FEN
[Event "rated bullet game"]
[Site "https://lichess.org/e8xKVLx6"]
[Date "2026.06.03"]
[Round "-"]
[White "usernameisinus"]
[Black "AryWeb"]
[Result "1/2-1/2"]
[GameId "e8xKVLx6"]
[UTCDate "2026.06.03"]
[UTCTime "14:25:52"]
[WhiteElo "634"]
[BlackElo "1500"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-617"]
[Variant "Standard"]
[TimeControl "60+2"]
[ECO "A04"]
[Opening "Zukertort Opening: Drunken Cavalry Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nh6?! { (0.18 → 0.94) Inaccuracy. e5 was best. } { [%eval 0.94] } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. Nf3 { [%eval 0.94] } 2... Na6 { [%eval 1.34] } { A04 Zukertort Opening: Drunken Cavalry Variation } 3. Bb5 { [%eval 1.23] } 3... e5 { [%eval 1.75] } 4. Nxe5?! { (1.75 → 0.69) Inaccuracy. Nc3 was best. } { [%eval 0.69] } (4. Nc3 f6 5. d4 Nf7 6. dxe5 fxe5 7. Bc4 Qe7 8. Bxf7+ Qxf7 9. Nxe5 Qe6) 4... g5?? { (0.69 → 3.46) Blunder. Qg5 was best. } { [%eval 3.46] } (4... Qg5 5. d4 Qxg2 6. Qf3 Qxf3 7. Nxf3 Nb4 8. Bxh6 gxh6 9. Ba4) 5. Qh5 { [%eval 2.88] } 5... Nb4 { [%eval 2.78] } 6. Qxh6?? { (2.78 → -4.88) Blunder. d4 was best. } { [%eval -4.88] } (6. d4 Rg8 7. Na3 a6 8. Bc4 Qe7 9. h4 d6 10. Bxg5 Rxg5 11. hxg5 b5) 6... Bxh6 { [%eval -4.87] } 7. Na3 { [%eval -5.3] } 7... Qf6?! { (-5.30 → -4.05) Inaccuracy. c6 was best. } { [%eval -4.05] } (7... c6 8. h4 gxh4 9. Be2 d6 10. Nf3 h3 11. c3 Na6 12. Ng1 Nc5 13. Nxh3) 8. Nxd7?! { (-4.05 → -6.19) Inaccuracy. d4 was best. } { [%eval -6.19] } (8. d4 c6 9. Ng4 Qg6 10. Be2 Bg7 11. Ne3 d5 12. Bd2 a5 13. c3 Na6) 8... Qe6?? { (-6.19 → 1.34) Blunder. Bxd7 was best. } { [%eval 1.34] } (8... Bxd7 9. Bxd7+ Kxd7 10. d4 Qa6 11. Bd2 Bf8 12. O-O-O Nxa2+ 13. Kb1 Bxa3 14. Kxa2) 9. Nc5+ { [%eval 1.21] } 9... Bd7?? { (1.21 → 3.86) Blunder. c6 was best. } { [%eval 3.86] } (9... c6 10. Nxe6 Bxe6 11. c3 cxb5 12. cxb4 a6 13. h4 g4 14. d4 Bg7 15. Be3) 10. Nxe6 { [%eval 3.87] } 10... Bxb5?! { (3.87 → 5.96) Inaccuracy. fxe6 was best. } { [%eval 5.96] } (10... fxe6 11. Bxd7+ Kxd7 12. d4 Nc6 13. c3 Bf8 14. Nc2 Be7 15. Bd2 b5 16. Ke2) 11. Nxc7+ { [%eval 5.85] } 11... Kd8 { [%eval 6.41] } 12. Ncxb5 { [%eval 6.34] } 12... Nxc2+ { [%eval 7.85] } 13. Nxc2 { [%eval 7.81] } 13... Re8 { [%eval 7.81] } 14. Nd6 { [%eval 7.86] } 14... Rxe4+ { [%eval 8.85] } 15. Nxe4 { [%eval 9.03] } 15... Bf8 { [%eval 9.27] } 16. Nxg5 { [%eval 9.23] } 16... Rc8 { [%eval 9.05] } 17. Nb4 { [%eval 7.95] } 17... Rc2 { [%eval 10.89] } 18. Nxc2 { [%eval 10.72] } 18... Bc5 { [%eval 10.9] } 19. Nxf7+ { [%eval 10.91] } 19... Ke7 { [%eval 10.9] } 20. Ng5 { [%eval 10.94] } 20... Kf6 { [%eval 11.56] } 21. Nxh7+ { [%eval 10.74] } 21... Kg7 { [%eval 11.27] } 22. Ng5 { [%eval 11.18] } 22... Kg6 { [%eval 11.35] } 23. Ne4 { [%eval 11.2] } 23... Bxf2+ { [%eval 14.0] } 24. Kxf2 { [%eval 12.15] } 24... Kf5 { [%eval 11.96] } 25. Ng3+ { [%eval #12] } 25... Kg4 { [%eval #3] } 26. Ne4 { [%eval #8] } 26... Kf4 { [%eval #8] } 27. d3+ { [%eval #7] } 27... Ke5 { [%eval #7] } 28. Nc5 { [%eval #10] } 28... Kd5 { [%eval #8] } 29. Nxb7 { [%eval #7] } 29... Kc6 { [%eval #7] } 30. Nd4+ { [%eval #6] } 30... Kxb7 { [%eval #6] } 31. Nb5 { [%eval #10] } 31... Kb6 { [%eval #10] } 32. Nc3 { [%eval #9] } 32... Ka6 { [%eval #7] } 33. Be3 { [%eval #7] } 33... Kb7 { [%eval #8] } 34. b4 { [%eval #7] } 34... Kc7 { [%eval #6] } 35. Rab1 { [%eval #7] } 35... Kd7 { [%eval #7] } 36. Rb3 { [%eval #7] } 36... Ke7 { [%eval #8] } 37. h4 { [%eval #7] } 37... Kf7 { [%eval #7] } 38. Rh3 { [%eval #6] } 38... Kg7 { [%eval #6] } 39. Rf3 { [%eval #5] } 39... Kh7 { [%eval #4] } 40. b5 { [%eval #4] } 40... Kg7 { [%eval #4] } 41. Rb4 { [%eval #3] } 41... Kg6 { [%eval #3] } 42. Re4 { [%eval #3] } 42... Kg7 { [%eval #3] } 43. Re8 { [%eval #3] } 43... Kh7 { [%eval #3] } 44. Rg3 { [%eval #2] } 44... a6 { [%eval #2] } 45. Re7+ { [%eval #1] } 45... Kh8 { [%eval #1] } 46. Rf7 { [%eval #1] } 46... axb5 { [%eval #1] } 47. Rf8+ { [%eval #2] } 47... Kh7 { [%eval #2] } 48. h5 { [%eval #2] } 48... b4 { [%eval #2] } 49. h6 { [%eval #1] } 49... bxc3 { [%eval #1] } 50. Bd4 { [%eval #1] } 50... c2 { [%eval #1] } 51. Be3 { [%eval #1] } 51... c1=Q { [%eval #1] } 52. Bxc1?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rg7# was best. } { [%eval 0.0] } { Draw by stalemate. } (52. Rg7#) 1/2-1/2
