FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ddAevJjU"]
[Date "2022.09.29"]
[White "meitha"]
[Black "Deaking"]
[Result "0-1"]
[GameId "ddAevJjU"]
[UTCDate "2022.09.29"]
[UTCTime "18:59:27"]
[WhiteElo "922"]
[BlackElo "1220"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Na6?? { (0.00 → 11.04) Blunder. Nh6 was best. } { [%eval 11.04] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Na3?? { (11.04 → -1.29) Blunder. b4 was best. } { [%eval -1.29] } (2. b4 Nxb4 3. Bg2 Nxa2 4. Bxb7 Nxc1 5. Qxc1 Bxb7 6. Rxa7 Bxh1) 2... d6?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Nxb5) 3. Bh3?? { (Mate in 16 → -0.35) Lost forced checkmate sequence. b4 was best. } { [%eval -0.35] } (3. b4 Nxb4 4. Rb1 Nxc2 5. Rxb7 Nxa3 6. Bxa3 Bxb7 7. Bxd6 Bxh1 8. Bxe7 Nxe7 9. e4 Bxe4) 3... Bxh3 { [%eval -0.23] } 4. Nxh3 { [%eval -0.37] } 4... g5 { [%eval 0.05] } 5. Nxg5 { [%eval 0.28] } 5... b5? { (0.28 → 1.83) Mistake. c5 was best. } { [%eval 1.83] } (5... c5 6. Nxh7) 6. Nxf7?? { (1.83 → Mate in 13) Checkmate is now unavoidable. Nxh7 was best. } { [%eval #-13] } (6. Nxh7 Rxh7 7. Nxb5 Rxh2 8. Nxa7 Rxa7 9. Rxh2 Rb7 10. Rh6 Bxh6 11. b4 Nxb4 12. a4 Nxc2) 6... Kxf7 { [%eval #-13] } 7. Nxb5 { [%eval #-12] } 7... Nb4?? { (Mate in 12 → 0.39) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.39] } (7... Rb8 8. Nxd6 Rxb2 9. Nxf7 Qxd2 10. Qxd2 Rxa2 11. Nxh8 Rxc2 12. Qxc2 Nb8 13. Qxh7 e6 14. Rxa7) 8. Nxa7?? { (0.39 → Mate in 11) Checkmate is now unavoidable. Nxc7 was best. } { [%eval #-11] } (8. Nxc7 Qxc7) 8... Nxa2 { [%eval #-11] } 9. Rxa2 { [%eval #-10] } 9... Rxa7 { [%eval #-10] } 10. Rxa7 { [%eval #-9] } 10... Qa8?? { (Mate in 9 → -2.07) Lost forced checkmate sequence. Bg7 was best. } { [%eval -2.07] } (10... Bg7 11. Rxc7 Bxb2 12. Bxb2 Qxc7 13. Bxh8 Qxc2 14. Qxc2 d5 15. Qxh7 Nf6 16. Bxf6 exf6 17. Qxf7) 11. Rxc7 { [%eval -2.17] } 11... Qxh1 { [%eval -2.19] } 12. Rxe7 { [%eval -2.07] } 12... Qxe1 { [%eval -2.5] } 13. Rxf7?? { (-2.50 → Mate in 6) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #-6] } (13. Qxe1 Bxe7) 13... Qxf2?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #9] } (13... Qxd2 14. Qxd2 Bg7 15. Rxg7 Nf6 16. Qxd6 Rd8 17. Qxd8 Nd7 18. Rxh7 Nb6 19. Qxb6#) 14. Rxh7 { [%eval #9] } 14... Qxh2 { [%eval #7] } 15. Rxh8?? { (Mate in 7 → 0.87) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 0.87] } (15. Rxh2 Rxh2 16. Qg1 Rxe2 17. d4 Rxc2 18. Be3 Rxb2 19. Bh6 Nxh6 20. Qg2 Rxg2 21. d5 Rxg3#) 15... Qxe2 { [%eval 1.82] } 16. Rxg8 { [%eval 1.5] } 16... Qxd2 { [%eval 1.68] } 17. Rxf8 { [%eval 1.53] } 17... Qxc2 { [%eval 1.6] } 18. Qxc2 { [%eval 1.61] } 18... d5 { [%eval 1.62] } 19. Qc4? { (1.62 → 0.00) Mistake. g4 was best. } { [%eval 0.0] } (19. g4 d4 20. Be3 dxe3 21. Qh7 e2 22. g5 e1=K 23. Rc8 Ke2 24. Qd3 Kxd3 25. Rc2 Kxc2) 19... dxc4 { [%eval 0.0] } 20. b3 { [%eval 0.0] } 20... cxb3 { [%eval 0.0] } 21. Ba3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (21. Bf4 b2 22. Bd2 b1=B 23. Rf5 Bxf5 24. g4 Bxg4 25. Be1 Bf5 26. Bc3 Bc2 27. Ba1 Bd3) 21... b2 { [%eval #-1] } 22. Bxb2# { Game ends by variant rule. } 0-1