FEN
[Event "Pawn Arena 4 pm Arena"]
[Site "https://lichess.org/eOVhlwsZ"]
[Date "2026.06.09"]
[Round "-"]
[White "Avyanmaheshwari"]
[Black "Jogijiyan"]
[Result "1/2-1/2"]
[GameId "eOVhlwsZ"]
[UTCDate "2026.06.09"]
[UTCTime "11:01:51"]
[WhiteElo "680"]
[BlackElo "873"]
[WhiteRatingDiff "+51"]
[BlackRatingDiff "-13"]
[Variant "Standard"]
[TimeControl "480+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... d5? { (-0.25 → 0.93) Mistake. d6 was best. } { [%eval 0.93] } (2... d6 3. Bc4 g6 4. Qd1 Bg7 5. Nf3 Nc6 6. O-O Nf6 7. d3) 3. exd5?! { (0.93 → 0.00) Inaccuracy. Qxe5+ was best. } { [%eval 0.0] } (3. Qxe5+ Ne7 4. exd5 Nd7 5. Qe3 Nf6 6. Bb5+ Bd7 7. Bxd7+ Qxd7) 3... Bc5?? { (0.00 → 2.04) Blunder. Bd6 was best. } { [%eval 2.04] } (3... Bd6 4. Nc3 Nf6 5. Qd1 O-O 6. Bc4 Nbd7 7. d3 Nb6 8. a3) 4. Qf5?? { (2.04 → -6.97) Blunder. Qxe5+ was best. } { [%eval -6.97] } (4. Qxe5+ Ne7 5. d4 Bb4+ 6. c3 Bd6 7. Qxg7 Rg8 8. Qxh7 Bf5 9. Qh5 Qd7) 4... g6?? { (-6.97 → 2.26) Blunder. Bxf5 was best. } { [%eval 2.26] } (4... Bxf5 5. Nf3 Nf6 6. Bc4 O-O 7. Nc3 Re8 8. O-O e4 9. Ng5 h6 10. Nxf7) 5. Qxe5+ { [%eval 2.33] } 5... Ne7?? { (2.33 → 6.52) Blunder. Qe7 was best. } { [%eval 6.52] } (5... Qe7 6. Qxe7+ Nxe7 7. Nc3 Nd7 8. Nf3 O-O 9. Bc4 Nb6 10. Bb3 a5 11. a4) 6. Qxh8+ { [%eval 6.25] } 6... Ng8 { [%eval 6.93] } 7. Qxg8+ { [%eval 6.86] } 7... Bf8 { [%eval 6.8] } 8. Bd3 { [%eval 5.98] } 8... Qe7+ { [%eval 6.36] } 9. Kd1 { [%eval 6.39] } 9... Qf6 { [%eval 8.16] } 10. Qxg6?? { (8.16 → -0.58) Blunder. Nf3 was best. } { [%eval -0.58] } (10. Nf3 Nc6 11. dxc6 b5 12. Re1+ Be6 13. Qxh7 Bc5 14. Rxe6+ Qxe6 15. Qh8+ Ke7) 10... Qxg6?? { (-0.58 → 7.00) Blunder. hxg6 was best. } { [%eval 7.0] } (10... hxg6 11. Nf3 Bg4 12. Re1+ Be7 13. Be2 Nd7 14. d3 O-O-O 15. Nbd2 Nb6 16. c4) 11. Nf3?? { (7.00 → -0.95) Blunder. Bxg6 was best. } { [%eval -0.95] } (11. Bxg6 hxg6 12. Nc3 Bf5 13. Nf3 Bg4 14. Re1+ Kd8 15. d3 Nd7 16. Ne4 f5) 11... Qxg2 { [%eval -1.0] } 12. Ne1?? { (-1.00 → -5.76) Blunder. Re1+ was best. } { [%eval -5.76] } (12. Re1+ Be7 13. Be2 Bg4 14. Rg1 Qh3 15. Rg3 Qh5 16. h3 Bxf3 17. Bxf3 Qh4) 12... Qxh1 { [%eval -5.23] } 13. Ke2 { [%eval -6.34] } 13... Qxh2 { [%eval -6.64] } 14. Bxh7 { [%eval -8.22] } 14... Qxh7 { [%eval -7.1] } 15. d6 { [%eval -10.08] } 15... cxd6 { [%eval -7.41] } 16. Ke3 { [%eval -9.14] } 16... Bg4 { [%eval -8.43] } 17. Kf4? { (-8.43 → Mate in 12) Checkmate is now unavoidable. f3 was best. } { [%eval #-12] } (17. f3 Bf5 18. Nc3 Nc6 19. Ne4 Bxe4 20. fxe4 Qh6+ 21. Kf2 Qh2+ 22. Kf1 Nd4) 17... Qh5 { [%eval #-11] } 18. Nf3 { [%eval #-4] } 18... Bh6+ { [%eval #-4] } 19. Ng5 { [%eval #-4] } 19... Bxg5+ { [%eval #-4] } 20. Ke4 { [%eval #-4] } 20... Qh4 { [%eval #-5] } 21. d4 { [%eval #-4] } 21... Qxf2 { [%eval #-4] } 22. Bxg5 { [%eval #-1] } 22... Qxc2+?! { (Mate in 1 → -10.60) Lost forced checkmate sequence. Qf3# was best. } { [%eval -10.6] } (22... Qf3#) 23. Ke3?! { (-10.60 → Mate in 2) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-2] } (23. Kf4 Qf5+ 24. Ke3 Qxg5+ 25. Kf2 Kd7 26. d5 Qf4+ 27. Kg1 Qe3+ 28. Kg2 Qf3+) 23... Qxb2? { (Mate in 2 → -9.27) Lost forced checkmate sequence. Qe2+ was best. } { [%eval -9.27] } (23... Qe2+ 24. Kf4 Qf3#) 24. Ke4? { (-9.27 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-9] } (24. Nd2 Qxa1 25. Ne4 Qe1+ 26. Kf4 Qf1+ 27. Kxg4 f5+ 28. Kg3 fxe4 29. Be3 Qf3+) 24... Qxa1? { (Mate in 9 → -9.87) Lost forced checkmate sequence. Qe2+ was best. } { [%eval -9.87] } (24... Qe2+ 25. Be3 d5+ 26. Kf4 Qf3+ 27. Kg5 f6+ 28. Kg6 Qxe3 29. Nd2 Qg5+ 30. Kh7) 25. Kd5? { (-9.87 → Mate in 5) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-5] } (25. Nd2 Qc3 26. Be3 f5+ 27. Kf4 Nd7 28. Nf3 Qc6 29. Nh4 Qe4+ 30. Kg3 Qxe3+) 25... Qxb1 { [%eval #-4] } 26. Kxd6 { [%eval #-3] } 26... Qxa2 { [%eval #-5] } 27. d5 { [%eval #-3] } 27... Na6 { [%eval #-6] } 28. Bf6 { [%eval #-2] } 28... Kf8 { [%eval #-5] } 29. Bg7+ { [%eval #-3] } 29... Kxg7 { [%eval #-2] } 30. Ke7 { [%eval #-2] } 30... Qxd5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qe2+ was best. } { [%eval 0.0] } { Draw by stalemate. } (30... Qe2+ 31. Kd6 Rd8#) 1/2-1/2