FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/eDqOJ8d8"]
[Date "2026.04.12"]
[Round "-"]
[White "Checkmasteronly11"]
[Black "lichess AI level 3"]
[Result "0-1"]
[GameId "eDqOJ8d8"]
[UTCDate "2026.04.12"]
[UTCTime "15:39:22"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack, Kiddie Countergambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } 2... Nf6 { [%eval -0.13] } { C20 King's Pawn Game: Wayward Queen Attack, Kiddie Countergambit } 3. Qxe5+ { [%eval 0.0] } 3... Be7 { [%eval -0.04] } 4. g4?? { (-0.04 → -2.28) Blunder. Nf3 was best. } { [%eval -2.28] } (4. Nf3 O-O 5. Qf4 Nc6 6. Be2 d5 7. d3 dxe4 8. dxe4 Re8) 4... Nc6 { [%eval -2.41] } 5. Qc5?? { (-2.41 → -7.55) Blunder. Qf4 was best. } { [%eval -7.55] } (5. Qf4 d5 6. d3 Nd4 7. Qd2 Nxg4 8. h3 Ne5 9. Qd1 O-O) 5... Bxc5 { [%eval -7.43] } 6. g5 { [%eval -7.87] } 6... Nb4 { [%eval -7.02] } 7. c3 { [%eval -7.03] } 7... Nxe4 { [%eval -6.98] } 8. cxb4 { [%eval -7.0] } 8... Bxb4 { [%eval -6.39] } 9. a3 { [%eval -7.02] } 9... Bc5 { [%eval -6.92] } 10. b4 { [%eval -7.45] } 10... Nxf2 { [%eval -6.8] } 11. Bg2 { [%eval -8.07] } 11... c6 { [%eval -6.98] } 12. Ke2 { [%eval -7.94] } 12... Nxh1 { [%eval -7.57] } 13. Bxh1 { [%eval -8.87] } 13... Bd4 { [%eval -8.03] } 14. Kd3 { [%eval -9.33] } 14... Bxa1 { [%eval -9.21] } 15. g6 { [%eval -9.91] } 15... fxg6 { [%eval -9.89] } 16. h4 { [%eval -11.11] } 16... a6 { [%eval -10.41] } 17. Nc3 { [%eval -10.75] } 17... Qxh4 { [%eval -10.35] } 18. b5 { [%eval -10.44] } 18... cxb5 { [%eval -10.15] } 19. Ne4 { [%eval -11.23] } 19... Be5 { [%eval -10.03] } 20. Nd6+ { [%eval -10.96] } 20... Kd8 { [%eval -10.01] } 21. Nf7+ { [%eval -10.22] } 21... Kc7 { [%eval -9.8] } 22. Nxh8? { (-9.80 → Mate in 7) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-7] } (22. Nxe5 Qxh1 23. Kc2 d6 24. d4 Qxg1 25. Bf4 Qf2+ 26. Kb1 Bf5+ 27. Ka1 Qxd4+) 22... Qc4+ { [%eval #-6] } 23. Ke3 { [%eval #-6] } 23... Bd4+ { [%eval #-5] } 24. Ke4 { [%eval #-4] } 24... Bb2+?! { (Mate in 4 → -10.86) Lost forced checkmate sequence. Bxg1+ was best. } { [%eval -10.86] } (24... Bxg1+ 25. Kf3 d5 26. Kg2 Qd4 27. Kf1 Qf2#) 25. Ke3 { [%eval -10.52] } 25... Qc5+ { [%eval -10.36] } 26. Ke2 { [%eval -10.71] } 26... Qxc1 { [%eval -10.49] } 27. Bxb7?! { (-10.49 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-6] } (27. Nf3 Qxh1 28. Kf2 d6 29. Nf7 Bg4 30. N7g5 Bxf3 31. Nxf3 Qh5 32. d4 Kb6) 27... Bxb7 { [%eval #-5] } 28. Nf7 { [%eval #-3] } 28... Qc4+ { [%eval #-5] } 29. d3 { [%eval #-4] } 29... Re8+ { [%eval #-3] } 30. Kd2 { [%eval #-1] } 30... Qc1# { Black wins by checkmate. } 0-1