FEN
[Event "New Year Arena"]
[Site "https://lichess.org/dnLoc8wO"]
[Date "2025.01.01"]
[Round "-"]
[White "Revisres"]
[Black "L_e_v123"]
[Result "0-1"]
[GameId "dnLoc8wO"]
[UTCDate "2025.01.01"]
[UTCTime "15:49:16"]
[WhiteElo "1233"]
[BlackElo "1341"]
[WhiteRatingDiff "-142"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exf6 { [%eval #14] } 3... gxf6 { [%eval #13] } 4. Qxd7 { [%eval #13] } 4... Nxd7 { [%eval #12] } 5. e3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (5. b4 Bxb4 6. e3 Bxe1 7. Ba3 Bxf2 8. Ne2 Bxe3 9. Nd4 Bxd4) 5... Ne5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (5... b5 6. Bxb5 Nb6 7. Bxe8 Ne7 8. Bxf7 Nc4 9. Bxc4 Nd5 10. Bxd5 c6 11. Bxc6) 6. Bd3?? { (Mate in 12 → 0.31) Lost forced checkmate sequence. b4 was best. } { [%eval 0.31] } (6. b4 Bxb4 7. Ne2 Bxe1 8. e4 Bxf2 9. Bg5 fxg5 10. c4 Nxc4 11. Na3 Nxa3) 6... Nxd3 { [%eval 0.13] } 7. cxd3 { [%eval -1.3] } 7... Bh3?? { (-1.30 → 2.62) Blunder. Be6 was best. } { [%eval 2.62] } (7... Be6 8. Na3 Bxa2 9. Rxa2 Bxa3 10. bxa3 b5 11. Re2 Kd7 12. Nf3 Kd6 13. d4) 8. gxh3?? { (2.62 → -0.66) Blunder. Nxh3 was best. } { [%eval -0.66] } (8. Nxh3 Ba3) 8... Ba3 { [%eval -0.72] } 9. bxa3 { [%eval -1.04] } 9... Nh6? { (-1.04 → 0.07) Mistake. Ke7 was best. } { [%eval 0.07] } (9... Ke7 10. Nf3) 10. Nf3 { [%eval 0.33] } 10... Ng4? { (0.33 → 1.88) Mistake. Kd7 was best. } { [%eval 1.88] } (10... Kd7 11. h4) 11. hxg4 { [%eval 1.4] } 11... f5?! { (1.40 → 2.53) Inaccuracy. Rf8 was best. } { [%eval 2.53] } (11... Rf8 12. Kd2) 12. gxf5 { [%eval 2.25] } 12... Kd7?? { (2.25 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (12... c5 13. Kd2) 13. Bd2?? { (Mate in 14 → 2.13) Lost forced checkmate sequence. Rg1 was best. } { [%eval 2.13] } (13. Rg1 c5 14. Rg8 Rhxg8 15. Ng5 Rxg5 16. f3 Rxf5 17. Bb2 Rxf3 18. a4 Rxe3) 13... Rhe8?? { (2.13 → 4.71) Blunder. Rab8 was best. } { [%eval 4.71] } (13... Rab8 14. Bc1) 14. Ne5?? { (4.71 → 1.63) Blunder. Ba5 was best. } { [%eval 1.63] } (14. Ba5 Rxe3) 14... Rxe5 { [%eval 2.11] } 15. Rg1?? { (2.11 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (15. a4 Rxe3) 15... Rxe3 { [%eval #-7] } 16. fxe3 { [%eval #-6] } 16... Re8?? { (Mate in 6 → 9.38) Lost forced checkmate sequence. Rg8 was best. } { [%eval 9.38] } (16... Rg8 17. Rxg8 Kc8 18. Rxc8 h6 19. Rxc7 h5 20. Rxb7 h4 21. Rxa7 h3 22. Rxf7#) 17. Bc3?! { (9.38 → 5.92) Inaccuracy. Ba5 was best. } { [%eval 5.92] } (17. Ba5 Rxe3) 17... Rxe3 { [%eval 5.4] } 18. Ke2?? { (5.40 → 1.74) Blunder. Kf2 was best. } { [%eval 1.74] } (18. Kf2) 18... Rxd3 { [%eval 1.34] } 19. Kxd3 { [%eval 2.73] } 19... f6 { [%eval 0.96] } 20. Bxf6 { [%eval 0.72] } 20... Ke7 { [%eval 0.81] } 21. Bxe7 { [%eval 1.13] } 21... c5 { [%eval 1.24] } 22. Bxc5 { [%eval 1.68] } 22... b5?? { (1.68 → 4.92) Blunder. h5 was best. } { [%eval 4.92] } (22... h5) 23. Bxa7 { [%eval 5.29] } 23... b4 { [%eval 5.54] } 24. axb4 { [%eval 5.87] } 24... h5 { [%eval 5.85] } 25. Rg4? { (5.85 → 3.12) Mistake. Bc5 was best. } { [%eval 3.12] } (25. Bc5 h4) 25... hxg4 { [%eval 3.45] } 26. h3 { [%eval 2.95] } 26... gxh3 { [%eval 3.87] } 27. Nd2?? { (3.87 → 0.00) Blunder. f6 was best. } { [%eval 0.0] } (27. f6 h2) 27... h2 { [%eval 0.07] } 28. Bd4?? { (0.07 → Mate in 1) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-1] } (28. Nf1 h1=B 29. Ke4 Bxe4 30. Rb1 Bxf5 31. b5 Bxb1 32. a4 Bd3 33. b6 Bxf1) 28... h1=Q { [%eval #-1] } 29. Rxh1# { Game ends by variant rule. } 0-1