FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/d7sRnt3k"]
[Date "2021.04.04"]
[White "Azoha"]
[Black "kpnhu"]
[Result "0-1"]
[GameId "d7sRnt3k"]
[UTCDate "2021.04.04"]
[UTCTime "19:19:26"]
[WhiteElo "2234"]
[BlackElo "1822"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... Ba6?? { (0.51 → 2.46) Blunder. e6 was best. } { [%eval 2.46] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxd7 { [%eval 1.9] } 3... Nxd7 { [%eval 3.16] } 4. d3 { [%eval 1.9] } 4... Bxd3 { [%eval 2.26] } 5. Qxd3 { [%eval 1.7] } 5... Qb8?? { (1.70 → 3.98) Blunder. Rb8 was best. } { [%eval 3.98] } (5... Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4 Rxh2 9. Rxh2 Rxb1 10. Rxb1) 6. Qxh7 { [%eval 3.77] } 6... Rxh7 { [%eval 2.39] } 7. Nc3?! { (2.39 → 1.63) Inaccuracy. b3 was best. } { [%eval 1.63] } (7. b3 Rxh2 8. Rxh2 Qxb3 9. cxb3 f5 10. e4 fxe4 11. Kd2 Kf7) 7... Rxh2 { [%eval 1.91] } 8. Rxh2 { [%eval 2.78] } 8... Qxb2 { [%eval 2.71] } 9. Bxb2 { [%eval 2.49] } 9... Nh6? { (2.49 → 4.04) Mistake. a5 was best. } { [%eval 4.04] } (9... a5 10. Rh4) 10. Rxh6 { [%eval 4.4] } 10... gxh6 { [%eval 3.53] } 11. Nh3 { [%eval 3.28] } 11... c5 { [%eval 3.91] } 12. Ke2 { [%eval 3.14] } 12... e5 { [%eval 3.53] } 13. f4 { [%eval 4.02] } 13... exf4 { [%eval 4.65] } 14. exf4 { [%eval 4.5] } 14... Ne5?! { (4.50 → 7.20) Inaccuracy. Nb8 was best. } { [%eval 7.2] } (14... Nb8 15. Ke3) 15. fxe5 { [%eval 7.4] } 15... f6 { [%eval 7.89] } 16. exf6 { [%eval 7.76] } 16... Bg7 { [%eval 11.57] } 17. fxg7 { [%eval 10.28] } 17... a5?! { (10.28 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #11] } (17... c4 18. a4 a5 19. Rh1 Rc8 20. Kd2 Rc6 21. Ba3 Rd6 22. Bxd6 h5 23. g8=N Kd7 24. Bb4) 18. a4?! { (Mate in 11 → 10.42) Lost forced checkmate sequence. Kd3 was best. } { [%eval 10.42] } (18. Kd3 c4 19. Kxc4 h5 20. Kb4 axb4 21. Na4 Rxa4 22. Rd1 Rxa2 23. Be5 Rxc2 24. Rd6 Rxg2) 18... Ra6 { [%eval 10.73] } 19. Re1 { [%eval 10.89] } 19... Ke7 { [%eval 9.81] } 20. Nf2 { [%eval 8.45] } 20... h5? { (8.45 → Mate in 8) Checkmate is now unavoidable. Ra7 was best. } { [%eval #8] } (20... Ra7) 21. Ba1?! { (Mate in 8 → 14.20) Lost forced checkmate sequence. Ng4 was best. } { [%eval 14.2] } (21. Ng4 hxg4 22. Kf3 gxf3 23. Rxe7 fxg2 24. Re6 Rxe6 25. Ne4 Rxe4 26. g8=B Rxa4 27. Ba2 Rxa2) 21... h4?! { (14.20 → Mate in 13) Checkmate is now unavoidable. Ra7 was best. } { [%eval #13] } (21... Ra7 22. Bb2) 22. g4? { (Mate in 13 → 8.97) Lost forced checkmate sequence. Nh3 was best. } { [%eval 8.97] } (22. Nh3 Rc6 23. Ke3 Ke8 24. Ke4 Rc8 25. Bb2 Ra8 26. g4 hxg3 27. Nf2 gxf2 28. g8=K fxe1=Q) 22... hxg3 { [%eval 7.03] } 23. Nd5?? { (7.03 → Mate in 5) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-5] } (23. Nh3 g2) 23... gxf2 { [%eval #-5] } 24. Nxe7 { [%eval #-4] } 24... fxe1=R { [%eval #-4] } 25. Kxe1 { [%eval #-3] } 25... Rc6 { [%eval #-3] } 26. Nxc6 { [%eval #-2] } 26... c4 { [%eval #-2] } 27. Nxa5 { [%eval #-1] } 27... c3 { [%eval #-1] } 28. Bxc3# { Game ends by variant rule. } 0-1