FEN
[Event "rated rapid game"]
[Site "https://lichess.org/dMHeReir"]
[Date "2026.04.28"]
[Round "-"]
[White "FChups"]
[Black "cheechesss"]
[Result "0-1"]
[GameId "dMHeReir"]
[UTCDate "2026.04.28"]
[UTCTime "15:21:30"]
[WhiteElo "941"]
[BlackElo "1109"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+39"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C00"]
[Opening "French Defense: Perseus Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. Nf3? { (0.31 → -0.89) Mistake. Nc3 was best. } { [%eval -0.89] } { C00 French Defense: Perseus Gambit } (3. Nc3 Nf6 4. e5 Nfd7 5. f4 c5 6. Nf3 Nc6 7. Be3 a6) 3... Nf6?? { (-0.89 → 0.76) Blunder. dxe4 was best. } { [%eval 0.76] } (3... dxe4 4. Ne5 Nd7 5. Nc3 Nxe5 6. dxe5 Qxd1+ 7. Kxd1 f5 8. Nb5) 4. e5 { [%eval 0.6] } 4... Ne4 { [%eval 0.75] } 5. Nc3?! { (0.75 → -0.13) Inaccuracy. Bd3 was best. } { [%eval -0.13] } (5. Bd3 c5 6. O-O Nc6 7. c3 f6 8. exf6 Nxf6 9. Qe2 Be7) 5... c5 { [%eval 0.0] } 6. Nxe4 { [%eval 0.0] } 6... dxe4 { [%eval 0.0] } 7. Ng5 { [%eval 0.0] } 7... Be7 { [%eval 0.25] } 8. Bb5+ { [%eval -0.24] } 8... Bd7 { [%eval 0.03] } 9. Bc4?? { (0.03 → -4.22) Blunder. Bxd7+ was best. } { [%eval -4.22] } (9. Bxd7+ Nxd7 10. Nxe4 cxd4 11. Qxd4 Qa5+ 12. Bd2 Qxe5 13. Qxe5 Nxe5 14. Bc3 Nc6) 9... Bxg5 { [%eval -4.1] } 10. O-O { [%eval -4.06] } 10... Bxc1 { [%eval -4.01] } 11. Rxc1 { [%eval -4.11] } 11... Bc6 { [%eval -4.11] } 12. f4 { [%eval -4.42] } 12... e3?! { (-4.42 → -3.46) Inaccuracy. Qxd4+ was best. } { [%eval -3.46] } (12... Qxd4+ 13. Qxd4 cxd4 14. Rcd1 Nd7 15. Rxd4 O-O-O 16. Be2 Nb6 17. Rd6 Rxd6 18. exd6) 13. f5 { [%eval -4.11] } 13... Qg5 { [%eval -3.49] } 14. Qd3?? { (-3.49 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (14. g3 cxd4 15. Qxd4 Nd7 16. b4 Rd8 17. b5 Nb6 18. fxe6 Rxd4 19. bxc6 e2) 14... Bxg2?? { (Mate in 1 → -6.66) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -6.66] } (14... Qxg2#) 15. Bb5+?? { (-6.66 → Mate in 1) Checkmate is now unavoidable. Qxe3 was best. } { [%eval #-1] } (15. Qxe3 Qxe3+ 16. Kxg2 Qe4+ 17. Rf3 Nc6 18. fxe6 fxe6 19. Rf1 Qxc2+ 20. R1f2 Qxc4) 15... Nd7? { (Mate in 1 → -7.16) Lost forced checkmate sequence. Bc6# was best. } { [%eval -7.16] } (15... Bc6#) 16. Bxd7+ { [%eval -7.51] } 16... Kxd7 { [%eval -6.5] } 17. dxc5+?? { (-6.50 → Mate in 1) Checkmate is now unavoidable. fxe6+ was best. } { [%eval #-1] } (17. fxe6+ Kxe6 18. h4 Bxf1+ 19. Kxf1 Qf5+ 20. Qxf5+ Kxf5 21. dxc5 Rhe8 22. e6 Kxe6) 17... Ke7? { (Mate in 1 → -8.64) Lost forced checkmate sequence. Bd5# was best. } { [%eval -8.64] } (17... Bd5#) 18. Rcd1? { (-8.64 → Mate in 1) Checkmate is now unavoidable. Qxe3 was best. } { [%eval #-1] } (18. Qxe3 Qxe3+ 19. Kxg2 Rad8 20. Kh1 exf5 21. Rce1 Qxc5 22. e6 fxe6 23. b4 Qd5+) 18... Be4# { Black wins by checkmate. } 0-1