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[Event "casual variant:antichess game"] [Site "https://lichess.org/dgU2Xmsu"] [Date "2023.02.22"] [Round "-"] [White "lichess AI level 3"] [Black "SeleneD"] [Result "0-1"] [GameId "dgU2Xmsu"] [UTCDate "2023.02.22"] [UTCTime "14:55:49"] [WhiteElo "?"] [BlackElo "1241"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Ba6?? { (Mate in 14 → 6.15) Lost forced checkmate sequence. Nf6 was best. } { [%eval 6.15] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxd7 { [%eval 3.86] } 3... Kxd7?? { (3.86 → Mate in 15) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #15] } (3... Qxd7 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2) 4. c4 { [%eval #15] } 4... Bxc4 { [%eval #14] } 5. Qb3?? { (Mate in 14 → Mate in 19) Lost forced checkmate sequence. Qh5 was best. } { [%eval #-19] } (5. Qh5 Bxa2 6. Qxf7 Bxb1 7. Rxa7 Bxe4 8. Qxg8 Rxg8 9. Rxc7 Qxc7 10. h4 Qxc1 11. Ne2 Qxe1) 5... Bxb3 { [%eval #-19] } 6. axb3 { [%eval #-18] } 6... Na6 { [%eval #-19] } 7. Rxa6 { [%eval #-17] } 7... Rc8?? { (Mate in 17 → -2.05) Lost forced checkmate sequence. Rb8 was best. } { [%eval -2.05] } (7... Rb8 8. Rxa7 Rxb3 9. Rxc7 Qxc7 10. f4 Qxf4 11. g4 Rxb2 12. Bxb2 Qxd2 13. Bxg7 Qxe1 14. Bxf8) 8. Rxa7 { [%eval -2.4] } 8... Kc6?? { (-2.40 → 0.00) Blunder. f5 was best. } { [%eval 0.0] } (8... f5) 9. Rxc7 { [%eval 0.0] } 9... Qxd2?? { (0.00 → 2.12) Blunder. Qxc7 was best. } { [%eval 2.12] } (9... Qxc7 10. g3 Qxg3 11. fxg3 Ra8 12. b4 f5 13. exf5 Kd6 14. f6 Nxf6 15. Ne2 Nd7 16. Na3) 10. Kxd2 { [%eval 2.67] } 10... Kxc7 { [%eval 3.0] } 11. Kd3?? { (3.00 → Mate in 8) Checkmate is now unavoidable. e5 was best. } { [%eval #-8] } (11. e5) 11... f5 { [%eval #-8] } 12. exf5 { [%eval #-7] } 12... e6 { [%eval #-7] } 13. fxe6 { [%eval #-6] } 13... Ne7?? { (Mate in 6 → 4.40) Lost forced checkmate sequence. g5 was best. } { [%eval 4.4] } (13... g5 14. Bxg5 Kd7 15. exd7 Rc1 16. Bxc1 Ba3 17. bxa3 Nh6 18. Bxh6 Rc8 19. dxc8=K#) 14. f4?? { (4.40 → Mate in 8) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-8] } (14. Bh6 gxh6) 14... g5 { [%eval #-8] } 15. fxg5 { [%eval #-7] } 15... Bh6 { [%eval #-8] } 16. gxh6 { [%eval #-7] } 16... Kd7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Ra8 was best. } { [%eval #9] } (16... Ra8 17. Nh3 Rhe8 18. Ng5 Ra4 19. bxa4 Rf8 20. Nxh7 Nc6 21. Nxf8 Nd4 22. Kxd4 Kd7 23. exd7#) 17. exd7 { [%eval #9] } 17... Rxc1 { [%eval #8] } 18. h4 { [%eval #15] } 18... Rxg1 { [%eval #14] } 19. Rxg1 { [%eval #14] } 19... Re8 { [%eval #13] } 20. dxe8=N { [%eval #13] } 20... Nc8 { [%eval #12] } 21. Nc3?? { (Mate in 12 → Mate in 1) Lost forced checkmate sequence. Nd6 was best. } { [%eval #-1] } (21. Nd6 Nxd6 22. Ke4 Nxe4 23. Nd2 Nxd2 24. Re1 Nxb3 25. Re6 Nd4 26. Rg6 hxg6 27. h5 gxh5) 21... Nd6 { [%eval #-1] } 22. Nxd6# { Game ends by variant rule. } 0-1