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[Event "rated Antichess game"] [Site "https://lichess.org/d7HuvEPR"] [Date "2022.03.22"] [White "user464328"] [Black "hj2187"] [Result "0-1"] [GameId "d7HuvEPR"] [UTCDate "2022.03.22"] [UTCTime "05:27:19"] [WhiteElo "2155"] [BlackElo "1708"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6?? { (1.64 → 5.49) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Nxe1?? { (4.31 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } (6... Kxf7 7. e4 Nxa1 8. Kd1 Nb3 9. axb3 g6 10. Ne2 Qe8 11. g4) 7. Qxg8 Nxg2 8. Qxg7 Nxe3 9. fxe3 Bxg7 10. e4?? { (Mate in 8 → 0.30) Lost forced checkmate sequence. Nf3 was best. } (10. Nf3 Bxa1 11. Bb2 Bxb2 12. Rc1 Bxc1 13. d4 Bxe3 14. Nh4 Bxd4 15. Ng6 hxg6 16. h3 Rxh3) 10... Bxa1 11. Bb2 Bxb2 12. Na3?? { (-0.24 → -4.26) Blunder. e5 was best. } (12. e5 Bxe5) 12... Bxa3 13. Ne2 Bc1 14. Rxc1 Qc7?! { (-4.33 → -3.37) Inaccuracy. Kf7 was best. } (14... Kf7) 15. Rxc7 d5?? { (-4.49 → Mate in 6) Checkmate is now unavoidable. Rb8 was best. } (15... Rb8) 16. exd5?? { (Mate in 6 → -3.17) Lost forced checkmate sequence. Rxa7 was best. } (16. Rxa7 dxe4 17. Rxe7 Rxa2 18. Rxe8 Rxe8 19. Ng3 Rxd2 20. Nxe4 Rxh2 21. Nd2 Rxd2#) 16... Be6 17. Rxe7?! { (-4.12 → -5.59) Inaccuracy. Rxa7 was best. } (17. Rxa7 Bxd5) 17... Kxe7 18. dxe6 Kxe6 19. d4 Ke5 20. dxe5 a5?? { (-7.00 → 0.00) Blunder. Rhg8 was best. } (20... Rhg8) 21. e6 Rhf8?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Rhg8 was best. } (21... Rhg8 22. e7 Rg1 23. Nxg1 Ra6 24. Nf3 a4 25. Ne1 Rb6 26. e8=K Rb1 27. Ng2 Rb5 28. Ke7) 22. e7?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Nf4 was best. } (22. Nf4 Rxf4 23. a4 Rxa4 24. h4 Rxh4 25. e7 Ra6 26. e8=B Rc6 27. Bxc6 Rh1 28. Bxh1 a4) 22... Rf4 23. Nxf4 Rd8 24. exd8=R h5 25. Nxh5 a4 26. Rb8 a3 27. Rb2 axb2 28. Ng3 b1=R?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. b1=B was best. } (28... b1=B 29. Nh1 Bxa2 30. Ng3 Bd5 31. Ne2 Be4 32. h4 Bf3 33. h5 Bxh5 34. Ng1 Bf3 35. Nxf3#) 29. Nh1 Rxh1 30. a4?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. h4 was best. } (30. h4 Rxh4 31. a4 Rxa4#) 30... Rxh2 31. a5 Rb2 32. a6 Rb7 33. axb7# { Game ends by variant rule. } 0-1