FEN
[Event "rated blitz game"]
[Site "https://lichess.org/djlxhVQT"]
[Date "2019.11.25"]
[Round "-"]
[White "Jotaroo"]
[Black "proste_nobody"]
[Result "1/2-1/2"]
[GameId "djlxhVQT"]
[UTCDate "2019.11.25"]
[UTCTime "08:57:18"]
[WhiteElo "889"]
[BlackElo "931"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-3"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C30"]
[Opening "King's Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. f4?! { (0.37 → -0.46) Inaccuracy. Nf3 was best. } { [%eval -0.46] } { C30 King's Gambit } (2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5) 2... f6? { (-0.46 → 0.85) Mistake. exf4 was best. } { [%eval 0.85] } (2... exf4 3. Nf3 g5 4. h4 g4 5. Ne5 d6 6. Nxg4 Be7 7. Nf2) 3. Nf3 { [%eval 0.85] } 3... Nc6 { [%eval 0.96] } 4. h4? { (0.96 → -0.36) Mistake. Bc4 was best. } { [%eval -0.36] } (4. Bc4 Bc5 5. Nc3 d6 6. f5 Nge7 7. a3 a5 8. d3 h5) 4... Bd6? { (-0.36 → 1.06) Mistake. d5 was best. } { [%eval 1.06] } (4... d5) 5. d4?! { (1.06 → 0.46) Inaccuracy. Bc4 was best. } { [%eval 0.46] } (5. Bc4 Bc5) 5... exd4 { [%eval 0.52] } 6. Nxd4 { [%eval 0.51] } 6... Nxd4 { [%eval 1.06] } 7. Qxd4 { [%eval 0.84] } 7... f5?? { (0.84 → 4.92) Blunder. Qe7 was best. } { [%eval 4.92] } (7... Qe7 8. Be3 c6 9. Nc3 Bc7 10. Be2 Nh6 11. Qd2 d5 12. exd5 Nf5 13. Rh3 Nh6 14. dxc6) 8. Nc3?? { (4.92 → 1.56) Blunder. Qxg7 was best. } { [%eval 1.56] } (8. Qxg7 Qf6 9. Qxf6 Nxf6 10. e5 Be7 11. exf6 Bxf6 12. Nc3 c6 13. Be3 d5 14. Rd1 Kd8) 8... a5?? { (1.56 → 5.87) Blunder. fxe4 was best. } { [%eval 5.87] } (8... fxe4) 9. a3?? { (5.87 → 1.76) Blunder. Qxg7 was best. } { [%eval 1.76] } (9. Qxg7) 9... Nf6?? { (1.76 → 4.90) Blunder. Be7 was best. } { [%eval 4.9] } (9... Be7 10. Be2) 10. e5 { [%eval 5.07] } 10... c5? { (5.07 → 11.30) Mistake. Be7 was best. } { [%eval 11.3] } (10... Be7 11. exf6 Bxf6 12. Qe3+ Qe7 13. Nd5 Qxe3+ 14. Bxe3 Bd8 15. h5 c6 16. Nb6 Bxb6 17. Bxb6) 11. Qxd6 { [%eval 11.14] } 11... Ne4 { [%eval 12.41] } 12. Nxe4 { [%eval 12.29] } 12... fxe4 { [%eval 12.12] } 13. Qxc5 { [%eval 8.64] } 13... d6 { [%eval 9.79] } 14. Qd5 { [%eval 9.65] } 14... Be6 { [%eval 13.41] } 15. Qxb7 { [%eval 7.73] } 15... O-O { [%eval 7.57] } 16. b3 { [%eval 6.08] } 16... a4 { [%eval 6.3] } 17. c4 { [%eval 5.15] } 17... axb3 { [%eval 4.85] } 18. c5?? { (4.85 → 0.79) Blunder. Qxe4 was best. } { [%eval 0.79] } (18. Qxe4) 18... Qa5+ { [%eval 0.94] } 19. Qb4?? { (0.94 → -14.85) Blunder. Bd2 was best. } { [%eval -14.85] } (19. Bd2 Qxc5) 19... Qxb4+ { [%eval -14.39] } 20. axb4 { [%eval -14.17] } 20... Rxa1 { [%eval -13.48] } 21. Kd2 { [%eval -13.15] } 21... Rd8 { [%eval -8.68] } 22. exd6 { [%eval -10.75] } 22... Rb1?? { (-10.75 → -0.12) Blunder. e3+ was best. } { [%eval -0.12] } (22... e3+) 23. Bb5?? { (-0.12 → -4.13) Blunder. Ba3 was best. } { [%eval -4.13] } (23. Ba3 e3+ 24. Kxe3 Kf8 25. b5 b2 26. Bxb2 Rxb2 27. Bd3 Rxg2 28. Kd4 Bd7 29. Re1 Rd2) 23... b2 { [%eval -3.86] } 24. Kc2?! { (-3.86 → -5.61) Inaccuracy. Bxb2 was best. } { [%eval -5.61] } (24. Bxb2 Rxb2+) 24... bxc1=Q+ { [%eval -5.61] } 25. Rxc1 { [%eval -5.36] } 25... Rxc1+?? { (-5.36 → -2.17) Blunder. Rxb4 was best. } { [%eval -2.17] } (25... Rxb4) 26. Kxc1 { [%eval -2.64] } 26... Rb8 { [%eval -2.53] } 27. d7 { [%eval -2.02] } 27... Bxd7?? { (-2.02 → -0.14) Blunder. Kf7 was best. } { [%eval -0.14] } (27... Kf7 28. c6) 28. Bxd7 { [%eval -0.17] } 28... Rxb4 { [%eval -0.28] } 29. c6 { [%eval -0.41] } 29... Rc4+ { [%eval -0.14] } 30. Kb2?? { (-0.14 → -5.66) Blunder. Kd2 was best. } { [%eval -5.66] } (30. Kd2 Kf7 31. g4 Ke7 32. g5 Kd6 33. f5 e3+ 34. Kxe3 Rxh4 35. f6 gxf6 36. gxf6 Rh6) 30... e3?? { (-5.66 → 15.76) Blunder. Rc5 was best. } { [%eval 15.76] } (30... Rc5 31. Be6+ Kf8 32. Bh3 e3 33. Bg4 Rxc6 34. Be2 Kf7 35. g4 Rc7 36. Bd1 Ke6 37. Bf3) 31. Be6+ { [%eval 16.74] } 31... Kf8 { [%eval 14.65] } 32. Bxc4 { [%eval 12.83] } 32... e2 { [%eval 16.97] } 33. Bxe2 { [%eval 15.13] } 33... Kf7?! { (15.13 → Mate in 8) Checkmate is now unavoidable. Ke7 was best. } { [%eval #8] } (33... Ke7 34. Kc3) 34. c7 { [%eval #6] } 34... Ke7 { [%eval #7] } 35. c8=Q { [%eval #6] } 35... Kd6 { [%eval #5] } 36. Qc7+? { (Mate in 5 → 8.82) Lost forced checkmate sequence. Bb5 was best. } { [%eval 8.82] } (36. Bb5 Ke7 37. Qd7+ Kf6 38. Bc4 Kg6 39. Qg4+ Kf6 40. Qg5#) 36... Ke6? { (8.82 → Mate in 3) Checkmate is now unavoidable. Kxc7 was best. } { [%eval #3] } (36... Kxc7 37. Kc3 Kd7 38. Kd4 Kd6 39. Bc4 Kc7 40. Ke5 Kb6 41. h5 h6 42. Bf7 Kc5 43. f5) 37. Qc4+ { [%eval #7] } 37... Ke7 { [%eval #5] } 38. Qc6 { [%eval #5] } 38... Kf7 { [%eval #4] } 39. Qb7+ { [%eval #5] } 39... Ke6 { [%eval #5] } 40. Qc6+ { [%eval #5] } 40... Ke7 { [%eval #5] } 41. Qc7+ { [%eval #4] } 41... Ke6 { [%eval #3] } 42. Qc6+ { [%eval #5] } 42... Ke7 { [%eval #5] } 43. Qc5+ { [%eval #5] } 43... Kd8 { [%eval #3] } 44. Qc4 { [%eval #5] } 44... Ke7 { [%eval #5] } 45. Qb5 { [%eval #6] } 45... Ke6 { [%eval #5] } 46. Qc5 { [%eval #5] } 46... Kd7 { [%eval #3] } 47. Qc4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 0.0] } (47. Bb5+ Ke6 48. Be8 g6 49. Qe5#) 47... Ke7 { [%eval #5] } { The game is a draw. } 1/2-1/2