FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/d6PpZ9Vz"]
[Date "2025.03.06"]
[Round "-"]
[White "lichess AI level 2"]
[Black "ramblinrose85"]
[Result "0-1"]
[GameId "d6PpZ9Vz"]
[UTCDate "2025.03.06"]
[UTCTime "12:08:06"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C44"]
[Opening "Scotch Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. d4 { [%eval 0.0] } { C44 Scotch Game } 3... Bb4+? { (0.00 → 1.40) Mistake. exd4 was best. } { [%eval 1.4] } (3... exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. e5 Qe7 7. Qe2 Nd5 8. c4) 4. c3 { [%eval 1.39] } 4... Bd6 { [%eval 1.34] } 5. dxe5?! { (1.34 → 0.68) Inaccuracy. Bd3 was best. } { [%eval 0.68] } (5. Bd3 Nge7 6. d5 Nb8 7. Nbd2 a5 8. O-O O-O 9. a4 Ng6) 5... Nxe5 { [%eval 0.79] } 6. Nxe5 { [%eval 0.76] } 6... Bxe5 { [%eval 0.77] } 7. Nd2 { [%eval 0.53] } 7... d6 { [%eval 0.61] } 8. Nc4 { [%eval 0.7] } 8... Bf6 { [%eval 0.65] } 9. Ne3 { [%eval 0.75] } 9... Ne7 { [%eval 0.83] } 10. Qb3 { [%eval 0.32] } 10... O-O { [%eval 0.51] } 11. Qc2 { [%eval 0.07] } 11... c6 { [%eval 0.2] } 12. Qd1?! { (0.20 → -0.36) Inaccuracy. f4 was best. } { [%eval -0.36] } (12. f4 g6) 12... d5 { [%eval -0.27] } 13. Bd3 { [%eval -0.35] } 13... Ng6 { [%eval -0.02] } 14. O-O { [%eval -0.13] } 14... Be5 { [%eval 0.41] } 15. exd5 { [%eval 0.44] } 15... cxd5 { [%eval 0.51] } 16. Qh5 { [%eval 0.53] } 16... Nf4?? { (0.53 → Mate in 1) Checkmate is now unavoidable. Re8 was best. } { [%eval #1] } (16... Re8 17. Rd1) 17. Qd1?? { (Mate in 1 → -0.17) Lost forced checkmate sequence. Qxh7# was best. } { [%eval -0.17] } (17. Qxh7#) 17... d4 { [%eval -0.18] } 18. Nc2?? { (-0.18 → -3.01) Blunder. Nc4 was best. } { [%eval -3.01] } (18. Nc4) 18... Qd5?? { (-3.01 → 0.75) Blunder. Nxd3 was best. } { [%eval 0.75] } (18... Nxd3 19. Qxd3 dxc3 20. Qb5 Qc7 21. bxc3 Bd7 22. Qd3 Be6 23. Ne3 Rfd8 24. Qe2) 19. f3?? { (0.75 → -1.96) Blunder. Bxf4 was best. } { [%eval -1.96] } (19. Bxf4 Bxf4 20. Re1 g6 21. Be4 Qd6 22. g3 Be5 23. Nxd4 Rd8 24. Nc2 Qc7) 19... Qe6?? { (-1.96 → 0.09) Blunder. Nxd3 was best. } { [%eval 0.09] } (19... Nxd3 20. Qxd3 Bf5 21. Qd1 Bxc2 22. Qxc2 dxc3 23. bxc3 Qc5+ 24. Kh1 Qxc3 25. Qxc3) 20. Bxf4 { [%eval 0.0] } 20... Bxf4 { [%eval 0.0] } 21. cxd4 { [%eval -0.39] } 21... Qh6 { [%eval -0.01] } 22. h3?? { (-0.01 → -1.90) Blunder. g3 was best. } { [%eval -1.9] } (22. g3 Bc7 23. Be4 Be6 24. Qd3 Rad8 25. Bxb7 Bb6 26. Be4 Bc8 27. Qc3 Qf6) 22... Re8?! { (-1.90 → -1.14) Inaccuracy. Qg5 was best. } { [%eval -1.14] } (22... Qg5 23. g4 Qh4 24. Qe2 Qxh3 25. Qg2 Bxg4 26. Bxh7+ Qxh7 27. fxg4 Rac8 28. Rf2) 23. Bb5?? { (-1.14 → -3.71) Blunder. Re1 was best. } { [%eval -3.71] } (23. Re1) 23... Re7?! { (-3.71 → -2.32) Inaccuracy. Bxh3 was best. } { [%eval -2.32] } (23... Bxh3 24. Rf2 Re7 25. Re2 Be6 26. g4 Qg5 27. d5 Rd8 28. Bc4 Bd7 29. Rxe7) 24. Re1 { [%eval -2.05] } 24... Qh4?? { (-2.05 → -0.08) Blunder. Rxe1+ was best. } { [%eval -0.08] } (24... Rxe1+ 25. Nxe1 Qg5 26. Qb3 Bxh3 27. Bc4 Rf8 28. Kf1 Bf5 29. g4 Bg6 30. Ng2) 25. Kh1?? { (-0.08 → -7.52) Blunder. Rxe7 was best. } { [%eval -7.52] } (25. Rxe7 Qxe7 26. Qe1 Be6 27. Bc4 Qc7 28. Bxe6 Qxc2 29. Bb3 Qc7 30. Qc3 Qd8) 25... h5?? { (-7.52 → -0.08) Blunder. Bxh3 was best. } { [%eval -0.08] } (25... Bxh3 26. Rxe7 Bd7+ 27. Kg1 Bh2+ 28. Kf1 Bxb5+ 29. Qe2 Bxe2+ 30. Rxe2 Bg3 31. Re4) 26. Be2?? { (-0.08 → Mate in 4) Checkmate is now unavoidable. Rxe7 was best. } { [%eval #-4] } (26. Rxe7) 26... Bf5? { (Mate in 4 → -8.35) Lost forced checkmate sequence. Qg3 was best. } { [%eval -8.35] } (26... Qg3 27. Kg1 Bxh3 28. Bf1 Qh2+ 29. Kf2 Bg3#) 27. Na3? { (-8.35 → Mate in 4) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-4] } (27. Qc1 Bxc1 28. Raxc1 Bxc2 29. f4 Ree8 30. f5 Kh8 31. d5 Bxf5 32. d6 Qg3) 27... Rae8?! { (Mate in 4 → -11.34) Lost forced checkmate sequence. Qg3 was best. } { [%eval -11.34] } (27... Qg3 28. Kg1 Bxh3 29. Bf1 Qh2+ 30. Kf2 Bg3#) 28. d5 { [%eval -11.95] } 28... g5 { [%eval -10.91] } 29. Nc2?! { (-10.91 → Mate in 4) Checkmate is now unavoidable. Qd2 was best. } { [%eval #-4] } (29. Qd2 Bxd2 30. Nc4 Bxe1 31. Bf1 Bg3 32. Nd2 Re1 33. Rxe1 Rxe1 34. b3 Bb1) 29... g4?? { (Mate in 4 → -6.93) Lost forced checkmate sequence. Qg3 was best. } { [%eval -6.93] } (29... Qg3 30. Kg1 Bxh3 31. Ne3 Bxe3+ 32. Kf1 Qxg2#) 30. fxg4 { [%eval -6.78] } 30... hxg4 { [%eval -7.11] } 31. Rf1 { [%eval -7.34] } 31... Rxe2 { [%eval -7.06] } 32. Ne3? { (-7.06 → Mate in 5) Checkmate is now unavoidable. Rxf4 was best. } { [%eval #-5] } (32. Rxf4 Rxg2 33. Qf3 Rxc2 34. Rxg4+ Bxg4 35. Qxg4+ Qxg4 36. hxg4 Ree2 37. d6 Red2) 32... R2xe3 { [%eval #-10] } 33. Rg1 { [%eval #-2] } 33... gxh3 { [%eval #-5] } 34. Qd4 { [%eval #-4] } 34... hxg2+ { [%eval #-3] } 35. Kxg2 { [%eval #-3] } 35... Qh2+ { [%eval #-4] } 36. Kf1+ { [%eval #-4] } 36... Kf8 { [%eval #-8] } 37. Rg2 { [%eval #-2] } 37... Qh1+ { [%eval #-2] } 38. Rg1 { [%eval #-1] } 38... Bh3+ { [%eval #-1] } 39. Kf2 { [%eval #-1] } 39... Qf3# { Black wins by checkmate. } 0-1