FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/dRk5WXa8"]
[Date "2021.02.23"]
[Round "-"]
[White "Anthonyhicks"]
[Black "eguerra_YCCS"]
[Result "1-0"]
[GameId "dRk5WXa8"]
[UTCDate "2021.02.23"]
[UTCTime "18:29:16"]
[WhiteElo "1125"]
[BlackElo "1403"]
[WhiteRatingDiff "+105"]
[BlackRatingDiff "-362"]
[Variant "Antichess"]
[TimeControl "30+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... g5?? { (0.97 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. c3?? { (3.20 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 Nxa6 3. b4 Nxb4 4. Nf3 Nxc2 5. Nxg5 Nxe3 6. fxe3 h6) 2... h5?? { (Mate in 16 → 2.88) Lost forced checkmate sequence. b5 was best. } { [%eval 2.88] } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxg2 5. Bxe8 Qxd2 6. Bxf7 Bxh1 7. Bxg8 Rxg8 8. Nxd2 Bf3 9. Qxf3) 3. Qxh5 { [%eval 2.42] } 3... Rxh5 { [%eval 2.71] } 4. Na3?? { (2.71 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (4. Ba6) 4... Rxh2 { [%eval #-15] } 5. Rxh2 { [%eval #-14] } 5... Bh6?? { (Mate in 14 → 2.44) Lost forced checkmate sequence. b5 was best. } { [%eval 2.44] } (5... b5 6. Bxb5 Bb7 7. Bxd7 Bxg2 8. Rxg2 Kxd7 9. Rxg5 Kd6 10. Rxg8 Kc5 11. Rxf8 Qxd2 12. Rxf7) 6. Rxh6 { [%eval 3.09] } 6... Nxh6 { [%eval 2.32] } 7. Ba6 { [%eval 3.27] } 7... bxa6 { [%eval 3.82] } 8. Nb5 { [%eval #12] } 8... axb5 { [%eval #11] } 9. c4 { [%eval #11] } 9... bxc4 { [%eval #10] } 10. d3 { [%eval #10] } 10... cxd3 { [%eval #9] } 11. Ne2?? { (Mate in 9 → -4.24) Lost forced checkmate sequence. g4 was best. } { [%eval -4.24] } (11. g4 Nxg4 12. e4 Nxf2 13. Bxg5 Nxe4 14. Bxe7 Qxe7 15. Kf2 Nxf2 16. b4 Qxb4 17. Rd1 Nxd1) 11... dxe2 { [%eval -3.56] } 12. Kxe2 { [%eval -3.34] } 12... Bb7?? { (-3.34 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #8] } (12... g4 13. Kd3) 13. Kf3?? { (Mate in 8 → -10.63) Lost forced checkmate sequence. Rb1 was best. } { [%eval -10.63] } (13. Rb1 Bxg2 14. e4 Bxe4 15. Bxg5 Bxb1 16. Bxh6 Bxa2 17. Bf8 Kxf8 18. b3 Bxb3 19. Kd1 Bxd1) 13... Bxf3 { [%eval -10.9] } 14. gxf3 { [%eval -9.51] } 14... Na6?? { (-9.51 → Mate in 8) Checkmate is now unavoidable. e6 was best. } { [%eval #8] } (14... e6 15. a4 f5 16. Bd2 a6 17. Be1 f4 18. exf4 gxf4 19. a5 e5 20. Ra3 Ra7 21. Ra1) 15. e4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (15. b4 Nxb4 16. Rb1 Nxa2 17. Rb3 Nxc1 18. Rd3 Nxd3 19. e4 Nxf2 20. f4 gxf4 21. e5 d6) 15... Nc5?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Rb8 was best. } { [%eval #7] } (15... Rb8 16. Bxg5 Rxb2 17. Bxe7 Rxf2 18. Bxd8 Rxa2 19. Rxa2 Kxd8 20. Rxa6 Nf5 21. exf5 Ke8 22. Rxa7) 16. Bxg5 { [%eval #7] } 16... Nxe4 { [%eval #6] } 17. Bxh6 { [%eval #6] } 17... Nxf2 { [%eval #5] } 18. Bf8 { [%eval #6] } 18... Kxf8 { [%eval #5] } 19. Rd1 { [%eval #5] } 19... Nxd1 { [%eval #4] } 20. a4 { [%eval #4] } 20... Nxb2 { [%eval #3] } 21. f4 { [%eval #3] } 21... Nxa4 { [%eval #2] } 22. f5 { [%eval #2] } 22... f6# { Game ends by variant rule. } 1-0