FEN
[Event "rated rapid game"]
[Site "https://lichess.org/e4ODJFDq"]
[Date "2024.04.12"]
[Round "-"]
[White "Alperen_42"]
[Black "ESbdl"]
[Result "1/2-1/2"]
[GameId "e4ODJFDq"]
[UTCDate "2024.04.12"]
[UTCTime "15:43:38"]
[WhiteElo "770"]
[BlackElo "694"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.14] } 1... e5 { [%eval 0.2] } 2. Qh5?! { (0.20 → -0.44) Inaccuracy. Nf3 was best. } { [%eval -0.44] } { C20 King's Pawn Game: Wayward Queen Attack } (2. Nf3 Nc6 3. Bc4 Nf6 4. d3 Bc5 5. O-O O-O 6. c3 d6) 2... g6?? { (-0.44 → 8.89) Blunder. Nc6 was best. } { [%eval 8.89] } (2... Nc6 3. Bc4 g6 4. Qf3 Nf6 5. Ne2 d6 6. Nbc3 Nb4 7. Bb3) 3. Qxe5+ { [%eval 8.77] } 3... Be7 { [%eval 9.25] } 4. Qxh8 { [%eval 9.1] } 4... Bf6 { [%eval 13.01] } 5. Qxg8+ { [%eval 13.53] } 5... Ke7 { [%eval 13.25] } 6. Qxh7 { [%eval 13.32] } 6... a5 { [%eval 8.73] } 7. Bc4 { [%eval 8.65] } 7... Nc6 { [%eval 13.44] } 8. Bxf7 { [%eval 8.57] } 8... Bxb2 { [%eval 14.24] } 9. Bxb2 { [%eval 14.01] } 9... a4?! { (14.01 → Mate in 7) Checkmate is now unavoidable. Qf8 was best. } { [%eval #7] } (9... Qf8 10. Nc3 Nb4 11. Bxg6+ Kd6 12. e5+ Kc6 13. a3 Na6 14. Na4 d5 15. exd6 Kxd6 16. O-O-O) 10. Bxg6+?! { (Mate in 7 → 14.67) Lost forced checkmate sequence. Ba3+ was best. } { [%eval 14.67] } (10. Ba3+ Nb4 11. Bxb4+ c5 12. Bxc5+ d6 13. Bxg6+ Kf6 14. Qf7+ Kg5 15. Nf3+ Kg4 16. Bh5#) 10... Kf8?! { (14.67 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } { [%eval #1] } (10... Kd6 11. Ba3+ Nb4 12. e5+ Kc6 13. Nc3 Kb6 14. Bxb4 Ka7 15. Be7 Qxe7 16. Qxe7 Kb8 17. Nf3) 11. Qh8+ { [%eval #1] } 11... Ke7 { [%eval #1] } 12. Ba3+ { [%eval #5] } 12... Nb4 { [%eval #5] } 13. Qh7+?! { (Mate in 5 → 14.67) Lost forced checkmate sequence. Bxb4+ was best. } { [%eval 14.67] } (13. Bxb4+ Ke6 14. Bf5+ Kf7 15. Qh7+ Kf6 16. Bc3+ Kg5 17. Nh3#) 13... Kf6?! { (14.67 → Mate in 5) Checkmate is now unavoidable. Kd6 was best. } { [%eval #5] } (13... Kd6 14. Bxb4+ Kc6 15. Qh5 d6 16. Qd5+ Kb6 17. Bc5+ Ka6 18. Nc3 c6 19. Qxd6 Qxd6 20. Bxd6) 14. Bxb4 { [%eval #4] } 14... c5 { [%eval #4] } 15. Bxc5 { [%eval #4] } 15... Ra5 { [%eval #3] } 16. Bb4 { [%eval #4] } 16... Rb5 { [%eval #3] } 17. Bc3+?! { (Mate in 3 → 19.96) Lost forced checkmate sequence. Qf7+ was best. } { [%eval 19.96] } (17. Qf7+ Kg5 18. Nf3+ Kh6 19. Qh7#) 17... Kg5?! { (19.96 → Mate in 2) Checkmate is now unavoidable. Ke6 was best. } { [%eval #2] } (17... Ke6 18. Na3 Rc5 19. Nc4 Qf8 20. Qh3+ Ke7 21. Qh4+ Ke6 22. Bf5+ Rxf5 23. exf5+ Qxf5 24. Ne2) 18. Nf3+ { [%eval #3] } 18... Kf4 { [%eval #3] } 19. Qf7+ { [%eval #2] } 19... Rf5 { [%eval #1] } 20. Bxf5 { [%eval #3] } 20... Qh8 { [%eval #3] } 21. Bxh8 { [%eval #2] } 21... d5 { [%eval #1] } 22. exd5 { [%eval #2] } 22... Bxf5 { [%eval #2] } 23. d6 { [%eval #2] } 23... Kg4 { [%eval #2] } 24. d7 { [%eval #2] } 24... Bxd7 { [%eval #1] } 25. Qxd7+ { [%eval #2] } 25... Kf4 { [%eval #2] } 26. c4 { [%eval #2] } 26... a3 { [%eval #2] } 27. c5 { [%eval #2] } 27... b5 { [%eval #2] } 28. cxb6 { [%eval #2] } 28... Ke4 { [%eval #2] } 29. b7 { [%eval #2] } 29... Kf4 { [%eval #2] } 30. b8=Q+ { [%eval #1] } 30... Ke4 { [%eval #1] } 31. h4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. d3# was best. } { [%eval 0.0] } { Draw by stalemate. } (31. d3#) 1/2-1/2