FEN
[Event "rated blitz game"]
[Site "https://lichess.org/dgIE2TSq"]
[Date "2024.05.12"]
[Round "-"]
[White "aaronz101"]
[Black "alexevt"]
[Result "1/2-1/2"]
[GameId "dgIE2TSq"]
[UTCDate "2024.05.12"]
[UTCTime "06:04:42"]
[WhiteElo "1977"]
[BlackElo "2042"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D31"]
[Opening "Semi-Slav Defense: Noteboom Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.14] } 1... c6 { [%eval 0.34] } 2. c4 { [%eval 0.23] } 2... d5 { [%eval 0.22] } 3. Nf3 { [%eval 0.25] } 3... e6 { [%eval 0.35] } 4. Nc3 { [%eval 0.33] } 4... dxc4 { [%eval 0.34] } { D31 Semi-Slav Defense: Noteboom Variation } 5. a4 { [%eval 0.34] } 5... Bb4 { [%eval 0.23] } 6. e3 { [%eval 0.37] } 6... b5 { [%eval 0.35] } 7. axb5 { [%eval 0.0] } 7... cxb5 { [%eval 0.0] } 8. Ne5?! { (0.00 → -0.67) Inaccuracy. Bd2 was best. } { [%eval -0.67] } (8. Bd2 Qb6 9. Ne5 Ne7 10. Qf3 O-O 11. Qxa8 Nec6 12. Nxc6 Nxc6) 8... Nf6 { [%eval -0.61] } 9. Qf3 { [%eval -0.84] } 9... Qd5 { [%eval -0.88] } 10. Bd2 { [%eval -1.42] } 10... Bxc3 { [%eval -1.37] } 11. Bxc3 { [%eval -1.31] } 11... Bb7?! { (-1.31 → -0.34) Inaccuracy. Qxf3 was best. } { [%eval -0.34] } (11... Qxf3 12. Nxf3 Nd5 13. Ba5 a6 14. b3 cxb3 15. Nd2 b2 16. Rb1 Bd7 17. Rxb2) 12. Be2?! { (-0.34 → -1.38) Inaccuracy. b3 was best. } { [%eval -1.38] } (12. b3 cxb3 13. Qxd5 Nxd5 14. Bxb5+ Bc6 15. Nxc6 Nxc3 16. Nxb8+ Nxb5 17. Na6 O-O) 12... Nbd7?! { (-1.38 → -0.48) Inaccuracy. Qxf3 was best. } { [%eval -0.48] } (12... Qxf3) 13. Qxd5 { [%eval -0.91] } 13... Bxd5 { [%eval -0.48] } 14. O-O-O?! { (-0.48 → -1.58) Inaccuracy. f3 was best. } { [%eval -1.58] } (14. f3 Nxe5) 14... a5 { [%eval -1.75] } 15. f3 { [%eval -1.41] } 15... Nxe5?! { (-1.41 → -0.77) Inaccuracy. O-O was best. } { [%eval -0.77] } (15... O-O 16. e4) 16. dxe5 { [%eval -0.82] } 16... Nd7 { [%eval -0.56] } 17. e4 { [%eval -0.59] } 17... Bc6 { [%eval -0.42] } 18. Rd6 { [%eval -0.61] } 18... Rc8?! { (-0.61 → 0.15) Inaccuracy. Ra6 was best. } { [%eval 0.15] } (18... Ra6 19. Rhd1) 19. Rhd1? { (0.15 → -1.19) Mistake. Bxa5 was best. } { [%eval -1.19] } (19. Bxa5) 19... b4 { [%eval -1.2] } 20. Be1 { [%eval -1.26] } 20... Ba4 { [%eval -1.21] } 21. R1d4 { [%eval -1.2] } 21... Nxe5 { [%eval -1.25] } 22. f4 { [%eval -1.18] } 22... Nd3+ { [%eval -1.17] } 23. Bxd3 { [%eval -1.22] } 23... cxd3+ { [%eval -1.12] } 24. Kd2 { [%eval -1.26] } 24... Bc2? { (-1.26 → -0.14) Mistake. O-O was best. } { [%eval -0.14] } (24... O-O 25. Ra6) 25. Bh4?! { (-0.14 → -0.93) Inaccuracy. Ra6 was best. } { [%eval -0.93] } (25. Ra6 O-O) 25... O-O { [%eval -0.92] } 26. Bd8 { [%eval -1.01] } 26... Ra8 { [%eval -0.98] } 27. Bb6 { [%eval -1.1] } 27... b3?! { (-1.10 → -0.25) Inaccuracy. h5 was best. } { [%eval -0.25] } (27... h5 28. Rd7 Rfc8 29. Rd8+ Kh7 30. Rxc8 Rxc8 31. Bxa5 Bb1 32. Ke3 Rc2 33. Rxd3) 28. f5?? { (-0.25 → -3.20) Blunder. Ra4 was best. } { [%eval -3.2] } (28. Ra4) 28... exf5 { [%eval -3.16] } 29. exf5 { [%eval -3.34] } 29... h6? { (-3.34 → -1.92) Mistake. a4 was best. } { [%eval -1.92] } (29... a4 30. Rb4 Rfe8 31. Be3 Bb1 32. Rb5 Rac8 33. Rc5 Rxc5 34. Bxc5 Re2+ 35. Kc3) 30. Rg4?! { (-1.92 → -2.80) Inaccuracy. Rd8 was best. } { [%eval -2.8] } (30. Rd8 a4 31. Rxf8+ Kxf8 32. Rb4 Kg8 33. Bd4 a3 34. bxa3 Rxa3 35. f6 gxf6) 30... a4? { (-2.80 → -1.08) Mistake. h5 was best. } { [%eval -1.08] } (30... h5 31. Rg3 Rfe8 32. Be3 Rac8 33. f6 g6 34. Rd7 Re6 35. Rg5 a4 36. Ra5) 31. Rxh6? { (-1.08 → -2.75) Mistake. Bd4 was best. } { [%eval -2.75] } (31. Bd4 f6 32. Rxf6 Rxf6 33. Bxf6 g5 34. Re4 Rb8 35. Rxa4 Re8 36. Kc3 Re2) 31... a3?? { (-2.75 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (31... f6) 32. Bd4?? { (Mate in 3 → -4.29) Lost forced checkmate sequence. f6 was best. } { [%eval -4.29] } (32. f6 g6 33. Rgh4 axb2 34. Rh8#) 32... f6 { [%eval -4.43] } 33. bxa3 { [%eval -4.6] } 33... Rxa3?? { (-4.60 → 0.00) Blunder. Rfe8 was best. } { [%eval 0.0] } (33... Rfe8 34. Bxf6 Re2+ 35. Kc3 Rc8+ 36. Kb2 Rc7 37. Bxg7 Bd1+ 38. Kb1 Rxg7 39. Rd4) 34. Rhg6 { [%eval 0.0] } 34... Rf7 { [%eval -0.05] } 35. Kc3?? { (-0.05 → -4.88) Blunder. Rxf6 was best. } { [%eval -4.88] } (35. Rxf6 Rxf6 36. Bxf6 Ra7 37. Rg6 Kf8 38. Bc3 Ra2 39. Rb6 Bb1+ 40. Kc1 Rc2+) 35... Ra4 { [%eval -4.53] } 36. Bxf6 { [%eval -5.58] } 36... Rxg4 { [%eval -5.43] } 37. Rxg4 { [%eval -5.31] } 37... Rxf6 { [%eval -5.45] } 38. Rf4 { [%eval -6.21] } 38... Kf7 { [%eval -5.36] } 39. g4 { [%eval -6.44] } 39... Rh6 { [%eval -5.9] } 40. g5?! { (-5.90 → -8.40) Inaccuracy. Rf2 was best. } { [%eval -8.4] } (40. Rf2 Rc6+ 41. Kb2 Bd1 42. Rf4 Rd6 43. Ra4 d2 44. g5 Bf3 45. Ra7+ Kg8) 40... Rxh2 { [%eval -7.46] } 41. g6+ { [%eval -8.96] } 41... Kf6 { [%eval -8.74] } 42. Kb2? { (-8.74 → Mate in 9) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-9] } (42. Rd4 d2 43. Rxd2 Rxd2 44. Kxd2 Kxf5 45. Kc3 Kf4 46. Kb2 Bxg6 47. Kxb3 Bh7) 42... Bd1+? { (Mate in 9 → -8.10) Lost forced checkmate sequence. d2 was best. } { [%eval -8.1] } (42... d2 43. Rc4 d1=Q 44. Rc6+ Kg5 45. Kc3 Bxf5 46. Kb4 Qd4+ 47. Ka5 b2 48. Rc2) 43. Kc1? { (-8.10 → Mate in 13) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-13] } (43. Kc3 d2 44. Rd4 b2 45. Rd6+ Kxf5 46. Rd5+ Kxg6 47. Rd6+ Kh7 48. Rb6 Bg4) 43... Be2? { (Mate in 13 → -8.95) Lost forced checkmate sequence. Bh5 was best. } { [%eval -8.95] } (43... Bh5 44. Rd4 Bf3 45. Rd6+ Kg5 46. Rxd3 b2+ 47. Kb1 Be4 48. Ka2 Kxf5 49. Rb3) 44. Kb2? { (-8.95 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-9] } (44. Kd2 b2 45. Rb4 Bf1+ 46. Ke3 d2 47. Rxb2 d1=N+ 48. Ke4 Rxb2 49. Kd5 Kxf5) 44... Bf1+?? { (Mate in 9 → -6.40) Lost forced checkmate sequence. d2 was best. } { [%eval -6.4] } (44... d2 45. Rd4 d1=Q 46. Rxd1 Bxd1+ 47. Ka3 b2 48. Ka2 Bf3 49. Kb3 b1=Q+ 50. Kc3) 45. Ka3 { [%eval -7.79] } 45... d2?! { (-7.79 → -4.93) Inaccuracy. Bh3 was best. } { [%eval -4.93] } (45... Bh3) 46. Kxb3?? { (-4.93 → Mate in 5) Checkmate is now unavoidable. Rxf1 was best. } { [%eval #-5] } (46. Rxf1 b2 47. Rd1 Kxf5 48. Kxb2 Kxg6 49. Kc2 Kh5 50. Rf1 g5 51. Rf8 Kh4) 46... d1=Q+ { [%eval #-4] } 47. Ka3 { [%eval #-3] } 47... Qc1+ { [%eval #-3] } 48. Kb4 { [%eval #-3] } 48... Qxf4+ { [%eval #-2] } 49. Kc5 { [%eval #-2] } 49... Qxf5+ { [%eval #-3] } 50. Kd6 { [%eval #-3] } 50... Qxg6 { [%eval #-3] } 51. Kd7 { [%eval #-3] } 51... Rd2+ { [%eval #-3] } 52. Kc6 { [%eval #-3] } 52... Qc2+ { [%eval #-3] } 53. Kb6 { [%eval #-3] } 53... Rd1 { [%eval #-2] } 54. Ka5 { [%eval #-2] } 54... Rb1?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qb2 was best. } { [%eval 0.0] } { Draw by stalemate. } (54... Qb2 55. Ka4 Ra1#) 1/2-1/2