FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/dFXb2Ue8"]
[Date "2025.08.18"]
[White "Oskiller"]
[Black "Qued"]
[Result "1-0"]
[GameId "dFXb2Ue8"]
[UTCDate "2025.08.18"]
[UTCTime "00:03:41"]
[WhiteElo "1504"]
[BlackElo "1951"]
[WhiteRatingDiff "+38"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Qh5 { [%eval 2.19] } 4... Bxd2 { [%eval 1.68] } 5. Qxh7?? { (1.68 → Mate in 14) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-14] } (5. Bxd2 Nb4 6. Bxb4 Qg5 7. Qxf7 Kxf7 8. Bf8 Qxg2 9. Bxg7 Qxf2) 5... Rxh7 { [%eval #-14] } 6. Bxd2 { [%eval #-13] } 6... Rxh2 { [%eval #-13] } 7. Rxh2 { [%eval #-12] } 7... Qh4 { [%eval #-12] } 8. Rxh4 { [%eval #-11] } 8... Nb4 { [%eval #-11] } 9. Rxb4 { [%eval #-10] } 9... b5 { [%eval #-10] } 10. Rxb5 { [%eval #-9] } 10... g5 { [%eval #-9] } 11. Rxg5 { [%eval #-8] } 11... e5 { [%eval #-8] } 12. Rxe5 { [%eval #-7] } 12... d5 { [%eval #-8] } 13. Rxe8 { [%eval #-7] } 13... Bh3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Rb8 was best. } { [%eval #10] } (13... Rb8 14. Rxc8 Rxb1 15. Rxc7 Rxe1 16. Rxa7 Rxe3 17. Bxe3 Nf6 18. Rxf7 Nd7 19. Rxd7) 14. gxh3 { [%eval #11] } 14... Rxe8 { [%eval #10] } 15. e4 { [%eval #10] } 15... Rxe4 { [%eval #9] } 16. Bh6 { [%eval #10] } 16... Rxe1 { [%eval #9] } 17. c4?? { (Mate in 9 → 3.01) Lost forced checkmate sequence. f4 was best. } { [%eval 3.01] } (17. f4 Nxh6 18. f5 Nxf5 19. h4 Rxb1 20. Rxb1 Nxh4 21. Nf3 Nxf3 22. Re1 Nxe1) 17... dxc4?? { (3.01 → Mate in 9) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #9] } (17... Rxg1 18. cxd5) 18. a4?? { (Mate in 9 → 5.19) Lost forced checkmate sequence. f4 was best. } { [%eval 5.19] } (18. f4 Rxb1 19. Rxb1 Nxh6 20. f5 Nxf5 21. h4 Nxh4 22. Nf3 Nxf3 23. Re1 Nxe1) 18... Rxb1 { [%eval 4.71] } 19. Rxb1 { [%eval 4.15] } 19... Nxh6 { [%eval 3.6] } 20. Rb3?? { (3.60 → -2.12) Blunder. f4 was best. } { [%eval -2.12] } (20. f4 f5) 20... cxb3 { [%eval -2.99] } 21. h4 { [%eval -2.73] } 21... b2? { (-2.73 → -0.99) Mistake. f5 was best. } { [%eval -0.99] } (21... f5 22. Ne2) 22. f4?! { (-0.99 → -1.68) Inaccuracy. h5 was best. } { [%eval -1.68] } (22. h5) 22... f5 { [%eval -1.22] } 23. Ne2? { (-1.22 → -2.94) Mistake. h5 was best. } { [%eval -2.94] } (23. h5) 23... Nf7 { [%eval -3.26] } 24. Nc1?! { (-3.26 → -4.67) Inaccuracy. h5 was best. } { [%eval -4.67] } (24. h5 Nd6) 24... bxc1=R { [%eval -4.76] } 25. a5 { [%eval -4.83] } 25... Ne5?? { (-4.83 → -0.85) Blunder. c5 was best. } { [%eval -0.85] } (25... c5 26. h5) 26. fxe5 { [%eval -0.38] } 26... c5 { [%eval -0.4] } 27. e6 { [%eval -0.56] } 27... f4 { [%eval -0.61] } 28. e7 { [%eval -0.58] } 28... Rc3 { [%eval -1.13] } 29. e8=R?! { (-1.13 → -1.96) Inaccuracy. h5 was best. } { [%eval -1.96] } (29. h5 f3) 29... f3 { [%eval -1.78] } 30. Re3? { (-1.78 → -3.37) Mistake. Rh8 was best. } { [%eval -3.37] } (30. Rh8 f2) 30... Rxe3 { [%eval -3.2] } 31. h5 { [%eval -3.94] } 31... c4 { [%eval -3.34] } 32. h6 { [%eval -1.72] } 32... c3 { [%eval -1.34] } 33. h7 { [%eval -1.71] } 33... Re2 { [%eval -1.54] } 34. a6 { [%eval -2.56] } 34... c2?? { (-2.56 → Mate in 4) Checkmate is now unavoidable. Rb2 was best. } { [%eval #4] } (34... Rb2) 35. h8=R { [%eval #4] } 35... Rh2 { [%eval #3] } 36. Rxh2 { [%eval #3] } 36... f2 { [%eval #2] } 37. Rxf2 { [%eval #2] } 37... c1=R { [%eval #1] } 38. Rc2 { [%eval #1] } 38... Rxc2# { Game ends by variant rule. } 1-0
