FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dul4pUrl"]
[Date "2025.08.20"]
[Round "-"]
[White "kingofblunder"]
[Black "TimurCarlson"]
[Result "0-1"]
[GameId "dul4pUrl"]
[UTCDate "2025.08.20"]
[UTCTime "07:19:03"]
[WhiteElo "1963"]
[BlackElo "1268"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+30"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b4? { (0.15 → -1.42) Mistake. e3 was best. } { [%eval -1.42] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval -0.66] } 2. bxc5 { [%eval -2.62] } 2... Qb6?? { (-2.62 → 0.46) Blunder. b6 was best. } { [%eval 0.46] } (2... b6 3. cxb6 axb6 4. Nh3 Rxa2 5. Rxa2 Ba6 6. Rxa6 Nxa6 7. d3) 3. cxb6 { [%eval 0.52] } 3... axb6 { [%eval 0.6] } 4. a3 { [%eval 1.28] } 4... Rxa3 { [%eval 1.22] } 5. Rxa3?! { (1.22 → 0.18) Inaccuracy. Bxa3 was best. } { [%eval 0.18] } (5. Bxa3 d6) 5... b5?! { (0.18 → 1.18) Inaccuracy. e6 was best. } { [%eval 1.18] } (5... e6 6. Ra7 Ba3 7. Rxa3 b5 8. Ra1 b4 9. Ba3 bxa3 10. Rxa3) 6. c4 { [%eval 1.43] } 6... bxc4 { [%eval 1.53] } 7. Rb3?? { (1.53 → -0.84) Blunder. d3 was best. } { [%eval -0.84] } (7. d3 cxd3 8. Qxd3 Nc6 9. Qxh7 Rxh7 10. Ra7 Nxa7 11. h4 Rxh4 12. Rxh4 d6) 7... cxb3 { [%eval -0.75] } 8. Qxb3 { [%eval -0.45] } 8... b5 { [%eval 0.08] } 9. Qxf7?! { (0.08 → -0.81) Inaccuracy. Qxb5 was best. } { [%eval -0.81] } (9. Qxb5) 9... Kxf7 { [%eval -0.76] } 10. g4?? { (-0.76 → Mate in 12) Checkmate is now unavoidable. d3 was best. } { [%eval #-12] } (10. d3 e6) 10... Ke8?? { (Mate in 12 → -0.75) Lost forced checkmate sequence. e6 was best. } { [%eval -0.75] } (10... e6 11. Kd1 Ba3 12. Nxa3 Nc6 13. Nxb5 Na7 14. Nxa7 d6 15. Nxc8 Ke8 16. Nxd6) 11. Bh3?? { (-0.75 → Mate in 14) Checkmate is now unavoidable. d3 was best. } { [%eval #-14] } (11. d3 Kf7 12. Nh3 g5 13. Nxg5 Nf6 14. Nxh7 Nxg4 15. Nxf8 Rxh2 16. Rxh2 Nxh2) 11... g5 { [%eval #-14] } 12. f4 { [%eval #-13] } 12... gxf4 { [%eval #-13] } 13. Kf2 { [%eval #-13] } 13... f3 { [%eval #-13] } 14. Kxf3 { [%eval #-11] } 14... h5?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e6 was best. } { [%eval #11] } (14... e6 15. g5 Nf6 16. gxf6 Bg7 17. fxg7 e5 18. Bxd7 Bxd7 19. gxh8=K Be6 20. Kxh7) 15. gxh5 { [%eval #11] } 15... Rxh5 { [%eval #10] } 16. Bxd7 { [%eval #10] } 16... Rxh2 { [%eval #9] } 17. Rxh2 { [%eval #9] } 17... Kxd7 { [%eval #8] } 18. Rf2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kg4 was best. } { [%eval #-8] } (18. Kg4 Nc6 19. d4 Nxd4 20. Nc3 Nxe2 21. Nxb5 Nxc1 22. Nc7 Kxc7 23. Nh3 Bxg4) 18... e6 { [%eval #-8] } 19. Na3 { [%eval #-7] } 19... Bxa3 { [%eval #-7] } 20. Bxa3 { [%eval #-6] } 20... b4 { [%eval #-6] } 21. Bxb4 { [%eval #-5] } 21... Kd6 { [%eval #-5] } 22. Bxd6 { [%eval #-4] } 22... Bd7 { [%eval #-4] } 23. Bxb8 { [%eval #-3] } 23... Ne7?? { (Mate in 3 → 3.78) Lost forced checkmate sequence. e5 was best. } { [%eval 3.78] } (23... e5 24. Bxe5 Nf6 25. Bxf6 Bh3 26. Nxh3#) 24. Ba7?? { (3.78 → 0.00) Blunder. Be5 was best. } { [%eval 0.0] } (24. Be5) 24... Nd5?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Ng6 was best. } { [%eval #10] } (24... Ng6 25. Nh3 Ba4 26. e3 e5 27. Nf4 Nxf4 28. exf4 exf4 29. Kxf4 Bb3 30. Bd4) 25. Be3 { [%eval #11] } 25... Nxe3 { [%eval #10] } 26. Kxe3 { [%eval #10] } 26... Bc6 { [%eval #5] } 27. Rg2 { [%eval #5] } 27... Bxg2 { [%eval #4] } 28. Ke4 { [%eval #9] } 28... Bxe4 { [%eval #8] } 29. d3 { [%eval #8] } 29... Bxd3 { [%eval #7] } 30. exd3 { [%eval #7] } 30... e5 { [%eval #6] } 31. d4 { [%eval #6] } 31... exd4 { [%eval #5] } 32. Nh3 { [%eval #5] } 32... d3 { [%eval #4] } 33. Ng1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-3] } (33. Ng5 d2 34. Ne4 d1=B 35. Nd6 Ba4 36. Ne8 Bxe8#) 33... d2 { [%eval #-3] } 34. Nf3 { [%eval #-2] } 34... d1=B { [%eval #-2] } 35. Nd2 { [%eval #-1] } 35... Bb3 { [%eval #-1] } 36. Nxb3# { Game ends by variant rule. } 0-1