- Blind mode tutorial
lichess.org
Donate
FEN
[Event "AJEDREZ EN LA ESCUELA ARAGÓN Arena"] [Site "https://lichess.org/e5dE8584"] [Date "2025.12.16"] [Round "-"] [White "lorienlucien"] [Black "izar011"] [Result "1-0"] [GameId "e5dE8584"] [UTCDate "2025.12.16"] [UTCTime "09:55:09"] [WhiteElo "803"] [BlackElo "1324"] [WhiteRatingDiff "+343"] [BlackRatingDiff "-266"] [Variant "Standard"] [TimeControl "360+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... d6 { [%eval 0.14] } 3. d4 { [%eval -0.07] } 3... f6?! { (-0.07 → 0.88) Inaccuracy. exd4 was best. } { [%eval 0.88] } (3... exd4 4. Qxd4 Nc6 5. Qd1 Nf6 6. Nc3 Be6 7. Bb5 d5 8. e5) 4. Bb5+ { [%eval 0.71] } 4... Nc6 { [%eval 0.97] } 5. Qh5+?! { (0.97 → 0.11) Inaccuracy. Ne2 was best. } { [%eval 0.11] } (5. Ne2 a6 6. Ba4 Bd7 7. d5 Nce7 8. c4 f5 9. Nbc3 g6) 5... Kd7?? { (0.11 → 4.09) Blunder. g6 was best. } { [%eval 4.09] } (5... g6 6. Qe2 a6 7. Bxc6+ bxc6 8. Be3 Nh6 9. Nc3 Ng4 10. Qc4 Bd7 11. Nf3) 6. Nf3?? { (4.09 → 0.30) Blunder. d5 was best. } { [%eval 0.3] } (6. d5 Ne7 7. Qf7 a6 8. dxc6+ bxc6 9. Ba4 Bb7 10. c4 a5 11. Nc3 h5) 6... exd4?! { (0.30 → 1.17) Inaccuracy. Qe8 was best. } { [%eval 1.17] } (6... Qe8 7. Qxe8+ Kxe8 8. c3 Bd7 9. Be3 g5 10. d5 Nce7 11. Bxd7+ Kxd7) 7. Ne5+?? { (1.17 → -4.02) Blunder. Nxd4 was best. } { [%eval -4.02] } (7. Nxd4 Qe8 8. Qxe8+ Kxe8 9. Nxc6 a6 10. Nd4+ axb5 11. Nxb5 Kd8 12. N1c3 Ne7) 7... Ke7?? { (-4.02 → Mate in 1) Checkmate is now unavoidable. fxe5 was best. } { [%eval #1] } (7... fxe5 8. Qh3+ Ke8 9. Qb3 a6 10. Bxc6+ bxc6 11. O-O Qe7 12. f4 Qe6 13. f5) 8. Nxc6+?? { (Mate in 1 → 2.52) Lost forced checkmate sequence. Qf7# was best. } { [%eval 2.52] } (8. Qf7#) 8... Kd7?? { (2.52 → Mate in 3) Checkmate is now unavoidable. bxc6 was best. } { [%eval #3] } (8... bxc6 9. Bxc6 Rb8 10. Qd1 f5 11. Qxd4 Rb6 12. Bd5 Nf6 13. exf5 Nxd5 14. Qxd5) 9. Qd5?? { (Mate in 3 → 5.93) Lost forced checkmate sequence. Ne5+ was best. } { [%eval 5.93] } (9. Ne5+ Ke6 10. Qf7+ Kxe5 11. Qd5#) 9... Ke8?? { (5.93 → Mate in 4) Checkmate is now unavoidable. bxc6 was best. } { [%eval #4] } (9... bxc6 10. Qxc6+ Ke7 11. Qxa8 f5 12. O-O Nf6 13. exf5 Kf7 14. Bf4 d5 15. Qxa7) 10. Bf4?? { (Mate in 4 → 4.04) Lost forced checkmate sequence. Ne5+ was best. } { [%eval 4.04] } (10. Ne5+ Qd7 11. Qf7+ Kd8 12. Qxf8+ Qe8 13. Qxe8#) 10... d3?? { (4.04 → Mate in 4) Checkmate is now unavoidable. bxc6 was best. } { [%eval #4] } (10... bxc6 11. Bxc6+ Bd7 12. Bxa8 Ne7 13. Qxd4 Qxa8 14. Nc3 h5 15. Be3 h4 16. h3) 11. Bxd6?? { (Mate in 4 → 1.11) Lost forced checkmate sequence. Ne5+ was best. } { [%eval 1.11] } (11. Ne5+ Qd7 12. Qf7+ Kd8 13. Qxf8+ Qe8 14. Qxe8#) 11... d2+?? { (1.11 → 3.72) Blunder. Qxd6 was best. } { [%eval 3.72] } (11... Qxd6 12. Nd4+ c6 13. Qxd6 Bxd6 14. Bxd3 Kd8 15. Nd2 Nh6 16. a4 Kc7 17. c3) 12. Kxd2? { (3.72 → 1.88) Mistake. Nxd2 was best. } { [%eval 1.88] } (12. Nxd2 Qxd6 13. Ne5+ c6 14. Bxc6+ bxc6 15. Qf7+ Kd8 16. Nxc6+ Qxc6 17. Qxf8+ Qe8) 12... f5?? { (1.88 → Mate in 3) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #3] } (12... Qxd6 13. Qxd6 Bxd6 14. Nxa7+ Bd7 15. Bxd7+ Kxd7 16. Nb5 Be5 17. c3 f5 18. exf5) 13. exf5?? { (Mate in 3 → 6.30) Lost forced checkmate sequence. Nxd8+ was best. } { [%eval 6.3] } (13. Nxd8+ c6 14. Qf7+ Kxd8 15. Bc7#) 13... a5?? { (6.30 → Mate in 3) Checkmate is now unavoidable. bxc6 was best. } { [%eval #3] } (13... bxc6 14. Bxc6+ Bd7 15. Re1+ Be7 16. Bxd7+ Qxd7 17. Qxa8+ Kf7 18. Qd5+ Ke8 19. Qxg8+) 14. Nxa5+? { (Mate in 3 → 7.56) Lost forced checkmate sequence. Nxd8+ was best. } { [%eval 7.56] } (14. Nxd8+ Bd7 15. Qf7+ Kxd8 16. Qxd7#) 14... Qd7 { [%eval 10.05] } 15. Bxd7+ { [%eval 9.73] } 15... Kxd7? { (9.73 → Mate in 9) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #9] } (15... Bxd7 16. Re1+ Ne7 17. Nxb7 Ra6 18. Bxc7 Rc6 19. Nd6+ Rxd6 20. Bxd6 g6 21. Qd4) 16. Nxb7? { (Mate in 9 → 8.97) Lost forced checkmate sequence. Bxf8+ was best. } { [%eval 8.97] } (16. Bxf8+ Ke8 17. Bc5 Bd7 18. Nxb7 Ne7 19. Re1 Be6 20. Qxe6 Rd8+ 21. Kc3 Rd7) 16... Ke8 { [%eval 10.88] } 17. Qe5+ { [%eval 10.75] } 17... Kd7?! { (10.75 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (17... Ne7 18. Bxe7 Bxe7 19. Re1 Be6 20. Qxe6 Rd8+ 21. Nxd8 Kxd8 22. Qxe7+ Kc8 23. Re3) 18. Bxf8 { [%eval #9] } 18... Kc6 { [%eval #5] } 19. Qc5+ { [%eval #5] } 19... Kxb7 { [%eval #2] } 20. Na3? { (Mate in 2 → 9.05) Lost forced checkmate sequence. Qb5+ was best. } { [%eval 9.05] } (20. Qb5+ Ka7 21. Bc5#) 20... h6? { (9.05 → Mate in 2) Checkmate is now unavoidable. Bd7 was best. } { [%eval #2] } (20... Bd7 21. Qb4+ Kc8 22. Bxg7 Ne7 23. Bxh8 Nxf5 24. Be5 Bc6 25. Bxc7 Kxc7) 21. Nb5?! { (Mate in 2 → 11.26) Lost forced checkmate sequence. Qb5+ was best. } { [%eval 11.26] } (21. Qb5+ Ka7 22. Bc5#) 21... c6 { [%eval 10.59] } 22. Nc7 { [%eval 8.91] } 22... Kxc7 { [%eval 9.75] } 23. Rhe1 { [%eval 9.57] } 23... h5? { (9.57 → Mate in 5) Checkmate is now unavoidable. Bd7 was best. } { [%eval #5] } (23... Bd7 24. Bxg7 Nf6 25. Bxf6 Rhd8 26. Bxd8+ Rxd8 27. Re7 Kb7 28. Ke3 Re8 29. a4) 24. Re8?! { (Mate in 5 → 10.61) Lost forced checkmate sequence. Bd6+ was best. } { [%eval 10.61] } (24. Bd6+ Kb7 25. Qb4+ Ka6 26. Bc5 Rb8 27. Qa4+ Kb7 28. Qa7#) 24... h4?! { (10.61 → Mate in 7) Checkmate is now unavoidable. Rh6 was best. } { [%eval #7] } (24... Rh6 25. Rae1 Ra4 26. Qe5+ Kb7 27. Qxg7+ Kb6 28. Rxc8 Ne7 29. Rb8+ Ka6 30. Ra8+) 25. Rxc8+ { [%eval #6] } 25... Kxc8 { [%eval #5] } 26. Qxc6+ { [%eval #4] } 26... Kb8 { [%eval #4] } 27. Re1 { [%eval #3] } 27... Ka7 { [%eval #2] } 28. Re7+? { (Mate in 2 → 8.28) Lost forced checkmate sequence. Bc5+ was best. } { [%eval 8.28] } (28. Bc5+ Kb8 29. Re8#) 28... Kb8? { (8.28 → Mate in 1) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #1] } (28... Nxe7 29. Bxe7 Rae8 30. Qc7+ Ka6 31. Kd3 Rxe7 32. Qxe7 Kb6 33. Qd6+ Kb7 34. Qd7+) 29. Rb7# { White wins by checkmate. } 1-0