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[Event "rated Antichess game"] [Site "https://lichess.org/dtarEQ4c"] [Date "2022.12.04"] [White "Robert51"] [Black "Cwic"] [Result "1-0"] [GameId "dtarEQ4c"] [UTCDate "2022.12.04"] [UTCTime "09:11:46"] [WhiteElo "1703"] [BlackElo "1505"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (-0.68 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. f4?? { (Mate in 16 → 1.78) Lost forced checkmate sequence. b4 was best. } { [%eval 1.78] } (2. b4 Bxb4 3. d4 Bxe1 4. dxe5 Bxf2 5. Qxd7 Qxd7 6. h3 Qxh3) 2... exf4 { [%eval 0.86] } 3. b4 { [%eval 2.42] } 3... Bxb4 { [%eval 2.46] } 4. g3?? { (2.46 → -31.54) Blunder. e3 was best. } { [%eval -31.54] } (4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qg4 exd2 8. Qxg7 dxc1=B 9. Rxc1 Ke7 10. Qxh7 Rxh7) 4... Bxd2 { [%eval -19.05] } 5. Qxd2?! { (-19.05 → Mate in 15) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-15] } (5. Nxd2 fxg3 6. hxg3 c5 7. Rxh7 Rxh7 8. Bb2 Rh8 9. Bxg7 Qa5 10. Bxh8 Qxa2 11. Rxa2 c4) 5... fxg3 { [%eval #-15] } 6. Qxd7 { [%eval #-13] } 6... Qxd7 { [%eval #-14] } 7. hxg3 { [%eval #-13] } 7... Qh3?? { (Mate in 13 → -6.12) Lost forced checkmate sequence. Qd3 was best. } { [%eval -6.12] } (7... Qd3 8. exd3 g5 9. Bxg5 Kd8 10. Bxd8 Bg4 11. Bxc7 Nh6 12. Rxh6 Rg8 13. Bxb8 Raxb8 14. Rxh7) 8. Bxh3?? { (-6.12 → Mate in 12) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-12] } (8. Rxh3 Bxh3) 8... Bxh3 { [%eval #-12] } 9. Rxh3 { [%eval #-11] } 9... Nh6?? { (Mate in 11 → 1.19) Lost forced checkmate sequence. g5 was best. } { [%eval 1.19] } (9... g5 10. Bxg5 Kd8 11. Bxd8 Nh6 12. Rxh6 Rxd8 13. Rxh7 Nd7 14. Rxf7 Nb6 15. Rxc7 Rd4 16. Rxb7) 10. Rxh6 { [%eval 1.33] } 10... gxh6 { [%eval 1.29] } 11. Bxh6 { [%eval 1.32] } 11... Rf8 { [%eval 1.42] } 12. Bxf8 { [%eval 1.2] } 12... Kxf8 { [%eval 1.54] } 13. Nh3 { [%eval 1.05] } 13... Nc6 { [%eval 1.15] } 14. Nd2 { [%eval 1.11] } 14... Kg7 { [%eval 1.25] } 15. Kf2 { [%eval 1.47] } 15... Kf8?! { (1.47 → 2.17) Inaccuracy. a5 was best. } { [%eval 2.17] } (15... a5 16. Kf3) 16. Re1?! { (2.17 → 1.25) Inaccuracy. c4 was best. } { [%eval 1.25] } (16. c4) 16... Re8?? { (1.25 → Mate in 7) Checkmate is now unavoidable. Ke7 was best. } { [%eval #7] } (16... Ke7 17. Ke3 Nd8 18. Nf3 Kd7 19. Kd3 Ke7 20. Kc3 Ke8 21. Rc1 Kd7 22. Ra1 Kc6 23. Nhg1) 17. Ne4 { [%eval #8] } 17... Rxe4 { [%eval #7] } 18. Ke3 { [%eval #7] } 18... Rxe3 { [%eval #6] } 19. Rg1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-7] } (19. Rd1 Rxg3 20. a4 Rxh3 21. a5 Nxa5 22. Rd6 cxd6 23. e3 Rxe3 24. c3 Rxc3#) 19... Rxg3 { [%eval #-7] } 20. Rxg3 { [%eval #-6] } 20... Kg7 { [%eval #-6] } 21. Rxg7 { [%eval #-5] } 21... Ne7 { [%eval #-5] } 22. Rxf7 { [%eval #-4] } 22... Nc6 { [%eval #-5] } 23. Rxc7 { [%eval #-3] } 23... Nd8?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Ne7 was best. } { [%eval #11] } (23... Ne7 24. Rxb7 h5 25. Rxa7 h4 26. Rxe7#) 24. Rxb7 { [%eval #11] } 24... Nxb7 { [%eval #10] } 25. Nf2?? { (Mate in 10 → 2.15) Lost forced checkmate sequence. c4 was best. } { [%eval 2.15] } (25. c4 h5 26. c5 Nxc5 27. e4 Nxe4 28. Ng5 Nxg5 29. a4 Ne6 30. a5 Nd8 31. a6 Nb7) 25... h6?? { (2.15 → Mate in 8) Checkmate is now unavoidable. Nd8 was best. } { [%eval #8] } (25... Nd8) 26. e4 { [%eval #8] } 26... a5 { [%eval #6] } 27. e5?? { (Mate in 6 → 1.55) Lost forced checkmate sequence. c4 was best. } { [%eval 1.55] } (27. c4 Nd8 28. e5 h5 29. c5 h4 30. c6 Nxc6 31. a4 Nxe5 32. Nd3 Nxd3#) 27... Nd6 { [%eval 1.83] } 28. exd6 { [%eval 2.09] } 28... h5 { [%eval 2.21] } 29. Nd3 { [%eval 1.92] } 29... h4 { [%eval 2.2] } 30. a4 { [%eval 1.85] } 30... h3 { [%eval 2.01] } 31. d7 { [%eval 1.87] } 31... h2 { [%eval 1.84] } 32. d8=R?? { (1.84 → 0.00) Blunder. c4 was best. } { [%eval 0.0] } (32. c4 h1=K) 32... h1=K?? { (0.00 → 2.36) Blunder. h1=B was best. } { [%eval 2.36] } (32... h1=B 33. Rd5 Bxd5 34. c4 Bxc4 35. Nb4 axb4 36. a5 Bd5 37. a6 Bb7 38. axb7 b3 39. b8=B) 33. c4 { [%eval 2.4] } 33... Kh2 { [%eval 2.68] } 34. c5? { (2.68 → 1.26) Mistake. Nc5 was best. } { [%eval 1.26] } (34. Nc5 Kh3 35. Nd7 Kg3 36. Nb6 Kf2 37. c5 Ke2 38. Rb8 Ke3 39. Nc8 Ke4 40. c6 Kd3) 34... Kh3? { (1.26 → 2.61) Mistake. Kg2 was best. } { [%eval 2.61] } (34... Kg2 35. Nf2 Kxf2 36. c6 Ke3 37. Rb8 Kd4 38. c7 Kc5 39. Rb5 Kxb5 40. axb5 a4 41. c8=R) 35. c6 { [%eval 3.13] } 35... Kh4 { [%eval 2.67] } 36. c7?! { (2.67 → 1.63) Inaccuracy. Ne1 was best. } { [%eval 1.63] } (36. Ne1 Kg3 37. Nc2 Kf4 38. Na3 Ke3 39. Rb8 Ke4 40. c7 Kf5 41. c8=R Ke5 42. Rb2 Ke6) 36... Kh5?? { (1.63 → 3.73) Blunder. Kg5 was best. } { [%eval 3.73] } (36... Kg5 37. Nf4) 37. c8=R { [%eval #16] } 37... Kh6 { [%eval #16] } 38. Rc1 { [%eval #14] } 38... Kg6 { [%eval #12] } 39. Rb8?? { (Mate in 12 → 1.59) Lost forced checkmate sequence. Re1 was best. } { [%eval 1.59] } (39. Re1 Kh7 40. Rd4 Kg6 41. Re2 Kg7 42. Nc5 Kg6 43. Re3 Kg7 44. Re5 Kh8 45. Rf4 Kh7) 39... Kh5?? { (1.59 → 3.88) Blunder. Kf5 was best. } { [%eval 3.88] } (39... Kf5 40. Nf4 Kxf4 41. Rd8 Kf3 42. Rd6 Kf4 43. Rc2 Kf5 44. Rd3 Kf6 45. Rc4 Kf7 46. Rd1) 40. Ne1? { (3.88 → 1.86) Mistake. Nb2 was best. } { [%eval 1.86] } (40. Nb2 Kg6 41. Rb4 axb4 42. a5 Kf7 43. a6 b3 44. a7 Ke7 45. a8=B Kf6 46. Bf3 Kf7) 40... Kg5?! { (1.86 → 2.67) Inaccuracy. Kg4 was best. } { [%eval 2.67] } (40... Kg4 41. Nc2) 41. Re8?! { (2.67 → 1.45) Inaccuracy. Rb2 was best. } { [%eval 1.45] } (41. Rb2 Kf6 42. Rd2 Ke7 43. Nd3 Kf7 44. Rcc2 Ke7 45. Rd1 Kf7 46. Rc4 Ke7 47. Rg1 Kf7) 41... Kh4?? { (1.45 → Mate in 13) Checkmate is now unavoidable. Kf6 was best. } { [%eval #13] } (41... Kf6) 42. Re6?? { (Mate in 13 → 2.38) Lost forced checkmate sequence. Rd1 was best. } { [%eval 2.38] } (42. Rd1 Kg5 43. Re3 Kh6 44. Nd3 Kg6 45. Rd2 Kg7 46. Nc5 Kg6 47. Rd4 Kg7 48. Re5 Kh8) 42... Kg5 { [%eval 2.32] } 43. Re7 { [%eval 3.34] } 43... Kf6?? { (3.34 → 47.95) Blunder. Kh5 was best. } { [%eval 47.95] } (43... Kh5 44. Nc2 Kg4 45. Re2 Kg5 46. Nb4 axb4 47. a5 b3 48. a6 b2 49. Rxb2 Kf4 50. Rd1) 44. Nd3 { [%eval 48.38] } 44... Kxe7 { [%eval 43.24] } 45. Nf2?? { (43.24 → 0.33) Blunder. Nb4 was best. } { [%eval 0.33] } (45. Nb4) 45... Kd7 { [%eval 0.0] } 46. Rb1 { [%eval 0.0] } 46... Kc6 { [%eval 0.0] } 47. Rb7 { [%eval 0.0] } 47... Kxb7 { [%eval 0.0] } 48. Nd3 { [%eval 0.0] } 48... Kc7 { [%eval 0.0] } 49. Nb4 { [%eval -0.16] } 49... axb4 { [%eval -0.1] } 50. a5 { [%eval -0.14] } 50... b3 { [%eval -0.11] } 51. a6 { [%eval -0.16] } 51... b2 { [%eval -0.2] } 52. a7 { [%eval -0.16] } 52... Kb8 { [%eval 0.0] } 53. axb8=K { [%eval 0.0] } 53... b1=K { [%eval 0.0] } 54. Kb7 { [%eval 0.0] } 54... Kb2 { [%eval 0.0] } 55. Kb6 { [%eval 0.0] } 55... Kb3 { [%eval 0.0] } 56. Kc6 { [%eval 0.0] } 56... Kc3 { [%eval 0.0] } 57. Kd6 { [%eval 0.0] } 57... Kb3 { [%eval 0.0] } 58. Ke5 { [%eval 0.0] } 58... Ka3 { [%eval 0.0] } 59. Kd4 { [%eval 0.0] } 59... Kb3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ka4 was best. } { [%eval #1] } (59... Ka4 60. Kd5 Ka5 61. Kd6 Ka4 62. Kd5) 60. Kc3 { [%eval #1] } 60... Kxc3# { Game ends by variant rule. } 1-0