FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/dtQObr1F"]
[Date "2024.06.30"]
[White "Laserpetter"]
[Black "yuza40"]
[Result "1-0"]
[GameId "dtQObr1F"]
[UTCDate "2024.06.30"]
[UTCTime "19:05:50"]
[WhiteElo "1826"]
[BlackElo "2306"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... e6 { [%eval -0.01] } 2. b4?! { (-0.01 → -0.58) Inaccuracy. e3 was best. } { [%eval -0.58] } (2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7 Rxh7) 2... Bxb4 { [%eval -0.36] } 3. Bb2?? { (-0.36 → -3.20) Blunder. e3 was best. } { [%eval -3.2] } (3. e3 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6 6. c3 a5 7. Qh5 c5) 3... Bxd2 { [%eval -3.19] } 4. Bxg7 { [%eval -2.81] } 4... Bxe1 { [%eval -2.63] } 5. Bxh8 { [%eval -3.38] } 5... Bxf2 { [%eval -3.05] } 6. Qxd7 { [%eval -2.92] } 6... Bxd7 { [%eval -2.23] } 7. h4?? { (-2.23 → Mate in 12) Checkmate is now unavoidable. Bf6 was best. } { [%eval #-12] } (7. Bf6 Bxg1) 7... Qxh4 { [%eval #-12] } 8. Rxh4 { [%eval #-11] } 8... Bxg1 { [%eval #-11] } 9. Rxh7 { [%eval #-10] } 9... e5 { [%eval #-10] } 10. Bxe5 { [%eval #-10] } 10... a6 { [%eval #-10] } 11. Bxc7 { [%eval #-9] } 11... Ra7 { [%eval #-9] } 12. Bxb8 { [%eval #-8] } 12... Bh2?? { (Mate in 8 → -1.56) Lost forced checkmate sequence. Bf5 was best. } { [%eval -1.56] } (12... Bf5 13. Bxa7 Bxa7 14. Rxf7 Bxc2 15. Rxb7 Bxb1 16. Raxb1 Kd8 17. Rxa7 Nf6 18. Rxa6) 13. Rxf7 { [%eval -1.53] } 13... Kxf7 { [%eval -1.25] } 14. Bxh2 { [%eval -1.3] } 14... Bh3 { [%eval -1.29] } 15. gxh3 { [%eval -1.2] } 15... Nh6?? { (-1.20 → Mate in 11) Checkmate is now unavoidable. Ra8 was best. } { [%eval #11] } (15... Ra8 16. Nc3) 16. e3?? { (Mate in 11 → -4.59) Lost forced checkmate sequence. Na3 was best. } { [%eval -4.59] } (16. Na3 Ng4 17. hxg4 a5 18. Nc4 Ke8 19. Nxa5 Rxa5 20. Re1 Rxa2 21. e3 Rxc2) 16... Ke7?? { (-4.59 → Mate in 7) Checkmate is now unavoidable. Nf5 was best. } { [%eval #7] } (16... Nf5) 17. Bxa6 { [%eval #7] } 17... bxa6 { [%eval #6] } 18. Bc7 { [%eval #6] } 18... Rxc7 { [%eval #5] } 19. c4 { [%eval #5] } 19... Rxc4 { [%eval #4] } 20. Nc3 { [%eval #4] } 20... Rxc3 { [%eval #3] } 21. Rb1 { [%eval #4] } 21... Rxe3 { [%eval #3] } 22. Rc1 { [%eval #3] } 22... Rxh3 { [%eval #2] } 23. a3 { [%eval #2] } 23... Rxa3 { [%eval #1] } 24. Rc3 { [%eval #1] } 24... Rxc3# { Game ends by variant rule. } 1-0