- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Crazyhouse game"] [Site "https://lichess.org/dpW263b8"] [Date "2021.11.11"] [White "DraftyPortal12"] [Black "Computercheat"] [Result "0-1"] [GameId "dpW263b8"] [UTCDate "2021.11.11"] [UTCTime "09:51:24"] [WhiteElo "1781"] [BlackElo "1500"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+557"] [BlackTitle "FM"] [Variant "Crazyhouse"] [TimeControl "180+0"] [ECO "C01"] [Opening "French Defense: Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.51] } 1... e6?? { (1.51 → 3.65) Blunder. Nf6 was best. } { [%eval 3.65] } (1... Nf6 2. e5 d5 3. Nf3 Bg4 4. Nc3 Nfd7 5. d4 e6 6. Bb5) 2. Nc3 { [%eval 3.55] } 2... d5 { [%eval 2.66] } 3. exd5 { [%eval 2.11] } 3... exd5 { [%eval 0.87] } 4. d4 { [%eval 0.75] } { C01 French Defense: Exchange Variation } 4... Nc6 { [%eval 1.2] } 5. Nf3 { [%eval 0.86] } 5... Nf6?? { (0.86 → 2.84) Blunder. Bb4 was best. } { [%eval 2.84] } (5... Bb4 6. Bb5 P@h3 7. gxh3 Bxh3 8. P@a6 Bxc3+ 9. bxc3 N@g2+ 10. Kd2) 6. Bg5?? { (2.84 → 0.56) Blunder. Bb5 was best. } { [%eval 0.56] } (6. Bb5 Qe7+ 7. P@e5 P@b4 8. Ne2 Ne4 9. Nf4 a6 10. Ba4 Be6 11. O-O b5 12. Bb3 O-O-O) 6... Bb4?? { (0.56 → 2.79) Blunder. Be7 was best. } { [%eval 2.79] } (6... Be7 7. P@h6 gxh6 8. Bxh6 Ng4 9. Qd2 P@g5 10. h4 Nxh6 11. hxg5) 7. Bxf6?? { (2.79 → -2.78) Blunder. Bb5 was best. } { [%eval -2.78] } (7. Bb5) 7... Qxf6 { [%eval -3.42] } 8. P@e5?? { (-3.42 → -7.66) Blunder. P@d2 was best. } { [%eval -7.66] } (8. P@d2 Bxc3) 8... Qg6?! { (-7.66 → -4.82) Inaccuracy. Qh6 was best. } { [%eval -4.82] } (8... Qh6 9. Be2 P@g3 10. fxg3 Bxc3+ 11. bxc3 N@e3 12. B@g5 Nxg2+ 13. Kf1 Qh3 14. N@b5 O-O 15. Kg1) 9. Qd2? { (-4.82 → -10.51) Mistake. N@h4 was best. } { [%eval -10.51] } (9. N@h4 Qe4+ 10. Be2 P@h3 11. gxh3 Bxh3 12. P@g2 P@e3 13. fxe3 Bxc3+ 14. bxc3 B@f2+ 15. Kxf2 N@g4+) 9... Bg4?! { (-10.51 → -5.74) Inaccuracy. Bxc3 was best. } { [%eval -5.74] } (9... Bxc3 10. bxc3 N@e4 11. Qc1 Bg4 12. N@h4 Bxf3 13. Nxg6 P@b2 14. B@e3 bxc1=B 15. Rxc1 hxg6 16. gxf3) 10. Be2?! { (-5.74 → -10.75) Inaccuracy. N@h4 was best. } { [%eval -10.75] } (10. N@h4 B@h6) 10... Bxf3 { [%eval -11.3] } 11. Bxf3 { [%eval -10.9] } 11... P@e4? { (-10.90 → -5.19) Mistake. N@c4 was best. } { [%eval -5.19] } (11... N@c4 12. B@d7+) 12. B@h5?! { (-5.19 → -7.35) Inaccuracy. Bxe4 was best. } { [%eval -7.35] } (12. Bxe4 Bxc3) 12... exf3?! { (-7.35 → -5.46) Inaccuracy. B@g5 was best. } { [%eval -5.46] } (12... B@g5 13. N@f4) 13. Bxg6 { [%eval -6.09] } 13... hxg6 { [%eval -4.03] } 14. O-O-O?? { (-4.03 → -25.50) Blunder. e6 was best. } { [%eval -25.5] } (14. e6 fxe6) 14... fxg2 { [%eval -7.73] } 15. Rhg1 { [%eval -28.25] } 15... Bxc3 { [%eval -30.04] } 16. Qxc3 { [%eval -36.36] } 16... N@e4 { [%eval -14.25] } 17. B@d7+ { [%eval -14.09] } 17... Kxd7 { [%eval -8.64] } 18. N@c5+ { [%eval -15.34] } 18... Nxc5 { [%eval -14.61] } 19. Qxc5 { [%eval -14.28] } 19... B@g5+ { [%eval -12.28] } 20. Kb1 { [%eval -12.23] } 20... P@e6 { [%eval -10.72] } 21. Rxg2 { [%eval -13.48] } 21... B@e7 { [%eval -9.87] } 22. Qb5 { [%eval -33.23] } 22... B@c4 { [%eval -21.55] } 23. N@c5+ { [%eval -27.59] } 23... Bxc5 { [%eval -23.03] } 24. Qxc5 { [%eval -23.55] } 24... B@e7 { [%eval -21.12] } 25. B@d6 { [%eval -23.21] } 25... cxd6?? { (-23.21 → -1.89) Blunder. N@e4 was best. } { [%eval -1.89] } (25... N@e4 26. Bxe7 N@c3+ 27. Ka1 Nxc5 28. dxc5 Bxe7 29. Q@c1 Q@a4 30. N@a3 Bxc5 31. B@b3 Qxa3 32. Bxc4) 26. exd6 { [%eval 0.53] } 26... Bxd6?? { (0.53 → Mate in 5) Checkmate is now unavoidable. B@c8 was best. } { [%eval #5] } (26... B@c8 27. Q@c7+) 27. Qb5?? { (Mate in 5 → -49.64) Lost forced checkmate sequence. Qxd6+ was best. } { [%eval -49.64] } (27. Qxd6+ Kxd6 28. B@c5+ Kc7 29. Q@d6+ Kc8 30. P@d7+ Kd8 31. P@c7#) 27... N@c3+ { [%eval -52.39] } 28. Ka1 { [%eval -50.05] } 28... N@b4 { [%eval -37.7] } 29. Qxc6+ { [%eval -42.48] } 29... bxc6 { [%eval -44.2] } 30. N@c5+?! { (-44.20 → Mate in 8) Checkmate is now unavoidable. Q@b7+ was best. } { [%eval #-8] } (30. Q@b7+ P@c7) 30... Bxc5 { [%eval #-7] } 31. dxc5 { [%eval #-1] } 31... Nxc2# { Black wins by checkmate. } 0-1