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[Event "rated Antichess game"] [Site "https://lichess.org/dQw9YMHu"] [Date "2025.07.07"] [White "KrazyKiller86"] [Black "DedAndrew"] [Result "0-1"] [GameId "dQw9YMHu"] [UTCDate "2025.07.07"] [UTCTime "08:41:14"] [WhiteElo "1659"] [BlackElo "1873"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+42"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... h5?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Qxh5 { [%eval 4.66] } 3... Rxh5 { [%eval 4.75] } 4. Bxd7 { [%eval 4.62] } 4... Bxd7?? { (4.62 → Mate in 14) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #14] } (4... Rxh2 5. Rxh2 Qxd7 6. c4 Qxd2 7. Nxd2 Bh3 8. Rxh3 Nh6 9. Rxh6) 5. Nh3?? { (Mate in 14 → 0.10) Lost forced checkmate sequence. g4 was best. } { [%eval 0.1] } (5. g4 Bxg4 6. Nf3 Bxf3 7. e4 Bxe4 8. Nc3 Bxh1 9. h3 Rxh3) 5... Bxh3 { [%eval 0.22] } 6. gxh3 { [%eval 1.07] } 6... Rxh3 { [%eval 0.56] } 7. Rg1?? { (0.56 → Mate in 12) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-12] } (7. Nc3) 7... Rxe3 { [%eval #-12] } 8. dxe3 { [%eval #-10] } 8... g5 { [%eval #-11] } 9. Rxg5 { [%eval #-10] } 9... Qd4 { [%eval #-10] } 10. Rxg8 { [%eval #-9] } 10... Qxb2 { [%eval #-9] } 11. Rxf8 { [%eval #-8] } 11... Kxf8 { [%eval #-8] } 12. Bxb2 { [%eval #-7] } 12... Kg7 { [%eval #-7] } 13. Bxg7 { [%eval #-6] } 13... e5 { [%eval #-6] } 14. Bxe5 { [%eval #-5] } 14... a6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.0] } (14... Nc6 15. Bxc7 Ne5 16. Bxe5 f6 17. Bxf6 Rd8 18. Bxd8 a5 19. Bxa5#) 15. Bxc7 { [%eval 0.0] } 15... Ra7 { [%eval 0.0] } 16. Bxb8 { [%eval 0.0] } 16... f5 { [%eval 0.0] } 17. Bxa7 { [%eval 0.0] } 17... f4 { [%eval 0.0] } 18. exf4 { [%eval 0.0] } 18... a5 { [%eval 0.0] } 19. Nd2 { [%eval 0.0] } 19... a4 { [%eval 0.0] } 20. Rb1 { [%eval 0.0] } 20... a3 { [%eval 0.0] } 21. Rb2 { [%eval 0.0] } 21... axb2 { [%eval 0.0] } 22. Nb3 { [%eval 0.0] } 22... b1=K { [%eval 0.0] } 23. c3 { [%eval 0.0] } 23... Kxa2 { [%eval 0.0] } 24. Ke2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (24. h4 Kxb3 25. f3 Kxc3 26. Kd2 Kxd2 27. Be3 Kxe3 28. h5 Kxf3 29. h6 Kxf4) 24... Kxb3 { [%eval #-11] } 25. f3 { [%eval #-9] } 25... Kxc3 { [%eval #-9] } 26. Bd4 { [%eval #-8] } 26... Kxd4 { [%eval #-8] } 27. Ke3 { [%eval #-7] } 27... Kxe3 { [%eval #-7] } 28. h4 { [%eval #-6] } 28... Kxf3 { [%eval #-6] } 29. h5 { [%eval #-4] } 29... Kxf4 { [%eval #-4] } 30. h6 { [%eval #-3] } 30... Kg5 { [%eval #-3] } 31. h7 { [%eval #-2] } 31... Kg6 { [%eval #-2] } 32. h8=N { [%eval #-1] } 32... Kf7 { [%eval #-1] } 33. Nxf7# { Game ends by variant rule. } 0-1