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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/dWvTWMHc"] [Date "2020.05.12"] [White "Dobby_the_Brave"] [Black "turkeychilli"] [Result "0-1"] [UTCDate "2020.05.12"] [UTCTime "06:50:24"] [WhiteElo "1757"] [BlackElo "1768"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. d4? { (2.66 → 1.38) Mistake. e3 was best. } (2. e3 e6 3. Nd4 c6 4. Nc3 Bb4 5. Ndb5 Nh6 6. h3 g6) 2... d6 3. e4 Bg4?? { (0.73 → 2.58) Blunder. Nh6 was best. } (3... Nh6 4. g4 e5 5. Na3 a6 6. d5 Bxg4 7. h3 Nc6 8. Nb5) 4. e5?! { (2.58 → 1.64) Inaccuracy. Nc3 was best. } (4. Nc3 c6) 4... e6?! { (1.64 → 2.49) Inaccuracy. d5 was best. } (4... d5 5. c3) 5. Nc3 c6? { (2.33 → 4.73) Mistake. Na6 was best. } (5... Na6 6. Nb5) 6. Nb5 cxb5?? { (5.15 → Mate in 6) Checkmate is now unavoidable. Na6 was best. } (6... Na6 7. Nxa7) 7. Bb5+ Nc6 8. exd6+ Ke7 9. Bg5 fxg5 10. d5 e5 11. Nxe5?? { (Mate in 3 → 2.68) Lost forced checkmate sequence. d6+ was best. } (11. d6+ Kf7 12. Be8+ Kf6 13. Nxe5#) 11... Qd6?? { (2.68 → 5.55) Blunder. Qb6 was best. } (11... Qb6) 12. Qh5?? { (5.55 → Mate in 3) Checkmate is now unavoidable. Qe2+ was best. } (12. Qe2+ Qe5) 12... Qe5+?? { (Mate in 3 → 5.84) Lost forced checkmate sequence. Qc5 was best. } (12... Qc5 13. f3 Qe3+ 14. Be2 Qxe2#) 13. Qxe5 Kd8 14. O-O-O Nf6 15. Rde1 Ne4 16. Rxe4? { (4.03 → 2.11) Mistake. f3 was best. } (16. f3 Bd6) 16... Bd6? { (2.11 → 4.20) Mistake. Bc5 was best. } (16... Bc5 17. Rd1) 17. Re1 Bf4+?! { (3.81 → 5.35) Inaccuracy. Be5 was best. } (17... Be5 18. c3) 18. Kb1 Be5 19. c3 a6 20. f4?? { (4.53 → 1.79) Blunder. Bd7 was best. } (20. Bd7) 20... axb5 21. a4 Re8 22. d6 Kd7 23. c4?? { (2.00 → Mate in 1) Checkmate is now unavoidable. a5 was best. } (23. a5 b5) 23... b6?? { (Mate in 1 → 1.88) Lost forced checkmate sequence. Bxb2# was best. } (23... Bxb2#) 24. c5?? { (1.88 → Mate in 1) Checkmate is now unavoidable. b4 was best. } (24. b4 g5) 24... bxc5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bxb2# was best. } (24... Bxb2#) 25. b3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. fxe5 was best. } (25. fxe5 Re2 26. Rxe2 Rc8 27. b4 Rc1+ 28. Kb2 Rc2+ 29. Kb1) 25... Rac8 26. b4 Rc1+ 27. Ka2 Ra1+ 28. Kb3 Rxa4# { Game ends by variant rule. } 0-1