FEN
[Event "rated blitz game"]
[Site "https://lichess.org/divlwnU1"]
[Date "2026.04.28"]
[Round "-"]
[White "Agony_IQ"]
[Black "HernanContreras"]
[Result "0-1"]
[GameId "divlwnU1"]
[UTCDate "2026.04.28"]
[UTCTime "03:10:30"]
[WhiteElo "992"]
[BlackElo "930"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+23"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "B10"]
[Opening "Caro-Kann Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.31] } 2. Nc3 { [%eval 0.21] } 2... d5 { [%eval 0.32] } { B10 Caro-Kann Defense } 3. exd5 { [%eval -0.03] } 3... cxd5 { [%eval -0.02] } 4. Nf3 { [%eval -0.05] } 4... Nc6 { [%eval 0.0] } 5. Bb5 { [%eval -0.08] } 5... Bd7?! { (-0.08 → 0.97) Inaccuracy. Bg4 was best. } { [%eval 0.97] } (5... Bg4 6. h3 Bxf3 7. Qxf3 e6 8. Ne2 a6 9. Bxc6+ bxc6 10. O-O) 6. Nxd5 { [%eval 0.95] } 6... Qa5 { [%eval 1.45] } 7. Nc3 { [%eval 1.57] } 7... Nf6 { [%eval 1.63] } 8. O-O { [%eval 1.57] } 8... e6 { [%eval 1.73] } 9. h3 { [%eval 1.24] } 9... Bb4 { [%eval 1.4] } 10. Bxc6 { [%eval 1.14] } 10... Bxc6 { [%eval 1.04] } 11. Re1 { [%eval 0.93] } 11... Rd8 { [%eval 1.14] } 12. d3?! { (1.14 → 0.20) Inaccuracy. Ne5 was best. } { [%eval 0.2] } (12. Ne5) 12... Bxc3 { [%eval 0.18] } 13. bxc3 { [%eval 0.18] } 13... Qxc3 { [%eval 0.2] } 14. Bd2 { [%eval 0.11] } 14... Qb2?! { (0.11 → 0.88) Inaccuracy. Bxf3 was best. } { [%eval 0.88] } (14... Bxf3) 15. Rb1 { [%eval 0.39] } 15... Qxa2 { [%eval 0.46] } 16. Ra1 { [%eval 0.26] } 16... Qd5?! { (0.26 → 0.90) Inaccuracy. Bxf3 was best. } { [%eval 0.9] } (16... Bxf3) 17. Rxa7 { [%eval 0.42] } 17... O-O { [%eval 0.39] } 18. Bb4 { [%eval 0.08] } 18... Rfe8 { [%eval 0.37] } 19. c3?! { (0.37 → -0.34) Inaccuracy. Ra5 was best. } { [%eval -0.34] } (19. Ra5) 19... Ra8 { [%eval 0.05] } 20. Rxa8 { [%eval 0.06] } 20... Rxa8 { [%eval 0.01] } 21. Nd4?? { (0.01 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (21. c4 Qh5) 21... Ra2?? { (Mate in 1 → 0.12) Lost forced checkmate sequence. Qxg2# was best. } { [%eval 0.12] } (21... Qxg2#) 22. Nxc6 { [%eval 0.07] } 22... bxc6 { [%eval 0.22] } 23. c4 { [%eval -0.14] } 23... Qd4 { [%eval -0.1] } 24. Qb1?? { (-0.10 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (24. Rf1 h6) 24... Qxf2+ { [%eval #-1] } 25. Kh1 { [%eval #-1] } 25... Qxg2# { Black wins by checkmate. } 0-1