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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/d8KXDK7a"] [Date "2024.08.19"] [White "HiHiHiHiHiHiHiHiMark"] [Black "Jefe007"] [Result "1-0"] [GameId "d8KXDK7a"] [UTCDate "2024.08.19"] [UTCTime "18:19:21"] [WhiteElo "1063"] [BlackElo "1468"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... d6?? { (0.48 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Nf3?? { (Mate in 12 → -3.08) Lost forced checkmate sequence. Kd1 was best. } { [%eval -3.08] } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. Nh3 Bxg2 9. Rg1 Bxh3) 5... Bxf3 { [%eval -3.31] } 6. gxf3 { [%eval -3.0] } 6... Qa4?? { (-3.00 → 0.01) Blunder. Nd7 was best. } { [%eval 0.01] } (6... Nd7 7. f4) 7. Rg1?? { (0.01 → Mate in 16) Checkmate is now unavoidable. b3 was best. } { [%eval #-16] } (7. b3 Qxb3 8. axb3 Nd7 9. Rxa7 Rxa7 10. Ba3 Rxa3 11. Nxa3 g6) 7... Qxc2 { [%eval -8.1] } 8. Rxg7 { [%eval -7.16] } 8... Qxd2?? { (-7.16 → Mate in 10) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #10] } (8... Qxc1) 9. Rxf7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-11] } (9. Bxd2 Bxg7 10. a4 Bxb2 11. e4 Bxa1 12. e5 Bxe5 13. Be3 Bxh2 14. Bxa7 Rxa7) 9... Qxf2?? { (Mate in 11 → 1.88) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 1.88] } (9... Qxe1 10. Rxe7 Qxc1 11. Rxc7 Qxb2 12. Rxa7 Qxf2 13. Rxh7 Qxf3 14. Rxh8 Qxe3 15. Rxg8) 10. Rxh7?? { (1.88 → Mate in 10) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-10] } (10. Kxf2 h5) 10... Rxh7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #9] } (10... Qxe1 11. Rxe7 Qxc1 12. Rxc7 Qxb2 13. Rxa7 Qxa1 14. Rxa8 Rxh2 15. Rxb8 Rxa2 16. Rxf8) 11. Kxf2 { [%eval #9] } 11... Rxh2 { [%eval #8] } 12. Kg2?? { (Mate in 8 → -2.19) Lost forced checkmate sequence. a4 was best. } { [%eval -2.19] } (12. a4 Rxf2 13. b3 Rxf3 14. Bb2 Rxe3 15. a5 Rxb3 16. Ra4 Rxb2 17. Ra2 Rxa2) 12... Rxg2 { [%eval -1.73] } 13. Bd2?? { (-1.73 → -4.76) Blunder. a4 was best. } { [%eval -4.76] } (13. a4 Rxb2 14. Bxb2 e5 15. Bxe5 dxe5 16. Nc3 e4 17. fxe4 Ne7 18. Nd1 Nd5) 13... Rxd2 { [%eval -4.46] } 14. Nxd2 { [%eval -4.51] } 14... Nd7 { [%eval -3.74] } 15. Nc4?? { (-3.74 → -8.13) Blunder. b4 was best. } { [%eval -8.13] } (15. b4 Re8) 15... e5 { [%eval -6.13] } 16. Nxd6 { [%eval -7.76] } 16... cxd6 { [%eval -8.37] } 17. f4? { (-8.37 → Mate in 17) Checkmate is now unavoidable. e4 was best. } { [%eval #-17] } (17. e4 d5 18. exd5 Ba3 19. bxa3 Rb8 20. f4 exf4 21. Rd1 Ne5 22. Rh1 Nh6) 17... exf4 { [%eval -5.83] } 18. exf4 { [%eval -5.09] } 18... d5 { [%eval -4.53] } 19. f5 { [%eval -5.68] } 19... Ne7?? { (-5.68 → Mate in 4) Checkmate is now unavoidable. Ba3 was best. } { [%eval #4] } (19... Ba3 20. bxa3) 20. f6?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (20. b4 Nxf5 21. Rg1 Bxb4 22. a3 Bxa3 23. Rc1 Bxc1#) 20... Nxf6 { [%eval -7.25] } 21. b4? { (-7.25 → Mate in 13) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-13] } (21. Rb1 Rc8) 21... Rd8 { [%eval #-13] } 22. b5 { [%eval #-10] } 22... a6 { [%eval #-12] } 23. bxa6 { [%eval #-12] } 23... Nc6?? { (Mate in 12 → -2.91) Lost forced checkmate sequence. Rc8 was best. } { [%eval -2.91] } (23... Rc8 24. Rc1 Rxc1 25. a7 Rb1 26. a8=N Rb6 27. Nxb6 Bg7 28. Nxd5 Nexd5 29. a4) 24. a7?? { (-2.91 → Mate in 6) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-6] } (24. Rb1 Ne7) 24... Nxa7 { [%eval #-6] } 25. a4 { [%eval #-5] } 25... Nb5 { [%eval #-5] } 26. axb5 { [%eval #-4] } 26... Ra8 { [%eval #-4] } 27. Rxa8 { [%eval #-3] } 27... d4 { [%eval #-8] } 28. Rxf8 { [%eval #-7] } 28... d3 { [%eval #-7] } 29. Rxf6 { [%eval #-6] } 29... d2 { [%eval #-6] } 30. Re6 { [%eval #-5] } 30... d1=K?? { (Mate in 5 → 1.96) Lost forced checkmate sequence. d1=B was best. } { [%eval 1.96] } (30... d1=B 31. Rd6 Bf3 32. Rd1 Bxd1 33. b6 Bg4 34. b7 Bc8 35. bxc8=K#) 31. Re1?? { (1.96 → 0.00) Blunder. Rh6 was best. } { [%eval 0.0] } (31. Rh6 Kc2 32. b6 Kd3 33. b7 Ke4 34. Rh2 Kf4 35. Rh1 Ke5 36. Ra1 Kd5) 31... Kxe1 { [%eval 0.0] } 32. b6 { [%eval 0.0] } 32... Kd2 { [%eval 0.0] } 33. b7 { [%eval 0.0] } 33... Kd3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kc3 was best. } { [%eval #4] } (33... Kc3 34. b8=K Kd3 35. Kb7 Ke4 36. Kb6 Kf4 37. Kc6 Ke3 38. Kd6 Kd3 39. Kc6) 34. b8=K?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. b8=Q was best. } { [%eval 0.0] } (34. b8=Q Ke2 35. Qc7 Kf1 36. Qd6 Kg1 37. Qh2 Kxh2#) 34... Kd4 { [%eval 0.0] } 35. Kb7 { [%eval 0.0] } 35... Kd5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc3 was best. } { [%eval #1] } (35... Kc3 36. Kc7 Kd4 37. Kd7 Ke4 38. Ke7 Kd4 39. Kd7) 36. Ka8?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kc6 was best. } { [%eval 0.0] } { White wins on time. } (36. Kc6 Kxc6#) 1-0