lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "1 HSJ Räuberschach Arena"] [Site "https://lichess.org/eNPzZmLs"] [Date "2020.04.04"] [White "schwarzundweiss2012"] [Black "TontoGizmo"] [Result "1-0"] [UTCDate "2020.04.04"] [UTCTime "14:20:31"] [WhiteElo "1278"] [BlackElo "1224"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6 3. Bxc6 dxc6?? { (2.24 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4 Nxb4 5. a4 Nxc2 6. Qxc2 Qa5 7. Qxh7 Qxa4 8. Rxa4 Rxh7 9. Rxa7 Rxa7 10. Ba3) 4. Qf3?? { (Mate in 14 → 5.74) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. e4 Bxe4 9. b3 Qxd2 10. Bxd2 Bxg2) 4... Qxd2 5. Qxf7?? { (6.03 → -0.65) Blunder. Bxd2 was best. } (5. Bxd2) 5... Qxc2?? { (-0.65 → 3.35) Blunder. Qxe1 was best. } (5... Qxe1 6. Qxe8 Qxf2 7. Qxc8 Qxg2 8. Qxf8 Qxg1 9. Qxg7 Qxh2 10. Qxh7 Qxh7 11. Rxh7 Rxh7 12. c4) 6. Qxg7?? { (3.35 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } (6. Qxe8 Qxc1 7. Qxc8 Qxb2 8. Qxb8 Qxa2 9. Qxa7 Qxf2 10. Kxf2 Rxa7 11. Rxa7 e6 12. Rxg7 Bxg7) 6... Qxb2 7. Qxe7 Qxa2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Nxe7 was best. } (7... Nxe7 8. Bxb2 Bg7 9. Bxg7 Nd7 10. Bxh8 Ne5 11. Bxe5 Rb8 12. Bxb8 Ng8 13. Bxa7 c5 14. Bxc5) 8. Qxa7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxa2 was best. } (8. Rxa2 Nxe7 9. Rxa7 Rxa7 10. g4 Bxg4 11. Nf3 Bxf3 12. Kf1 Bxh1 13. e4 Bxe4 14. Ke2 Bxb1) 8... Qxf2 9. Qxh7 Qxg2 10. Qxg8 Qxh2?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Rxg8 was best. } (10... Rxg8 11. Rxa8 Qxh1 12. Rxb8 Qxg1 13. Rxc8 Qxh2 14. Rxe8 Be7 15. Rxe7 Qe5 16. Rxe5 c5 17. Rxc5) 11. Qxf8?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Rxa8 was best. } (11. Rxa8 Qxh1 12. Rxb8 Rxg8 13. Rxc8 Qxg1 14. Rxe8 Qxe3 15. Rxe3 Ba3 16. Rxa3 Rc8 17. Rd3 Rd8) 11... Qxh1 12. Qxe8?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rxa8 was best. } (12. Rxa8 Kxf8 13. Rxb8 Qxg1 14. Rxc8 Qxe3 15. Rxc6 Qxc1 16. Rxc1 Ke7 17. Rc8 Rxc8 18. Nc3 Rxc3) 12... Qxg1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rxe8 was best. } (12... Rxe8 13. Rxa8 Qxg1 14. Rxb8 Qxe1 15. Rxc8 Rxe3 16. Bxe3 Qxb1 17. Rxc6 Qc2 18. Rxc2#) 13. Qxc6?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qxh8 was best. } (13. Qxh8 Rxa1 14. Qxa1 Qxe3 15. Bxe3 c5 16. Bxc5 Na6 17. Qxa6 Bxa6 18. Ke2 Bxe2 19. Ba3 Bd3) 13... Qxe1 14. Qxc8 Qxe3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxc8 was best. } (14... Rxc8 15. Rxa8 Qxc1 16. Rxb8 Qxe3 17. Rxc8 Qc1 18. Rxc1#) 15. Qxb8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxa8 was best. } (15. Rxa8 Rxc8 16. Rxb8 Rxc1 17. Rc8 Rxb1 18. Rb8 Rxb8#) 15... Qxc1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Raxb8 was best. } (15... Raxb8 16. Bxe3 Rxb1 17. Rxb1 Rh1 18. Rxh1#) 16. Qxh8?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxa8 was best. } (16. Qxa8 Qxb1 17. Rxb1 Rxa8 18. Rb8 Rxb8#) 16... Qxb1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxa1 was best. } (16... Rxa1 17. Qxa1 Qxb1 18. Qxb1#) 17. Rxb1 Rxh8 18. Rh1 Rxh1# { Game ends by variant rule. } 1-0