FEN
[Event "Blitz Antichess Arena"]
[Site "https://lichess.org/dOjddQPm"]
[Date "2026.03.30"]
[Round "-"]
[White "Mellonty789V"]
[Black "ChessHobbits99"]
[Result "1-0"]
[GameId "dOjddQPm"]
[UTCDate "2026.03.30"]
[UTCTime "10:41:41"]
[WhiteElo "1658"]
[BlackElo "2024"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-19"]
[BlackTitle "IM"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "240+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Kxd7?! { (1.48 → 2.68) Inaccuracy. Bxd7 was best. } { [%eval 2.68] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. b4?! { (2.68 → 1.61) Inaccuracy. Qh5 was best. } { [%eval 1.61] } (4. Qh5 Qf6 5. Qxf7 Qxf7 6. Ne2 Qxf2 7. Kxf2 Ba3 8. Nxa3 Nc6) 4... Bxb4 { [%eval 0.54] } 5. Qg4 { [%eval 0.3] } 5... Bxd2 { [%eval 0.79] } 6. Kxd2? { (0.79 → -0.56) Mistake. Qxg7 was best. } { [%eval -0.56] } (6. Qxg7 Bxe3 7. Qxf7 Bxf2 8. Kxf2 Qh4 9. Qxd7 Qxf2 10. Qxc7 Qxc2) 6... Qf6?! { (-0.56 → 0.40) Inaccuracy. Nc6 was best. } { [%eval 0.4] } (6... Nc6 7. Qxg7 Qg5 8. Qxg8 Qxg8 9. e4 Qxg2 10. Nf3 Qxh2 11. Nxh2) 7. Qxe6?! { (0.40 → -0.61) Inaccuracy. Qxg7 was best. } { [%eval -0.61] } (7. Qxg7 Qxg7) 7... Qxa1?? { (-0.61 → Mate in 15) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #15] } (7... Qxf2 8. Qxf7 Qxg2 9. Qxg7 Qxh2 10. Rxh2 Ke7 11. Qxe7 Nxe7 12. Rxh7 Rxh7 13. Nf3) 8. Qxf7 { [%eval 21.44] } 8... Qxb1 { [%eval 12.24] } 9. Qxg8?? { (12.24 → 1.67) Blunder. Qxg7 was best. } { [%eval 1.67] } (9. Qxg7) 9... Qxc1 { [%eval 2.55] } 10. Qxg7?? { (2.55 → -5.11) Blunder. Kxc1 was best. } { [%eval -5.11] } (10. Kxc1 Rxg8) 10... Qxd2 { [%eval -4.39] } 11. Qxd7? { (-4.39 → -7.85) Mistake. Qxh7 was best. } { [%eval -7.85] } (11. Qxh7 Qxf2) 11... Qxf2 { [%eval -2.89] } 12. Qxh7 { [%eval -2.9] } 12... Qxg2?? { (-2.90 → 5.30) Blunder. Qxc2 was best. } { [%eval 5.3] } (12... Qxc2 13. Qxc2 Rxh2 14. Qxc7 Rxh1 15. Qxb8 Rxg1 16. Qxa8 Rxg2 17. Qxc8 Rxa2 18. Qa6) 13. Qxc7?? { (5.30 → Mate in 10) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-10] } (13. Qxh8 Qxc2 14. Qxc8 Qxh2 15. Qxb8 Rxb8 16. Rxh2 Rb3 17. axb3 a5 18. Rh8 c5) 13... Qxh1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #6] } (13... Rxh2 14. Qxh2 Qxg1 15. Rxg1 a5 16. Qxb8 Rxb8 17. Rc1 a4 18. Re1 a3 19. Rb1) 14. Qxa7?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-7] } (14. Qxb8 Rxh2 15. Qxa8 Rxc2 16. Qxh1 Rxa2 17. Ne2 Rxe2 18. Qb1 Rxe3 19. Qb7 Bxb7#) 14... Qxh2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #5] } (14... Qxg1 15. Qxb8 Rxa2 16. Qxc8 Qxh2 17. Qxh8 Rxc2 18. Qxh2 Rxh2 19. e4 Rh6 20. e5) 15. Qxb8 { [%eval #5] } 15... Qxg1 { [%eval #4] } 16. Qxc8 { [%eval #4] } 16... Rxa2 { [%eval #3] } 17. Qxh8 { [%eval #3] } 17... Rxc2 { [%eval #2] } 18. Qd8 { [%eval #2] } 18... Qxe3 { [%eval #1] } 19. Qd2 { [%eval #1] } 19... Qxd2# { Game ends by variant rule. } 1-0
