- Blind mode tutorial
lichess.org
Donate
FEN
[Event "CTF - VYUHAA Weird Chess"] [Site "https://lichess.org/dFS1EMTS"] [Date "2025.10.13"] [Round "-"] [White "sssudharsan"] [Black "annevo12"] [Result "0-1"] [GameId "dFS1EMTS"] [UTCDate "2025.10.13"] [UTCTime "17:17:23"] [WhiteElo "1741"] [BlackElo "1741"] [WhiteRatingDiff "-187"] [BlackRatingDiff "+187"] [Variant "Crazyhouse"] [TimeControl "300+3"] [ECO "D24"] [Opening "Queen's Gambit Accepted: Showalter Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.98] } 1... d5 { [%eval 0.96] } 2. c4?? { (0.96 → -0.87) Blunder. Nc3 was best. } { [%eval -0.87] } (2. Nc3 Bf5 3. Bg5 h6 4. Bh4 g5 5. Bg3 Nf6 6. h4 g4) 2... dxc4?! { (-0.87 → 0.00) Inaccuracy. Nf6 was best. } { [%eval 0.0] } (2... Nf6 3. Nf3 dxc4 4. e4 Nxe4 5. Bxc4 Nd6 6. Bb3 P@c4 7. Ba4+) 3. Nc3?? { (0.00 → -2.69) Blunder. e4 was best. } { [%eval -2.69] } (3. e4 Nf6 4. Bxc4 Nxe4 5. Bxf7+ Kxf7 6. Nf3 Nd6 7. d5 Kg8) 3... Nf6 { [%eval -2.08] } 4. Nf3 { [%eval -2.53] } { D24 Queen's Gambit Accepted: Showalter Variation } 4... Bf5?? { (-2.53 → 1.06) Blunder. P@b4 was best. } { [%eval 1.06] } (4... P@b4 5. e3) 5. Bg5?? { (1.06 → -0.99) Blunder. e4 was best. } { [%eval -0.99] } (5. e4) 5... e6?! { (-0.99 → 0.06) Inaccuracy. Nc6 was best. } { [%eval 0.06] } (5... Nc6 6. Bxf6) 6. e4 { [%eval 1.38] } 6... Bg6?? { (1.38 → 5.08) Blunder. Bg4 was best. } { [%eval 5.08] } (6... Bg4 7. Bxc4 Bxf3 8. gxf3 Nc6 9. B@a4 N@h3 10. Bxf6 gxf6 11. P@g2 B@h6 12. N@b3) 7. e5?? { (5.08 → 1.93) Blunder. Bxc4 was best. } { [%eval 1.93] } (7. Bxc4 Nbd7) 7... h6?! { (1.93 → 3.07) Inaccuracy. P@d5 was best. } { [%eval 3.07] } (7... P@d5 8. Bxc4) 8. exf6?? { (3.07 → -0.15) Blunder. Bxf6 was best. } { [%eval -0.15] } (8. Bxf6) 8... hxg5 { [%eval -0.94] } 9. fxg7?? { (-0.94 → -3.37) Blunder. Bxc4 was best. } { [%eval -3.37] } (9. Bxc4 P@c2) 9... Bxg7 { [%eval -4.13] } 10. Bxc4 { [%eval -2.75] } 10... P@d5?? { (-2.75 → -0.86) Blunder. P@c2 was best. } { [%eval -0.86] } (10... P@c2) 11. Bd3?? { (-0.86 → -3.76) Blunder. P@e5 was best. } { [%eval -3.76] } (11. P@e5 Nd7) 11... Bxd3 { [%eval -3.5] } 12. Qxd3 { [%eval -4.34] } 12... B@g6?? { (-4.34 → -2.00) Blunder. B@c4 was best. } { [%eval -2.0] } (12... B@c4) 13. Qd2? { (-2.00 → -3.51) Mistake. Qxg6 was best. } { [%eval -3.51] } (13. Qxg6 fxg6 14. B@e5 P@f6 15. N@c5 Q@f7 16. Nxb7 fxe5 17. Nxd8 Kxd8 18. Q@d1 N@f4) 13... Nc6 { [%eval -3.08] } 14. P@e3?? { (-3.08 → -10.08) Blunder. B@b5 was best. } { [%eval -10.08] } (14. B@b5 B@f4 15. P@e3 g4 16. Ng1 P@f3 17. gxf3 Bxh2 18. P@g2 Bxg1 19. Rxh8+ Bxh8) 14... g4 { [%eval -9.93] } 15. Ne5 { [%eval -11.56] } 15... Nxe5 { [%eval -11.83] } 16. dxe5 { [%eval -11.62] } 16... Bxe5?! { (-11.62 → -7.00) Inaccuracy. N@d3+ was best. } { [%eval -7.0] } (16... N@d3+) 17. P@d4 { [%eval -8.29] } 17... N@c4?! { (-8.29 → -5.64) Inaccuracy. N@d3+ was best. } { [%eval -5.64] } (17... N@d3+ 18. Kd1) 18. Qc1? { (-5.64 → -17.04) Mistake. B@a4+ was best. } { [%eval -17.04] } (18. B@a4+ P@c6) 18... Bg7 { [%eval -11.68] } 19. b3 { [%eval -25.84] } 19... Nb6?! { (-25.84 → -6.15) Inaccuracy. P@d2+ was best. } { [%eval -6.15] } (19... P@d2+ 20. Qxd2 Nxd2 21. Rd1 B@b4 22. B@b5+ c6 23. Rxd2 Q@c1+ 24. N@d1 Qxd2+ 25. Kxd2) 20. Nb5?! { (-6.15 → -12.61) Inaccuracy. B@e5 was best. } { [%eval -12.61] } (20. B@e5 P@f6 21. Bxc7 Qxc7 22. N@b5 Qxc3+ 23. Qxc3 N@d3+ 24. Kf1 P@f3 25. N@c7+ Kf8) 20... P@c6 { [%eval -12.5] } 21. Nc3 { [%eval -13.39] } 21... Qe7?! { (-13.39 → -7.23) Inaccuracy. P@f3 was best. } { [%eval -7.23] } (21... P@f3) 22. B@c5 { [%eval -10.51] } 22... B@d6 { [%eval -9.84] } 23. Bxb6 { [%eval -14.72] } 23... cxb6 { [%eval -12.63] } 24. Qd2 { [%eval -14.56] } 24... Rxh2 { [%eval -13.07] } 25. Rxh2 { [%eval -15.52] } 25... Bxh2 { [%eval -14.15] } 26. g3 { [%eval -38.06] } 26... R@h1+ { [%eval -36.29] } 27. R@f1?! { (-36.29 → Mate in 3) Checkmate is now unavoidable. N@f1 was best. } { [%eval #-3] } (27. N@f1 P@g2) 27... Rxf1+ { [%eval #-2] } 28. Kxf1 { [%eval #-2] } 28... R@g1+ { [%eval #-1] } 29. Ke2 { [%eval #-1] } 29... Rxa1?! { (Mate in 1 → -42.94) Lost forced checkmate sequence. P@f3# was best. } { [%eval -42.94] } (29... P@f3#) 30. R@d1?! { (-42.94 → Mate in 4) Checkmate is now unavoidable. N@c7+ was best. } { [%eval #-4] } (30. N@c7+ Qxc7) 30... Rxd1?! { (Mate in 4 → -57.51) Lost forced checkmate sequence. B@f3+ was best. } { [%eval -57.51] } (30... B@f3+ 31. Ke1 R@f1+ 32. Kxf1 Rxd1+ 33. Nxd1 R@g1#) 31. Qxd1?! { (-57.51 → Mate in 5) Checkmate is now unavoidable. N@c7+ was best. } { [%eval #-5] } (31. N@c7+ Qxc7) 31... B@f3+ { [%eval #-4] } 32. Kd2 { [%eval #-3] } 32... Bxd1?! { (Mate in 3 → -58.15) Lost forced checkmate sequence. R@d3+ was best. } { [%eval -58.15] } (32... R@d3+ 33. Kc2 Rxd1+ 34. Ne4 Q@c1#) 33. R@g8+ { [%eval -51.32] } 33... Bf8 { [%eval -41.3] } 34. Kxd1?! { (-41.30 → Mate in 2) Checkmate is now unavoidable. N@g7+ was best. } { [%eval #-2] } (34. N@g7+ Kd8) 34... Q@c2+ { [%eval #-2] } 35. Ke1 { [%eval #-2] } 35... Qxc3+ { [%eval #-3] } 36. B@d2 { [%eval #-3] } 36... R@h1+ { [%eval #-3] } 37. N@f1 { [%eval #-3] } 37... R@a1+ { [%eval #-3] } 38. N@d1 { [%eval #-2] } 38... N@f3+ { [%eval #-1] } 39. Ke2 { [%eval #-1] } 39... P@d3# { Black wins by checkmate. } 0-1