- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/dsrkBpb8"] [Date "2025.02.10"] [Round "-"] [White "isssmb"] [Black "duoIingo"] [Result "1-0"] [GameId "dsrkBpb8"] [UTCDate "2025.02.10"] [UTCTime "04:41:00"] [WhiteElo "905"] [BlackElo "905"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Bc5 { [%eval 0.0] } 3. Ne2 { [%eval -0.33] } 3... Qf6 { [%eval -0.29] } 4. Be3 { [%eval -0.28] } 4... Bd6?? { (-0.28 → 1.48) Blunder. Bxe3 was best. } { [%eval 1.48] } (4... Bxe3 5. fxe3 Qb6 6. Nbc3 Qxb2 7. d4 Qa3 8. Rb1 a6 9. Nd5) 5. f4? { (1.48 → -0.01) Mistake. Nd2 was best. } { [%eval -0.01] } (5. Nd2 Nc6 6. c3 Qd8 7. d4 Be7 8. dxe5 Nxe5 9. Ng3 d6 10. f4 Ng4) 5... exf4 { [%eval 0.09] } 6. Bxf4?? { (0.09 → -4.84) Blunder. Bf2 was best. } { [%eval -4.84] } (6. Bf2 Nh6) 6... Be7?? { (-4.84 → 2.39) Blunder. Bxf4 was best. } { [%eval 2.39] } (6... Bxf4 7. Nxf4 Qxf4 8. Nc3 Ne7 9. Qh5 Nbc6 10. Be2 Nd4 11. Kd1 O-O 12. Rf1) 7. Qd2?? { (2.39 → -2.65) Blunder. Nbc3 was best. } { [%eval -2.65] } (7. Nbc3) 7... h6?? { (-2.65 → 2.50) Blunder. Qxb2 was best. } { [%eval 2.5] } (7... Qxb2 8. Nec3 Qxa1 9. Be2 Qb2 10. O-O Na6 11. Nd5 c6 12. Nxe7 Nxe7 13. d4) 8. g3?? { (2.50 → -2.60) Blunder. Nbc3 was best. } { [%eval -2.6] } (8. Nbc3 d6 9. d4 Qh4+ 10. g3 Qh5 11. h3 Nc6 12. O-O-O Bd7 13. Kb1 O-O-O) 8... g5?? { (-2.60 → 2.03) Blunder. Qxb2 was best. } { [%eval 2.03] } (8... Qxb2) 9. Be3 { [%eval 2.33] } 9... Qxb2?? { (2.33 → 5.20) Blunder. Nc6 was best. } { [%eval 5.2] } (9... Nc6 10. Nbc3 d6 11. Bg2 Qg7 12. O-O-O Bd7 13. Kb1 O-O-O 14. Nd5 a6 15. Rhf1) 10. Qc3?? { (5.20 → -3.77) Blunder. Bd4 was best. } { [%eval -3.77] } (10. Bd4 Bf6 11. Bxb2 Bxb2 12. c3 Bxa1 13. Bg2 d6 14. d4 Nc6 15. Na3 Bg4) 10... Qb6?? { (-3.77 → 7.17) Blunder. Bb4 was best. } { [%eval 7.17] } (10... Bb4 11. Bd2 Bxc3 12. Bxc3 Qxc2 13. Bxh8 Nc6 14. Bg2 d6 15. O-O Qxe2 16. Nc3) 11. Qxh8?! { (7.17 → 5.30) Inaccuracy. Bxb6 was best. } { [%eval 5.3] } (11. Bxb6 axb6 12. Qxh8 Kf8 13. Qb2 d5 14. Nbc3 Ba3 15. Qb3 Nf6 16. Bg2 Kg7) 11... Qxe3 { [%eval 5.21] } 12. Qxg8+ { [%eval 5.21] } 12... Bf8 { [%eval 5.19] } 13. Nc3 { [%eval 5.33] } 13... d6 { [%eval 5.19] } 14. Nb5?! { (5.19 → 3.56) Inaccuracy. Nd5 was best. } { [%eval 3.56] } (14. Nd5 Qc5 15. Nf6+ Ke7 16. Nd5+ Ke8 17. Qh8 Be6 18. Qc3 Qxc3+ 19. Ndxc3 c6) 14... Kd7?? { (3.56 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (14... Na6 15. Qh8 d5 16. Rb1 Bg4 17. Qe5+ Be7 18. Nc3 Rd8 19. Qh8+ Bf8 20. Qd4) 15. Qxf8? { (Mate in 8 → 9.83) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 9.83] } (15. Qxf7+ Be7 16. Bh3+ g4 17. Bxg4+ Kc6 18. Nd4+ Qxd4 19. Nxd4+ Kb6 20. Qb3+ Kc5) 15... Nc6? { (9.83 → Mate in 3) Checkmate is now unavoidable. Na6 was best. } { [%eval #3] } (15... Na6 16. Qxf7+ Kd8 17. Qf8+ Kd7 18. Bh3+ Kc6 19. Nd4+ Kb6 20. Rb1+ Nb4 21. Rxb4+) 16. c4?? { (Mate in 3 → 5.42) Lost forced checkmate sequence. Bh3+ was best. } { [%eval 5.42] } (16. Bh3+ g4 17. Bxg4+ f5 18. Bxf5#) 16... Nb4?? { (5.42 → Mate in 4) Checkmate is now unavoidable. Ne5 was best. } { [%eval #4] } (16... Ne5 17. Bh3+) 17. Rc1?? { (Mate in 4 → 5.98) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 5.98] } (17. Qxf7+ Kd8 18. Qxc7+ Ke8 19. Nxd6+ Kf8 20. Qf7#) 17... Nxa2?? { (5.98 → Mate in 4) Checkmate is now unavoidable. Nxd3+ was best. } { [%eval #4] } (17... Nxd3+ 18. Kd1 Nf2+ 19. Kc2 Qxe4+ 20. Kb3 Qe7 21. Qxe7+ Kxe7 22. Nxc7 Rb8 23. Nd5+) 18. Rc2? { (Mate in 4 → 9.42) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 9.42] } (18. Qxf7+ Kd8 19. Qxc7+ Ke8 20. Nxd6+ Kf8 21. Qf7#) 18... Nb4? { (9.42 → Mate in 4) Checkmate is now unavoidable. Qc5 was best. } { [%eval #4] } (18... Qc5 19. Qxf7+ Kd8 20. Qf8+ Kd7 21. Rxa2 a6 22. Nbc3 b5 23. Bh3+ Kc6 24. Bxc8) 19. Rc3? { (Mate in 4 → 9.23) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 9.23] } (19. Qxf7+ Kd8 20. Qxc7+ Ke8 21. Nxd6+ Kf8 22. Qf7#) 19... a6? { (9.23 → Mate in 4) Checkmate is now unavoidable. Nxd3+ was best. } { [%eval #4] } (19... Nxd3+ 20. Rxd3 Qxd3 21. Qxf7+ Kd8 22. Qxc7+ Ke8 23. Nxd6+ Qxd6 24. Qxd6 Bg4 25. Qg6+) 20. Qxf7+ { [%eval #3] } 20... Kc6 { [%eval #1] } 21. Nxc7? { (Mate in 1 → 8.30) Lost forced checkmate sequence. Qxc7# was best. } { [%eval 8.3] } (21. Qxc7#) 21... Na2? { (8.30 → Mate in 7) Checkmate is now unavoidable. Kb6 was best. } { [%eval #7] } (21... Kb6 22. Nxa8+ Ka7 23. Qf2 Qxf2+ 24. Kxf2 Kxa8 25. Ke1 Kb8 26. d4 Nc6 27. d5) 22. Nxa8 { [%eval #6] } 22... Nxc3 { [%eval #1] } 23. Qc7# { White wins by checkmate. } 1-0