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[Event "rated blitz game"] [Site "https://lichess.org/dR06uL3i"] [Date "2020.11.24"] [Round "-"] [White "Smoothchessticles"] [Black "Cnrsml"] [Result "1/2-1/2"] [GameId "dR06uL3i"] [UTCDate "2020.11.24"] [UTCTime "03:36:19"] [WhiteElo "1699"] [BlackElo "1511"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "300+0"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... Nc6 { [%eval 0.44] } { B00 Nimzowitsch Defense } 2. Nc3 { [%eval -0.01] } 2... d6?! { (-0.01 → 0.56) Inaccuracy. e5 was best. } { [%eval 0.56] } (2... e5 3. Bc4 Nf6 4. d3 Na5 5. Bb3 Nxb3 6. axb3 d5 7. exd5) 3. d4 { [%eval 0.36] } 3... e5 { [%eval 0.71] } 4. d5 { [%eval 0.48] } 4... Nce7 { [%eval 0.56] } 5. Nf3 { [%eval 0.13] } 5... Nf6?! { (0.13 → 0.71) Inaccuracy. h6 was best. } { [%eval 0.71] } (5... h6 6. Be3 Nf6 7. Bc4 Ng6 8. a4 Be7 9. O-O O-O 10. h3) 6. Bg5 { [%eval 0.2] } 6... Bg4?! { (0.20 → 0.75) Inaccuracy. Bd7 was best. } { [%eval 0.75] } (6... Bd7 7. Bd3 Ng6 8. g3 h6 9. Bxf6 Qxf6 10. Nd2 a6 11. Be2) 7. Bxf6 { [%eval 0.83] } 7... gxf6 { [%eval 0.93] } 8. Be2?! { (0.93 → 0.22) Inaccuracy. Bb5+ was best. } { [%eval 0.22] } (8. Bb5+ Bd7 9. Qd3 h5 10. O-O-O Bh6+ 11. Kb1 a6 12. Bxd7+ Qxd7) 8... Ng6?! { (0.22 → 0.99) Inaccuracy. Bd7 was best. } { [%eval 0.99] } (8... Bd7 9. Nh4) 9. O-O { [%eval 0.48] } 9... Qd7 { [%eval 0.53] } 10. h3 { [%eval 0.47] } 10... Bxf3?! { (0.47 → 1.57) Inaccuracy. Bxh3 was best. } { [%eval 1.57] } (10... Bxh3 11. Bb5 c6 12. dxc6 bxc6 13. Nd5 Bg7 14. Bxc6 Qxc6 15. gxh3 f5 16. exf5 Ne7 17. c4) 11. Bxf3 { [%eval 1.29] } 11... Nf4?! { (1.29 → 2.28) Inaccuracy. Nh4 was best. } { [%eval 2.28] } (11... Nh4) 12. Bg4 { [%eval 2.21] } 12... Qe7 { [%eval 2.6] } 13. Nb5?! { (2.60 → 1.68) Inaccuracy. g3 was best. } { [%eval 1.68] } (13. g3) 13... Kd8?! { (1.68 → 2.68) Inaccuracy. h5 was best. } { [%eval 2.68] } (13... h5 14. Bf5 Ng6 15. c4 a6 16. Qa4 Kd8 17. c5 Qe8 18. c6 bxc6 19. Nc3 Ne7 20. Qb3) 14. c4 { [%eval 2.8] } 14... a6 { [%eval 2.62] } 15. Nc3 { [%eval 2.27] } 15... h5 { [%eval 2.23] } 16. Bf5 { [%eval 2.38] } 16... h4 { [%eval 2.27] } 17. Qb3 { [%eval 2.24] } 17... b6 { [%eval 2.73] } 18. a4 { [%eval 3.12] } 18... a5 { [%eval 3.08] } 19. Qb5?! { (3.08 → 1.88) Inaccuracy. c5 was best. } { [%eval 1.88] } (19. c5 dxc5) 19... Bh6? { (1.88 → 3.42) Mistake. Qe8 was best. } { [%eval 3.42] } (19... Qe8 20. Qb3 Ke7 21. Qd1 Rg8 22. Bg4 Bh6 23. Kh2 Ng6 24. Nb5 Qb8 25. Ra3 Kf8 26. g3) 20. Qc6?! { (3.42 → 2.15) Inaccuracy. c5 was best. } { [%eval 2.15] } (20. c5) 20... Ra7?? { (2.15 → 7.57) Blunder. Rb8 was best. } { [%eval 7.57] } (20... Rb8 21. Nb5 Ne2+ 22. Kh1 Nd4 23. Nxd4 exd4 24. Qb5 Qe8 25. Rad1 Bf4 26. Rxd4 Ke7 27. Qb3) 21. Nb5 { [%eval 7.57] } 21... Ne2+ { [%eval 7.57] } 22. Kh1 { [%eval 7.57] } 22... Nd4 { [%eval 7.57] } 23. Nxd4?? { (7.57 → 2.20) Blunder. Nxa7 was best. } { [%eval 2.2] } (23. Nxa7 Nxc6 24. Nxc6+ Ke8 25. Nxe7 Kxe7 26. Rfd1 Bg5 27. Rd3 Rg8 28. g3 Rh8 29. Rf1 Bh6) 23... exd4 { [%eval 2.28] } 24. Rab1 { [%eval 2.29] } 24... Bf4 { [%eval 2.08] } 25. b4?? { (2.08 → 0.00) Blunder. Rbd1 was best. } { [%eval 0.0] } (25. Rbd1 Qe8 26. Qb5 Ke7 27. Rxd4 Ra8 28. Rdd1 Rg8 29. Qb3 Kf8 30. Rd3 Rd8 31. Rf3 Qe5) 25... axb4 { [%eval 0.0] } 26. Rxb4 { [%eval 0.01] } 26... Rh5?? { (0.01 → Mate in 4) Checkmate is now unavoidable. Qe8 was best. } { [%eval #4] } (26... Qe8 27. Rxb6 Qxc6 28. Rxc6 d3 29. Rb1 Re8 30. g4 hxg3 31. fxg3 Bxg3 32. Kg2 Be5 33. Kf3) 27. Ra1?? { (Mate in 4 → 0.25) Lost forced checkmate sequence. Rxb6 was best. } { [%eval 0.25] } (27. Rxb6 Rb7 28. Rxb7 Qe6 29. Rb8+ Ke7 30. Re8#) 27... Rxf5 { [%eval 0.28] } 28. exf5 { [%eval 0.0] } 28... Qe2?? { (0.00 → 2.83) Blunder. Qe4 was best. } { [%eval 2.83] } (28... Qe4 29. c5 dxc5 30. Rxb6 cxb6 31. Qxb6+ Bc7 32. Qxa7 Qe5 33. Qa8+ Ke7 34. f4 Qxf4 35. Re1+) 29. a5?? { (2.83 → -4.99) Blunder. Rbb1 was best. } { [%eval -4.99] } (29. Rbb1 Qxf2) 29... Qxf2 { [%eval -4.45] } 30. c5?? { (-4.45 → -25.98) Blunder. Rb3 was best. } { [%eval -25.98] } (30. Rb3) 30... dxc5?? { (-25.98 → 0.00) Blunder. Qg3 was best. } { [%eval 0.0] } (30... Qg3) 31. Qxf6+ { [%eval 0.0] } 31... Kc8 { [%eval 0.0] } 32. Qh8+ { [%eval 0.0] } 32... Kb7 { [%eval 0.0] } 33. Qg7?? { (0.00 → -18.74) Blunder. Qe8 was best. } { [%eval -18.74] } (33. Qe8 Qg3 34. Qc6+ Kb8 35. Qe8+) 33... Qd2?? { (-18.74 → 12.65) Blunder. cxb4 was best. } { [%eval 12.65] } (33... cxb4 34. Qg4 Rxa5 35. Rg1 Bd6 36. Qf3 Qa2 37. Qd1 b3 38. f6 b2 39. Qc2 Rc5 40. Qd1) 34. Rbb1?? { (12.65 → 0.00) Blunder. Rxb6+ was best. } { [%eval 0.0] } (34. Rxb6+ cxb6 35. Qxf7+ Ka8 36. Qe8+ Kb7 37. Qd7+ Kb8 38. Qd8+ Kb7 39. Qxb6+ Ka8 40. Qc6+ Kb8) 34... d3?? { (0.00 → 13.06) Blunder. Rxa5 was best. } { [%eval 13.06] } (34... Rxa5 35. Rxa5 Qxa5 36. Qxf7 Qa2 37. Rg1 Qb3 38. Qe8 Qg3 39. Qc6+ Kc8 40. Qe8+) 35. Qxf7?? { (13.06 → 1.44) Blunder. axb6 was best. } { [%eval 1.44] } (35. axb6) 35... Be5?? { (1.44 → Mate in 2) Checkmate is now unavoidable. Rxa5 was best. } { [%eval #2] } (35... Rxa5) 36. Rd1?? { (Mate in 2 → Mate in 14) Lost forced checkmate sequence. Rxb6+ was best. } { [%eval #-14] } (36. Rxb6+ Kc8 37. Qe8#) 36... Qe2?? { (Mate in 14 → 8.51) Lost forced checkmate sequence. Qf4 was best. } { [%eval 8.51] } (36... Qf4 37. Kg1 Rxa5 38. d6 Qd4+ 39. Kh1 Rxa1 40. Qh5 Qf4 41. Qf3+ Qxf3 42. gxf3 Rxd1+ 43. Kg2) 37. Re1?? { (8.51 → 0.62) Blunder. d6 was best. } { [%eval 0.62] } (37. d6 Bxd6 38. Qd5+ Kb8 39. Re1 Rxa5 40. Rab1 Qh5 41. Qc6 d2 42. Re8+ Qxe8 43. Qxe8+ Ka7) 37... Bxa1?? { (0.62 → 2.46) Blunder. Rxa5 was best. } { [%eval 2.46] } (37... Rxa5 38. Rad1 Qc2 39. d6 Bxd6 40. Qd5+ Ka7 41. Qf3 c4 42. Re8 Ka6 43. Rf1 Kb5 44. Ree1) 38. Rxe2 { [%eval 2.13] } 38... dxe2 { [%eval 2.07] } 39. Qe6 { [%eval 2.11] } 39... Rxa5 { [%eval 2.29] } 40. Qxe2 { [%eval 1.58] } 40... Bd4 { [%eval 2.27] } 41. Qf3?? { (2.27 → -66.22) Blunder. Kh2 was best. } { [%eval -66.22] } (41. Kh2) 41... Ra1+ { [%eval -62.78] } 42. Kh2 { [%eval -48.06] } 42... Be5+ { [%eval -25.85] } 43. g3 { [%eval -17.87] } 43... Bxg3+?? { (-17.87 → 0.00) Blunder. hxg3+ was best. } { [%eval 0.0] } (43... hxg3+) 44. Qxg3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-13] } (44. Kg2 Ra2+ 45. Kg1 Ra1+) 44... hxg3+ { [%eval #-24] } 45. Kxg3 { [%eval #-13] } 45... Ra3+ { [%eval #-24] } 46. Kf4 { [%eval #-30] } 46... Rxh3 { [%eval #-30] } 47. Ke5 { [%eval #-19] } 47... Rh5 { [%eval #-27] } 48. Ke6 { [%eval #-21] } 48... Rxf5 { [%eval #-25] } 49. Kxf5 { [%eval #-32] } 49... c6 { [%eval -74.91] } 50. Ke4?! { (-74.91 → Mate in 22) Checkmate is now unavoidable. d6 was best. } { [%eval #-22] } (50. d6 Kc8) 50... cxd5+ { [%eval #-23] } 51. Kd3 { [%eval #-15] } 51... b5 { [%eval #-14] } 52. Kc2 { [%eval #-14] } 52... Kc6 { [%eval #-13] } 53. Kc3 { [%eval #-13] } 53... c4 { [%eval #-13] } 54. Kd2 { [%eval #-12] } 54... Kc5 { [%eval #-12] } 55. Ke3 { [%eval #-13] } 55... b4 { [%eval #-12] } 56. Kf4 { [%eval #-9] } 56... b3 { [%eval #-8] } 57. Kf5 { [%eval #-8] } 57... b2 { [%eval #-7] } 58. Ke6 { [%eval #-7] } 58... b1=Q { [%eval #-6] } 59. Kd7 { [%eval #-4] } 59... Qe1 { [%eval #-3] } 60. Kc7 { [%eval #-3] } 60... c3 { [%eval #-4] } 61. Kd7 { [%eval #-4] } 61... c2 { [%eval #-3] } 62. Kc7 { [%eval #-3] } 62... c1=Q { [%eval #-3] } 63. Kd7 { [%eval #-2] } 63... Qf4 { [%eval #-2] } 64. Kd8 { [%eval #-2] } 64... Qe6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qb8+ was best. } { [%eval 0.0] } { Draw by stalemate. } (64... Qb8+ 65. Kd7 Qee8#) 1/2-1/2