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[Event "rated variant:antichess game"] [Site "https://lichess.org/ddWKTxs8"] [Date "2026.06.05"] [Round "-"] [White "Kasper3112"] [Black "Old-timey33"] [Result "1-0"] [GameId "ddWKTxs8"] [UTCDate "2026.06.05"] [UTCTime "05:37:33"] [WhiteElo "1201"] [BlackElo "1161"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-36"] [Variant "Antichess"] [TimeControl "0+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a5?? { (-2.16 → -0.36) Blunder. e6 was best. } { [%eval -0.36] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. b4 { [%eval -0.3] } 2... axb4 { [%eval 0.04] } 3. Na3?? { (0.04 → -1.80) Blunder. d3 was best. } { [%eval -1.8] } (3. d3 Rxa2 4. Rxa2 g5 5. Bxg5 d6 6. Bxe7 Kxe7 7. f4 Bh3) 3... bxa3?! { (-1.80 → -0.77) Inaccuracy. Rxa3 was best. } { [%eval -0.77] } (3... Rxa3 4. Bxa3) 4. Bxa3 { [%eval -0.38] } 4... Rxa3 { [%eval -1.12] } 5. Rc1?? { (-1.12 → -3.50) Blunder. Rb1 was best. } { [%eval -3.5] } (5. Rb1) 5... Rxf3 { [%eval -2.13] } 6. exf3 { [%eval -2.23] } 6... b6? { (-2.23 → -0.76) Mistake. c5 was best. } { [%eval -0.76] } (6... c5 7. Ba6 Nxa6 8. a4 c4 9. a5 Qxa5 10. d3 Qxe1 11. Qxe1 cxd3 12. cxd3) 7. Ba6 { [%eval -1.3] } 7... Bxa6?! { (-1.30 → -0.39) Inaccuracy. Nxa6 was best. } { [%eval -0.39] } (7... Nxa6 8. f4 c6 9. Qh5 e5 10. Qxe5 Qe7 11. Qxg7 Qxe1 12. Qxf8 Kxf8 13. Rxe1) 8. Qe2?! { (-0.39 → -1.31) Inaccuracy. c4 was best. } { [%eval -1.31] } (8. c4 Bxc4) 8... Bxe2 { [%eval -1.93] } 9. Kxe2 { [%eval -2.17] } 9... Nc6?! { (-2.17 → -1.23) Inaccuracy. d6 was best. } { [%eval -1.23] } (9... d6 10. Ke3) 10. d4 { [%eval -1.69] } 10... Nxd4 { [%eval -1.46] } 11. Ra1 { [%eval -1.69] } 11... Nxf3? { (-1.69 → -0.53) Mistake. Nxe2 was best. } { [%eval -0.53] } (11... Nxe2 12. Nxe2 d6 13. c4 Nf6 14. c5 dxc5 15. g4 Nxg4 16. fxg4 f5 17. gxf5) 12. Kxf3 { [%eval -0.87] } 12... f6?! { (-0.87 → 0.00) Inaccuracy. d6 was best. } { [%eval 0.0] } (12... d6) 13. Nh3 { [%eval 0.0] } 13... e5?? { (0.00 → Mate in 7) Checkmate is now unavoidable. g5 was best. } { [%eval #7] } (13... g5 14. Nxg5) 14. Ng5 { [%eval #7] } 14... fxg5 { [%eval #6] } 15. Kf4?? { (Mate in 6 → -3.68) Lost forced checkmate sequence. h4 was best. } { [%eval -3.68] } (15. h4 gxh4 16. Rxh4 Qxh4 17. Re1 Qxe1 18. a3 Bxa3 19. c3 Qxc3 20. Kg3 Qxg3#) 15... exf4?? { (-3.68 → Mate in 6) Checkmate is now unavoidable. gxf4 was best. } { [%eval #6] } (15... gxf4) 16. g3?? { (Mate in 6 → -6.20) Lost forced checkmate sequence. h4 was best. } { [%eval -6.2] } (16. h4 gxh4 17. Rxh4 Qxh4 18. Rh1 Qxh1 19. c3 Qxg2 20. c4 Qxa2 21. c5 bxc5#) 16... fxg3 { [%eval -4.62] } 17. hxg3 { [%eval -4.84] } 17... g4?? { (-4.84 → Mate in 7) Checkmate is now unavoidable. Bd6 was best. } { [%eval #7] } (17... Bd6 18. Rxh7 Bxg3 19. Rxg7 Be1 20. Rxe1 Nf6 21. Rxd7 Nxd7 22. Rxe8 Qxe8 23. a4) 18. Rxh7 { [%eval #7] } 18... Rxh7 { [%eval #6] } 19. Rh1 { [%eval #6] } 19... Rxh1 { [%eval #5] } 20. c3?? { (Mate in 5 → -9.79) Lost forced checkmate sequence. a3 was best. } { [%eval -9.79] } (20. a3 Bxa3 21. c4 b5 22. cxb5 Bd6 23. b6 Bxg3 24. bxc7 Qxc7#) 20... Bb4 { [%eval -7.2] } 21. cxb4 { [%eval -8.65] } 21... Qg5?? { (-8.65 → Mate in 2) Checkmate is now unavoidable. d5 was best. } { [%eval #2] } (21... d5 22. b5 d4 23. a4 c6 24. bxc6 b5 25. axb5 Qd7 26. cxd7 Kxd7 27. b6) 22. b5 { [%eval #2] } 22... Qxb5 { [%eval #1] } 23. a4 { [%eval #1] } 23... Qxa4# { Game ends by variant rule. } 1-0