FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/dVOSglDQ"]
[Date "2026.05.31"]
[Round "-"]
[White "aniqRapid"]
[Black "ilmairshad"]
[Result "0-1"]
[GameId "dVOSglDQ"]
[UTCDate "2026.05.31"]
[UTCTime "04:58:45"]
[WhiteElo "1069"]
[BlackElo "1178"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (6.93 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Nc3) 4. Qg4 { [%eval #15] } 4... Bxg4 { [%eval #13] } 5. Ke2?? { (Mate in 13 → 0.86) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.86] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Bxd3 8. Ne4 Bxe4 9. f4 Bxg2) 5... Bxe2 { [%eval 1.19] } 6. Nxe2 { [%eval 1.14] } 6... Qxd2 { [%eval 1.46] } 7. Bxd2?? { (1.46 → Mate in 11) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-11] } (7. Nxd2 Rd8 8. a4 Rxd2 9. Bxd2 Nb4 10. Bxb4 Kd7 11. Bxe7 Nxe7 12. a5 h6) 7... Nb4 { [%eval #-11] } 8. Bxb4 { [%eval #-10] } 8... c5?? { (Mate in 10 → 5.05) Lost forced checkmate sequence. Rb8 was best. } { [%eval 5.05] } (8... Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxc2 11. Bxg7 Rxe2 12. Bxh8 Rxa2 13. Rxa2 Nh6 14. Rxa7) 9. Bxc5 { [%eval 4.98] } 9... Rb8 { [%eval 5.0] } 10. Bxe7?? { (5.00 → Mate in 9) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-9] } (10. Bxa7 Rxb2 11. Nd2 Rxa2 12. Rxa2 g6 13. Nd4 g5 14. Nb5 Kd7 15. Nd6 exd6) 10... Bxe7?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rxb2 was best. } { [%eval #10] } (10... Rxb2 11. Bxf8 Rxc2 12. Bxg7 Rxe2 13. Bxh8 Rxa2 14. Rxa2 Kd7 15. Rxa7 h5 16. Rxd7) 11. b4 { [%eval #11] } 11... Bxb4 { [%eval #9] } 12. c3?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.0] } (12. Re1 Bxe1 13. Nf4 Rxb1 14. Rxb1 Bxf2 15. a4 Bxe3 16. a5 Bxf4 17. a6 Bxh2) 12... Bxc3 { [%eval -0.9] } 13. Nexc3 { [%eval -0.54] } 13... Rxb1 { [%eval 0.0] } 14. Rhxb1 { [%eval 0.0] } 14... Nf6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Kd7 was best. } { [%eval #8] } (14... Kd7 15. a4 Kc7 16. Rb8 Kxb8 17. a5 Kc8 18. Ra2 h6 19. Ra1 Kc7 20. Ra2) 15. Rb6 { [%eval #8] } 15... axb6 { [%eval #7] } 16. Nd5 { [%eval #7] } 16... Nxd5 { [%eval #6] } 17. f4?? { (Mate in 6 → -3.15) Lost forced checkmate sequence. f3 was best. } { [%eval -3.15] } (17. f3 Nxe3 18. h4 Nxg2 19. a4 Nxh4 20. Re1 Nxf3 21. Rxe8 Rxe8 22. a5 bxa5#) 17... Nxf4 { [%eval -3.49] } 18. exf4 { [%eval -3.57] } 18... Ke7 { [%eval -3.0] } 19. Rb1?? { (-3.00 → Mate in 5) Checkmate is now unavoidable. f5 was best. } { [%eval #-5] } (19. f5 Rd8 20. Rd1 Rxd1 21. a4 Kd7 22. h4 h5 23. a5 bxa5 24. g4 hxg4) 19... Kf6 { [%eval #-8] } 20. Rxb6 { [%eval #-7] } 20... Rb8?? { (Mate in 7 → 0.39) Lost forced checkmate sequence. Ra8 was best. } { [%eval 0.39] } (20... Ra8 21. Rxf6 Rxa2 22. Rxf7 Rxg2 23. Rxg7 Rxg7 24. f5 h5 25. f6 Rg3 26. hxg3) 21. Rxf6?? { (0.39 → Mate in 13) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #-13] } (21. Rxb8 Ke7) 21... gxf6 { [%eval #-15] } 22. g4 { [%eval #-4] } 22... Rb3 { [%eval #-4] } 23. axb3 { [%eval #-3] } 23... f5 { [%eval #-5] } 24. gxf5 { [%eval #-4] } 24... h5 { [%eval #-4] } { White left the game. } 0-1