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[Event "rated Antichess game"] [Site "https://lichess.org/dHT3ez22"] [Date "2025.02.01"] [White "toxarelax"] [Black "Vinnyy123"] [Result "0-1"] [GameId "dHT3ez22"] [UTCDate "2025.02.01"] [UTCTime "05:23:53"] [WhiteElo "1570"] [BlackElo "1537"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -2.66) Blunder. e3 was best. } { [%eval -2.66] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?? { (-2.66 → 0.37) Blunder. g5 was best. } { [%eval 0.37] } (1... g5 2. hxg5 Nh6 3. Rxh6 Bxh6 4. gxh6 Kf8 5. c4 c5 6. b4) 2. e4?? { (0.37 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (2. g3 g5) 2... Na6?? { (Mate in 16 → 0.22) Lost forced checkmate sequence. b5 was best. } { [%eval 0.22] } (2... b5 3. Bxb5 Nf6 4. Bxd7 Nxe4 5. Bxe8 Nxf2 6. Kxf2 Qxd2 7. Bxf7 Qxc1 8. Qxc1) 3. Bxa6 { [%eval -0.53] } 3... Bxa6 { [%eval 0.07] } 4. c4 { [%eval -0.22] } 4... Bxc4 { [%eval -1.17] } 5. Qa4 { [%eval -0.69] } 5... Bxa2 { [%eval -0.94] } 6. Rxa2?? { (-0.94 → Mate in 17) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-17] } (6. Qxa7 Rxa7) 6... d5?? { (Mate in 17 → -2.08) Lost forced checkmate sequence. b5 was best. } { [%eval -2.08] } (6... b5 7. Qxb5 h6 8. Rxa7 Rxa7 9. Qxd7 Kxd7 10. Nf3 e5 11. Nxe5 Qxh4 12. Nxd7) 7. Qxa7 { [%eval -2.26] } 7... dxe4?? { (-2.26 → 0.76) Blunder. Rxa7 was best. } { [%eval 0.76] } (7... Rxa7 8. Rxa7 dxe4 9. Rxc7 Qxd2 10. Rxe7 Qxe1 11. Rxe8 Qxf2 12. Rxf8 Qxg1 13. Rxf7) 8. Qxb6?? { (0.76 → Mate in 18) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-18] } (8. Qxc7) 8... Qxd2?? { (Mate in 18 → Mate in 10) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #10] } (8... Rxa2 9. Qxc7 Rxb2 10. Bxb2 Qxd2 11. Bxg7 Qxe1 12. Bxf8 Qxb1 13. Bxe7 Qxg1 14. Rxg1) 9. Qxc7?? { (Mate in 10 → -1.53) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -1.53] } (9. Nxd2 Rxa2 10. Nxe4 cxb6 11. Bf4 Rxb2 12. f3 Rxg2 13. Rh3 Rxg1 14. Nd2 Rxe1) 9... Qxc1?? { (-1.53 → Mate in 10) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #10] } (9... Qxe1 10. Rxa8 Qxc1 11. Rxe8 Qxb2 12. Qxe7 Nxe7 13. Rxf8 Qxf2 14. Rxf7 Qxf7 15. Nf3) 10. Qxc1 { [%eval #10] } 10... Rxa2 { [%eval #9] } 11. Qd1 { [%eval #9] } 11... Rxb2 { [%eval #8] } 12. Qc2 { [%eval #8] } 12... Rxb1 { [%eval #7] } 13. Qxe4 { [%eval #7] } 13... Rxe1 { [%eval #6] } 14. Qxe7 { [%eval #6] } 14... Rxg1 { [%eval #5] } 15. Rxg1?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-15] } (15. Qxe8 Rxg2 16. Qxf7 Rxf2 17. Qxg7 Bxg7 18. Rh2 Rxh2 19. h5 Rxh5#) 15... Kxe7 { [%eval #-18] } 16. f4 { [%eval #-13] } 16... Kd7 { [%eval #-14] } 17. h5 { [%eval #-13] } 17... h6 { [%eval #-12] } 18. g4 { [%eval #-6] } 18... g5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. f5 was best. } { [%eval #5] } (18... f5 19. gxf5 Ne7 20. Rxg7 Nxf5 21. Rxd7 Nd4 22. Rxd4 Bb4 23. Rxb4 Rb8 24. Rxb8#) 19. fxg5 { [%eval #5] } 19... hxg5 { [%eval #4] } 20. h6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-8] } (20. Rh1 Rxh5 21. gxh5 Nf6 22. Rc1 Nxh5 23. Rc6 Kxc6#) 20... Bxh6 { [%eval #-8] } 21. Rh1 { [%eval #-5] } 21... f5 { [%eval #-6] } 22. Rxh6 { [%eval #-5] } 22... fxg4 { [%eval #-5] } 23. Rxh8 { [%eval #-4] } 23... g3 { [%eval #-4] } 24. Rxg8 { [%eval #-3] } 24... Ke7 { [%eval #-3] } 25. Rxg5 { [%eval #-2] } 25... Kf7 { [%eval #-2] } 26. Rxg3 { [%eval #-1] } 26... Kg7 { [%eval #-1] } 27. Rxg7# { Game ends by variant rule. } 0-1