FEN
[Event "rated rapid game"]
[Site "https://lichess.org/eK15RGP2"]
[Date "2026.01.15"]
[Round "-"]
[White "honda1000rr"]
[Black "Balthazar_CDF"]
[Result "0-1"]
[GameId "eK15RGP2"]
[UTCDate "2026.01.15"]
[UTCTime "16:05:29"]
[WhiteElo "2248"]
[BlackElo "2124"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A84"]
[Opening "Dutch Defense: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... f5 { [%eval 0.47] } 2. c4 { [%eval 0.45] } 2... Nf6 { [%eval 0.46] } { A84 Dutch Defense: Normal Variation } 3. Nf3 { [%eval 0.44] } 3... e6 { [%eval 0.38] } 4. g3 { [%eval 0.43] } 4... c6 { [%eval 0.56] } 5. Bg2 { [%eval 0.4] } 5... d5 { [%eval 0.5] } 6. Nbd2 { [%eval 0.32] } 6... Bd6 { [%eval 0.44] } 7. O-O { [%eval 0.38] } 7... O-O { [%eval 0.4] } 8. e3 { [%eval -0.02] } 8... Ne4 { [%eval -0.01] } 9. b3 { [%eval 0.03] } 9... Nd7 { [%eval 0.04] } 10. Bb2 { [%eval 0.05] } 10... Qe7 { [%eval 0.21] } 11. a3 { [%eval 0.04] } 11... Ndf6 { [%eval 0.37] } 12. b4 { [%eval 0.13] } 12... a6 { [%eval 0.3] } 13. Qc2 { [%eval -0.04] } 13... Bd7 { [%eval 0.19] } 14. Ne5 { [%eval 0.21] } 14... Nxd2 { [%eval 0.14] } 15. Qxd2 { [%eval 0.11] } 15... Ne4 { [%eval 0.22] } 16. Qc2 { [%eval 0.18] } 16... Rac8 { [%eval 0.46] } 17. f4 { [%eval -0.08] } 17... Rf6 { [%eval 0.31] } 18. c5 { [%eval 0.15] } 18... Bxe5 { [%eval 0.35] } 19. dxe5 { [%eval 0.4] } 19... Rh6 { [%eval 0.56] } 20. Bd4?! { (0.56 → -0.26) Inaccuracy. Bxe4 was best. } { [%eval -0.26] } (20. Bxe4) 20... g5 { [%eval -0.26] } 21. Ra2 { [%eval -0.21] } 21... Be8 { [%eval -0.32] } 22. Bf3?! { (-0.32 → -0.92) Inaccuracy. Qb3 was best. } { [%eval -0.92] } (22. Qb3) 22... Bh5 { [%eval -0.9] } 23. Qe2?? { (-0.90 → -3.20) Blunder. Bg2 was best. } { [%eval -3.2] } (23. Bg2 Rg6) 23... Bxf3 { [%eval -3.15] } 24. Qxf3 { [%eval -3.59] } 24... g4 { [%eval -3.59] } 25. Qe2 { [%eval -3.46] } 25... Rh3 { [%eval -3.42] } 26. Rc1 { [%eval -4.22] } 26... h5 { [%eval -4.58] } 27. Rcc2 { [%eval -4.9] } 27... Kg7?! { (-4.90 → -3.77) Inaccuracy. h4 was best. } { [%eval -3.77] } (27... h4 28. Qe1 Kf7 29. Rg2 hxg3 30. hxg3 Rch8 31. Kf1 Rh1+ 32. Rg1 Rxg1+ 33. Kxg1) 28. Qd3?! { (-3.77 → -5.20) Inaccuracy. Qe1 was best. } { [%eval -5.2] } (28. Qe1 Kg6 29. a4 Rh8 30. b5 Qh7 31. bxc6 h4 32. cxb7 hxg3 33. Kh1 Nf2+) 28... h4 { [%eval -4.96] } 29. gxh4?! { (-4.96 → -6.46) Inaccuracy. Rg2 was best. } { [%eval -6.46] } (29. Rg2 hxg3 30. Rxg3 Nxg3 31. b5 Ne2+ 32. Qxe2 axb5 33. a4 Qh4 34. axb5 g3) 29... Qxh4 { [%eval -6.1] } 30. Rg2 { [%eval -6.58] } 30... Rh8 { [%eval -6.22] } 31. Kf1 { [%eval -6.58] } 31... Kf7 { [%eval -6.99] } 32. b5 { [%eval -6.64] } 32... axb5 { [%eval -6.82] } 33. a4 { [%eval -8.51] } 33... g3 { [%eval -8.06] } 34. hxg3? { (-8.06 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (34. Ke2 gxh2 35. Qb1 h1=Q 36. Qxh1 Rxh1 37. Kd3 Rd1+ 38. Rad2 Rxd2+ 39. Rxd2 Nxd2) 34... Nxg3+?? { (Mate in 3 → -5.72) Lost forced checkmate sequence. Rh1+ was best. } { [%eval -5.72] } (34... Rh1+ 35. Rg1 Rxg1+ 36. Ke2 Qg4#) 35. Ke1 { [%eval -5.56] } 35... Rh1+?! { (-5.56 → -3.63) Inaccuracy. Qg4 was best. } { [%eval -3.63] } (35... Qg4 36. Rae2 Ne4 37. Qxe4 dxe4 38. axb5 Rg3 39. Rgf2 cxb5 40. Kd2 Kg6 41. Rh2) 36. Kd2 { [%eval -3.88] } 36... Ne4+ { [%eval -3.46] } 37. Kc2 { [%eval -3.42] } 37... Qe1 { [%eval -2.92] } 38. axb5?? { (-2.92 → Mate in 1) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-1] } (38. Kb3 bxa4+ 39. Ka3 Qa5 40. Rab2 Ra1+ 41. Ra2 Rc1 42. Rgc2 Qe1 43. Rxc1 Qxc1+) 38... Qb1# { Black wins by checkmate. } 0-1