FEN
[Event "rated rapid game"]
[Site "https://lichess.org/dDkCyAlY"]
[Date "2026.06.06"]
[Round "-"]
[White "antiques-dealer"]
[Black "Somsang"]
[Result "1-0"]
[GameId "dDkCyAlY"]
[UTCDate "2026.06.06"]
[UTCTime "02:49:41"]
[WhiteElo "1002"]
[BlackElo "961"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-9"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C20"]
[Opening "Center Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } { C20 Center Game } 2... Bb4+? { (-0.11 → 1.55) Mistake. exd4 was best. } { [%eval 1.55] } (2... exd4 3. Nf3 Bb4+ 4. Nbd2 Nc6 5. Bd3 Nf6 6. O-O O-O 7. e5) 3. c3 { [%eval 1.3] } 3... Bf8 { [%eval 1.29] } 4. Nf3 { [%eval 1.22] } 4... exd4 { [%eval 1.1] } 5. Bc4 { [%eval 1.25] } 5... dxc3?! { (1.25 → 2.10) Inaccuracy. Nf6 was best. } { [%eval 2.1] } (5... Nf6 6. O-O Nxe4 7. Ne5 d5 8. Nxf7 Kxf7 9. Qh5+ g6 10. Bxd5+) 6. O-O { [%eval 1.7] } 6... cxb2 { [%eval 1.74] } 7. Bxb2 { [%eval 1.59] } 7... a6?? { (1.59 → 4.85) Blunder. c6 was best. } { [%eval 4.85] } (7... c6 8. Re1 d6 9. Nbd2 Nh6 10. Qc2 Nd7 11. Rad1 Nc5 12. h3) 8. Re1?? { (4.85 → 2.19) Blunder. Bxf7+ was best. } { [%eval 2.19] } (8. Bxf7+ Kxf7 9. Qd5+ Ke8 10. Qh5+ g6 11. Qe5+ Qe7 12. Qxh8 d6 13. Qxg8 Be6) 8... Nf6?? { (2.19 → 5.34) Blunder. Nc6 was best. } { [%eval 5.34] } (8... Nc6 9. Nc3 d6 10. e5 d5 11. Bxd5 Nge7 12. Ng5 Nxd5 13. Nxd5 Be6 14. Nf6+) 9. e5 { [%eval 5.17] } 9... Ng4 { [%eval 5.37] } 10. Ng5?? { (5.37 → -2.69) Blunder. Bxf7+ was best. } { [%eval -2.69] } (10. Bxf7+ Kxf7 11. e6+ Kg8 12. Qd5 dxe6 13. Qxd8 Nc6 14. Qd2 Bc5 15. Re2 b6) 10... Qxg5 { [%eval -2.64] } 11. h3 { [%eval -3.05] } 11... Nxe5?? { (-3.05 → 5.16) Blunder. Nxf2 was best. } { [%eval 5.16] } (11... Nxf2 12. Qf3 Bc5 13. Bc1 Qh4 14. Bxf7+ Kd8 15. Kh2 h5 16. Re2 Ng4+ 17. Kh1) 12. Rxe5+ { [%eval 4.97] } 12... Qxe5 { [%eval 4.82] } 13. Bxe5 { [%eval 4.83] } 13... d6 { [%eval 4.85] } 14. Bb2 { [%eval 4.73] } 14... b5 { [%eval 5.7] } 15. Bb3 { [%eval 5.15] } 15... Be7 { [%eval 5.83] } 16. Nc3 { [%eval 5.75] } 16... O-O { [%eval 6.02] } 17. Qf3 { [%eval 5.3] } 17... Ra7 { [%eval 6.33] } 18. Re1 { [%eval 4.97] } 18... Bb7?! { (4.97 → 7.07) Inaccuracy. Bf6 was best. } { [%eval 7.07] } (18... Bf6 19. Nd5 Bxb2 20. Ne7+ Kh8 21. Nxc8 Rxc8 22. Qe3 Rf8 23. Qxa7 c5 24. Qb6) 19. Nd5 { [%eval 6.91] } 19... Re8?? { (6.91 → Mate in 3) Checkmate is now unavoidable. Bxd5 was best. } { [%eval #3] } (19... Bxd5 20. Qg3 Bf6 21. Bxf6 g6 22. Bxd5 Nd7 23. Bd4 Nc5 24. Bb2 b4 25. Kh2) 20. Rxe7 { [%eval #4] } 20... Bc6 { [%eval #2] } 21. Rxe8+ { [%eval #4] } 21... Bxe8 { [%eval #5] } 22. Ne7+ { [%eval #14] } 22... Kf8 { [%eval 10.56] } 23. Nf5 { [%eval 8.12] } 23... c6? { (8.12 → Mate in 4) Checkmate is now unavoidable. f6 was best. } { [%eval #4] } (23... f6 24. Nxg7 Nd7 25. Bxf6 d5 26. Nxe8 Nxf6 27. Qxf6+ Kxe8 28. Kh2 Ra8) 24. Nxd6? { (Mate in 4 → 8.14) Lost forced checkmate sequence. Bxg7+ was best. } { [%eval 8.14] } (24. Bxg7+ Kg8 25. Qg3 h6 26. Bf6+ Kf8 27. Qg7#) 24... f6 { [%eval 9.57] } 25. Bxf6 { [%eval 8.98] } 25... Bf7 { [%eval 9.86] } 26. Bxf7 { [%eval 9.34] } 26... Rxf7? { (9.34 → Mate in 5) Checkmate is now unavoidable. gxf6 was best. } { [%eval #5] } (26... gxf6 27. Bh5 Ke7 28. Nc8+ Kd8 29. Nxa7 b4 30. Qxf6+ Kc7 31. Qf7+ Nd7 32. Kh2) 27. Nxf7? { (Mate in 5 → 8.14) Lost forced checkmate sequence. Qe3 was best. } { [%eval 8.14] } (27. Qe3 gxf6 28. Qe8+ Kg7 29. Qxf7+ Kh6 30. Qxf6+ Kh5 31. g4#) 27... Kxf7 { [%eval 9.31] } 28. Bg5+ { [%eval 9.65] } 28... Kg6? { (9.65 → Mate in 3) Checkmate is now unavoidable. Kg8 was best. } { [%eval #3] } (28... Kg8 29. Qb3+ Kh8 30. Qf7 h5 31. Bf4 Nd7 32. Qxd7 Kg8 33. Kh2 h4 34. Be5) 29. h4? { (Mate in 3 → 8.54) Lost forced checkmate sequence. g4 was best. } { [%eval 8.54] } (29. g4 Kxg5 30. Qf5+ Kh4 31. Qh5#) 29... c5? { (8.54 → Mate in 2) Checkmate is now unavoidable. h6 was best. } { [%eval #2] } (29... h6 30. g4 Kh7 31. Bd2 c5 32. Kh2 a5 33. Qf5+ Kh8 34. Qf8+ Kh7 35. Qxb8) 30. Qd3+ { [%eval #4] } 30... Kh5 { [%eval #2] } 31. g4+ { [%eval #3] } 31... Kxg4 { [%eval #3] } 32. f3+ { [%eval #2] } 32... Kh5 { [%eval #1] } 33. Qxh7# { White wins by checkmate. } 1-0