- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/d79ZJsmA"] [Date "2025.10.05"] [Round "-"] [White "OdinRagnar"] [Black "Road_T0_GM"] [Result "0-1"] [GameId "d79ZJsmA"] [UTCDate "2025.10.05"] [UTCTime "06:29:56"] [WhiteElo "1668"] [BlackElo "1682"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C23"] [Opening "Bishop's Opening: Boi Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.03] } 2... Bc5 { [%eval 0.13] } { C23 Bishop's Opening: Boi Variation } 3. Nc3 { [%eval 0.07] } 3... Nf6 { [%eval 0.07] } 4. Nd5 { [%eval -0.35] } 4... O-O { [%eval -0.14] } 5. Nxf6+ { [%eval -0.13] } 5... Qxf6 { [%eval -0.09] } 6. Qe2 { [%eval -0.23] } 6... Nc6 { [%eval -0.22] } 7. c3 { [%eval -0.28] } 7... d6 { [%eval -0.2] } 8. a3 { [%eval -0.33] } 8... Be6 { [%eval -0.34] } 9. Ba2? { (-0.34 → -2.01) Mistake. Nf3 was best. } { [%eval -2.01] } (9. Nf3 a5) 9... a6? { (-2.01 → -0.45) Mistake. Bxa2 was best. } { [%eval -0.45] } (9... Bxa2) 10. b3?! { (-0.45 → -1.48) Inaccuracy. Bxe6 was best. } { [%eval -1.48] } (10. Bxe6 Qxe6) 10... d5? { (-1.48 → -0.26) Mistake. Qg6 was best. } { [%eval -0.26] } (10... Qg6) 11. Bb2?? { (-0.26 → -3.50) Blunder. b4 was best. } { [%eval -3.5] } (11. b4 Nd4) 11... dxe4 { [%eval -3.31] } 12. Qxe4?? { (-3.31 → -7.28) Blunder. O-O-O was best. } { [%eval -7.28] } (12. O-O-O Na5 13. c4 Nc6 14. Qxe4 Bf5 15. Qf3 e4 16. Qg3 Bxa3 17. Qc3 Qxc3+) 12... Qxf2+ { [%eval -7.26] } 13. Kd1 { [%eval -6.98] } 13... Rad8 { [%eval -7.25] } 14. Nf3 { [%eval -7.29] } 14... Qxg2 { [%eval -7.01] } 15. Kc2 { [%eval -7.3] } 15... Ne7 { [%eval -5.89] } 16. Rag1 { [%eval -5.94] } 16... Qxh1?! { (-5.94 → -3.92) Inaccuracy. Bxg1 was best. } { [%eval -3.92] } (16... Bxg1 17. Rxg1 Qxg1 18. Nxg1 Bf5 19. Qxf5 Nxf5 20. b4 e4 21. Ne2 Rd7 22. Bc1) 17. Rxh1 { [%eval -3.94] } 17... Bf5 { [%eval -3.95] } 18. Qxf5 { [%eval -4.21] } 18... Nxf5 { [%eval -4.06] } 19. Nxe5 { [%eval -4.16] } 19... Bd6 { [%eval -4.25] } 20. Nf3 { [%eval -4.49] } 20... Bf4 { [%eval -4.03] } 21. h4 { [%eval -4.73] } 21... Rfe8 { [%eval -4.35] } 22. b4 { [%eval -4.98] } 22... Re2 { [%eval -4.95] } 23. Rd1?! { (-4.95 → -8.02) Inaccuracy. Bc1 was best. } { [%eval -8.02] } (23. Bc1 h6 24. Nd4 Nxd4+ 25. cxd4 Rf2 26. d5 g6 27. Kb1 Bd6 28. Re1 Kf8) 23... Ne3+ { [%eval -7.84] } 24. Kc1 { [%eval -8.03] } 24... Nxd1 { [%eval -8.16] } 25. Kxd1 { [%eval -8.05] } 25... Rf2 { [%eval -8.06] } 26. Ng5? { (-8.06 → Mate in 5) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-5] } (26. Bc1 Rxf3 27. Bc4 Rxc3 28. Bf1 Rg3 29. Kc2 Rg6 30. Be2 Rc6+ 31. Kb1 Rxc1+) 26... Bxg5? { (Mate in 5 → -8.93) Lost forced checkmate sequence. Rfxd2+ was best. } { [%eval -8.93] } { White resigns. } (26... Rfxd2+ 27. Ke1 Bg3+ 28. Kf1 Rf2+ 29. Ke1 Rxb2+ 30. Kf1 Rd1#) 0-1