FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dzsk1hr1"]
[Date "2026.06.20"]
[Round "-"]
[White "donnie2025"]
[Black "rodrigorvm"]
[Result "0-1"]
[GameId "dzsk1hr1"]
[UTCDate "2026.06.20"]
[UTCTime "09:40:43"]
[WhiteElo "937"]
[BlackElo "1352"]
[WhiteRatingDiff "-17"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. h3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 { [%eval #-15] } 4. Bxg2 { [%eval #-13] } 4... Bxh3 { [%eval #-13] } 5. Bxh3 { [%eval #-12] } 5... f5 { [%eval #-12] } 6. Bxf5 { [%eval #-11] } 6... e6 { [%eval #-11] } 7. Rxh7 { [%eval #-10] } 7... exf5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #11] } (7... Rxh7 8. Bxe6 c5 9. Bxg8 Rh3 10. Nxh3 c4 11. Bxc4 g5 12. Nxg5 b5 13. Bxb5) 8. Rxg7 { [%eval #11] } 8... Bxg7 { [%eval #10] } 9. Qh5 { [%eval #10] } 9... Bxb2 { [%eval #9] } 10. Bxb2 { [%eval #10] } 10... Rxh5 { [%eval #9] } 11. Nh3 { [%eval #9] } 11... Rxh3 { [%eval #8] } 12. Bh8?? { (Mate in 8 → -2.48) Lost forced checkmate sequence. f3 was best. } { [%eval -2.48] } (12. f3 Rxf3 13. Kf2 Rxf2 14. Nc3 Rxd2 15. Ne4 Rxc2 16. Rh1 Rxb2 17. Ng5 Rxa2) 12... Rxh8 { [%eval -2.51] } 13. d3 { [%eval -2.46] } 13... Nf6 { [%eval -2.81] } 14. Kf1?? { (-2.81 → -6.69) Blunder. Nd2 was best. } { [%eval -6.69] } (14. Nd2 Na6 15. f3 Ke7 16. Kf1 c6 17. Kg2 Rh1 18. Kxh1 c5 19. d4 cxd4) 14... Ne4 { [%eval -5.77] } 15. dxe4 { [%eval -5.0] } 15... fxe4 { [%eval -3.54] } 16. Na3?? { (-3.54 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-8] } (16. Ke2 Ke7) 16... e3?? { (Mate in 8 → -6.46) Lost forced checkmate sequence. b5 was best. } { [%eval -6.46] } (16... b5 17. Nxb5 a5 18. Nxc7 Rh7 19. Nxa8 Rc7 20. Nxc7 Nd7 21. Nxe8 Nf6 22. Nxf6) 17. fxe3 { [%eval -6.05] } 17... b5 { [%eval -5.12] } 18. Nxb5 { [%eval -8.29] } 18... a6 { [%eval -6.44] } 19. Nxc7 { [%eval -4.86] } 19... Rh7?? { (-4.86 → Mate in 7) Checkmate is now unavoidable. Kd7 was best. } { [%eval #7] } (19... Kd7) 20. Nxa6 { [%eval #7] } 20... Rxa6 { [%eval #5] } 21. Ke2?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-4] } (21. Rd1 Rxa2 22. Rd6 Rxc2 23. Ke2 Rxe2 24. Rd5 Rxe3 25. Rd7 Kxd7#) 21... Rxa2 { [%eval #-4] } 22. Rxa2 { [%eval #-3] } 22... Ra7 { [%eval #-3] } 23. Rxa7 { [%eval #-2] } 23... Ke7 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... Nd7 { [%eval #-1] } 25. Rxd7# { Game ends by variant rule. } 0-1