FEN
[Event "rated blitz game"]
[Site "https://lichess.org/dropBTiX"]
[Date "2023.05.18"]
[Round "-"]
[White "baibro16"]
[Black "mr_predict"]
[Result "1/2-1/2"]
[GameId "dropBTiX"]
[UTCDate "2023.05.18"]
[UTCTime "07:55:38"]
[WhiteElo "789"]
[BlackElo "737"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C01"]
[Opening "French Defense: Exchange Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. e4? { (0.27 → -0.87) Mistake. c4 was best. } { [%eval -0.87] } (2. c4 e6 3. Nc3 c6 4. Nf3 Nf6 5. e3 Nbd7 6. Qc2 Bd6) 2... e6? { (-0.87 → 0.25) Mistake. dxe4 was best. } { [%eval 0.25] } (2... dxe4 3. Nc3 Nf6 4. f3 exf3 5. Nxf3 c6 6. Bd3 Bg4 7. Be3) 3. exd5 { [%eval 0.23] } 3... exd5 { [%eval 0.19] } 4. Nc3 { [%eval 0.0] } { C01 French Defense: Exchange Variation } 4... c5?? { (0.00 → 1.82) Blunder. Nf6 was best. } { [%eval 1.82] } (4... Nf6 5. Nf3 Bd6 6. Nb5 O-O 7. Nxd6 Qxd6 8. Be2 Nc6 9. O-O) 5. dxc5 { [%eval 0.95] } 5... Bxc5 { [%eval 1.1] } 6. Nf3?! { (1.10 → 0.28) Inaccuracy. Qxd5 was best. } { [%eval 0.28] } (6. Qxd5 Qe7+ 7. Qe4 Nf6 8. Qxe7+ Kxe7 9. Bd3 Rd8 10. a3 Kf8) 6... d4?? { (0.28 → 2.58) Blunder. Nf6 was best. } { [%eval 2.58] } (6... Nf6 7. Qe2+ Be6 8. Be3 Bxe3 9. Qxe3 O-O 10. O-O-O Nc6 11. Nd4) 7. Ne4 { [%eval 3.03] } 7... Bf5 { [%eval 2.59] } 8. Nxc5 { [%eval 2.55] } 8... b6?? { (2.55 → 6.42) Blunder. Qa5+ was best. } { [%eval 6.42] } (8... Qa5+ 9. c3 Qxc5 10. Nxd4 Nc6 11. Nxf5 Qxf5 12. Bd3 Qe5+ 13. Qe2 Nge7 14. O-O O-O-O 15. Qf3) 9. Nd3 { [%eval 5.16] } 9... Be4 { [%eval 5.56] } 10. Bf4 { [%eval 5.4] } 10... Qe7 { [%eval 5.32] } 11. Bxb8?? { (5.32 → 1.11) Blunder. Be2 was best. } { [%eval 1.11] } (11. Be2 Bxf3 12. gxf3 Nc6 13. O-O Nf6 14. Re1 O-O 15. Bg3 Rfe8 16. a3 Nd5 17. f4 Qf6) 11... Rxb8?? { (1.11 → 4.62) Blunder. Bxf3+ was best. } { [%eval 4.62] } (11... Bxf3+) 12. Qe2 { [%eval 4.69] } 12... Rc8 { [%eval 5.02] } 13. O-O-O { [%eval 4.65] } 13... Bxd3?! { (4.65 → 6.16) Inaccuracy. Nf6 was best. } { [%eval 6.16] } (13... Nf6 14. Nxd4 O-O 15. f3 Rfd8 16. Nf2 Rxd4 17. Nxe4 Rxd1+ 18. Qxd1 Nxe4 19. fxe4 Qxe4 20. Kb1) 14. Qxe7+ { [%eval 5.85] } 14... Nxe7 { [%eval 5.93] } 15. Rxd3 { [%eval 5.78] } 15... Nf5 { [%eval 6.09] } 16. Nxd4 { [%eval 6.09] } 16... Nxd4 { [%eval 6.09] } 17. Rxd4 { [%eval 6.13] } 17... O-O { [%eval 6.06] } 18. Bc4 { [%eval 6.03] } 18... a6 { [%eval 6.14] } 19. Bxa6 { [%eval 6.29] } 19... Ra8 { [%eval 6.0] } 20. Bb7 { [%eval 6.16] } 20... Rxa2 { [%eval 5.38] } 21. Kb1 { [%eval 6.19] } 21... Ra5 { [%eval 6.19] } 22. Rhd1 { [%eval 6.23] } 22... h6 { [%eval 6.12] } 23. Rd8 { [%eval 5.92] } 23... Rxd8 { [%eval 5.77] } 24. Rxd8+ { [%eval 5.73] } 24... Kh7 { [%eval 5.73] } 25. c4 { [%eval 5.91] } 25... Ra7 { [%eval 5.92] } 26. Be4+ { [%eval 5.81] } 26... g6 { [%eval 5.76] } 27. b4 { [%eval 5.89] } 27... Ra4 { [%eval 5.81] } 28. Rb8?! { (5.81 → 4.41) Inaccuracy. Kc2 was best. } { [%eval 4.41] } (28. Kc2 Rxb4 29. Kc3 Ra4 30. Rd7 Kg7 31. Bd5 Kf6 32. Rb7 Ke5 33. Rxb6 Ra3+ 34. Rb3) 28... Rxb4+ { [%eval 4.33] } 29. Kc2 { [%eval 4.19] } 29... Rxc4+ { [%eval 4.39] } 30. Kb3?? { (4.39 → -0.03) Blunder. Kd3 was best. } { [%eval -0.03] } (30. Kd3 Rb4 31. Rb7 Kg7 32. Bd5 Kf6 33. Rxf7+ Ke5 34. Bf3 g5 35. h3 Ra4 36. Re7+ Kf6) 30... Rxe4 { [%eval -0.02] } 31. Rxb6 { [%eval -0.03] } 31... Re2 { [%eval -0.04] } 32. Rf6 { [%eval -0.03] } 32... Kg7 { [%eval -0.02] } 33. Rf3 { [%eval 0.0] } 33... g5 { [%eval -0.03] } 34. g4 { [%eval 0.0] } 34... Kg6 { [%eval 0.0] } 35. h3 { [%eval 0.0] } 35... h5 { [%eval 0.0] } 36. gxh5+ { [%eval 0.0] } 36... Kxh5 { [%eval 0.0] } 37. Rxf7 { [%eval 0.0] } 37... Kh4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Re8 was best. } { [%eval #1] } (37... Re8 38. Kc3 Rd8 39. Rc7 Rd6 40. Rf7 Rd5 41. Rh7+ Kg6 42. Rc7 Rd6 43. Ra7 Rd8 44. Rc7) 38. Rf3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh7# was best. } { [%eval 0.0] } (38. Rh7#) 38... g4 { [%eval 0.0] } 39. hxg4 { [%eval 0.0] } 39... Kxg4 { [%eval 0.0] } 40. Rf8 { [%eval 0.0] } 40... Kh3 { [%eval 0.0] } 41. f4 { [%eval 0.0] } 41... Re3+ { [%eval 0.0] } 42. Kc4 { [%eval 0.0] } 42... Kg4 { [%eval 0.0] } 43. f5 { [%eval 0.0] } 43... Re4+ { [%eval 0.0] } 44. Kd5 { [%eval 0.0] } 44... Rf4?? { (0.00 → 4.22) Blunder. Re2 was best. } { [%eval 4.22] } (44... Re2 45. f6 Kf5 46. f7 Kf6 47. Re8 Rd2+ 48. Kc4 Kxf7 49. Re1 Rc2+ 50. Kb3 Rf2 51. Rg1) 45. Ke5 { [%eval 4.29] } 45... Rb4 { [%eval 5.2] } 46. f6?? { (5.20 → 0.00) Blunder. Rg8+ was best. } { [%eval 0.0] } (46. Rg8+ Kh5 47. f6 Rb5+ 48. Ke6 Rb6+ 49. Ke7 Rb7+ 50. Kf8 Kh6 51. f7 Kh7 52. Rg7+ Kh8) 46... Kg5?? { (0.00 → Mate in 25) Checkmate is now unavoidable. Rb5+ was best. } { [%eval #25] } (46... Rb5+ 47. Ke6 Rb6+ 48. Kf7 Kg5 49. Kg7 Re6 50. Kg8 Rxf6 51. Rxf6 Kxf6 52. Kf8 Kg5 53. Ke7) 47. f7?? { (Mate in 25 → 0.00) Lost forced checkmate sequence. Rg8+ was best. } { [%eval 0.0] } (47. Rg8+ Kh6 48. f7 Rb5+ 49. Kd4 Rb4+ 50. Kc3 Rf4 51. f8=Q+ Rxf8 52. Rxf8 Kg7 53. Rf3 Kg6) 47... Kg6 { [%eval 0.0] } 48. Ke6 { [%eval 0.0] } 48... Rb6+ { [%eval 0.0] } 49. Ke7 { [%eval 0.0] } 49... Rb7+ { [%eval 0.0] } 50. Ke8 { [%eval 0.0] } 50... Rb8+ { [%eval 0.0] } 51. Ke7 { [%eval 0.0] } 51... Rb7+ { [%eval 0.0] } 52. Ke6 { [%eval 0.0] } 52... Rb6+ { [%eval 0.0] } 53. Ke7 { [%eval 0.0] } 53... Rb7+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2