5 { [%eval #-5] } 26... Ke6 { [%eval #-8] } 27. Ng5+ { [%eval #-8] } 27... Kf5 { [%eval #-7] } 28. Nf3 { [%eval #-3] } 28... Rxe5+ { [%eval #-3] } 29. fxe5 { [%eval #-2] } 29... Qxe5+ { [%eval #-2] } 30. Kd3 { [%eval #-2] } 30... Qd5+ { [%eval #-2] } 31. Ke3 { [%eval #-2] } 31... g5 { [%eval #-3] } 32. g4+ { [%eval #-3] } 32... Kf6 { [%eval #-3] } 33. Re1 { [%eval #-3] } 33... h6?! { (Mate in 3 → -11.72) Lost forced checkmate sequence. Qd4+ was best. } { [%eval -11.72] } (33... Qd4+ 34. Ke2 Ke6 35. Nxd4+ Ke5#) 34. h3?! { (-11.72 → Mate in 3) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-3] } (34. Kf2 h5) 34... b5? { (Mate in 3 → -8.38) Lost forced checkmate sequence. Qd4+ was best. } { [%eval -8.38] } (34... Qd4+ 35. Ke2 Ke6 36. b4 Kd5#) 35. Rd1? { (-8.38 → Mate in 2) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-2] } (35. Kf2 c4) 35... Qe6+?! { (Mate in 2 → -12.25) Lost forced checkmate sequence. Qxf3+ was best. } { [%eval -12.25] } (35... Qxf3+ 36. Kxf3 Ke5#) 36. Kd3?! { (-12.25 → Mate in 4) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-4] } (36. Kf2 c4) 36... Qe5 { [%eval #-4] } 37. Rf1 { [%eval #-2] } 37... Ke6 { [%eval #-1] } 38. Re1 { [%eval #-1] } 38... Kd5# { Game ends by variant rule. } 0-1