FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/d3gReiZX"]
[Date "2023.11.07"]
[Round "-"]
[White "Eshan0330"]
[Black "Henri_404"]
[Result "1-0"]
[GameId "d3gReiZX"]
[UTCDate "2023.11.07"]
[UTCTime "20:44:36"]
[WhiteElo "1250"]
[BlackElo "1747"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... c6?? { (0.00 → 5.63) Blunder. Nh6 was best. } { [%eval 5.63] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Na3?? { (5.63 → 0.86) Blunder. e4 was best. } { [%eval 0.86] } (2. e4 Na6 3. Bxa6 bxa6 4. e5 Qa5 5. e6 fxe6 6. Nc3 Qxc3) 2... c5?? { (0.86 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (2... b5 3. Nxb5 cxb5 4. c4 bxc4 5. d3 cxd3 6. Qxd3 g5 7. Qxh7) 3. b4 { [%eval #14] } 3... cxb4 { [%eval #13] } 4. Bb2 { [%eval #13] } 4... bxa3 { [%eval #12] } 5. Bxg7 { [%eval #12] } 5... Bxg7 { [%eval #11] } 6. Qb1 { [%eval #11] } 6... Bxa1 { [%eval #10] } 7. Qxb7 { [%eval #10] } 7... Bxb7 { [%eval #9] } 8. d4 { [%eval #9] } 8... Bxh1 { [%eval #8] } 9. Bg2 { [%eval #8] } 9... Bxg2 { [%eval #7] } 10. e4 { [%eval #7] } 10... Bxd4 { [%eval #6] } 11. Nf3?? { (Mate in 6 → -6.69) Lost forced checkmate sequence. f4 was best. } { [%eval -6.69] } (11. f4 Bxe4 12. Nh3 Bxc2 13. f5 Bxf5 14. g4 Bxg4 15. Kf1 Bxh3 16. Kg1 Bxg1#) 11... Bxf2 { [%eval -6.67] } 12. Kxf2 { [%eval -7.38] } 12... Bxf3 { [%eval -6.54] } 13. Kxf3 { [%eval -7.08] } 13... f5 { [%eval -6.62] } 14. exf5 { [%eval -7.09] } 14... e6 { [%eval -7.08] } 15. fxe6 { [%eval -7.4] } 15... dxe6 { [%eval -6.86] } 16. c3?! { (-6.86 → -11.74) Inaccuracy. g4 was best. } { [%eval -11.74] } (16. g4 Qd3) 16... Qd4 { [%eval -7.43] } 17. cxd4 { [%eval -9.05] } 17... e5? { (-9.05 → -4.37) Mistake. Nd7 was best. } { [%eval -4.37] } (17... Nd7 18. g4 Rb8 19. Kf4 Ne7 20. d5 exd5 21. Kg3 Rb3 22. axb3 Nb6 23. g5 Kf7 24. g6) 18. dxe5 { [%eval -4.63] } 18... Nf6?! { (-4.63 → -3.19) Inaccuracy. Na6 was best. } { [%eval -3.19] } (18... Na6 19. h4) 19. exf6 { [%eval -3.69] } 19... Ke7?! { (-3.69 → -2.45) Inaccuracy. Nc6 was best. } { [%eval -2.45] } (19... Nc6 20. g4 Ne7 21. fxe7 Kxe7 22. g5 Rhb8 23. h4 h5 24. gxh6 a5 25. h7 Kf8 26. Ke4) 20. fxe7 { [%eval -3.3] } 20... Rf8?? { (-3.30 → Mate in 9) Checkmate is now unavoidable. Rd8 was best. } { [%eval #9] } (20... Rd8 21. exd8=K) 21. exf8=K { [%eval #9] } 21... a5 { [%eval #7] } 22. h4?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kf7 was best. } { [%eval 0.0] } (22. Kf7 h6 23. Kf4 h5 24. h4 a4 25. Kg7 Ra7 26. Ke4 Rxg7 27. Ke3 Rxg3 28. Kd3 Rxd3#) 22... h5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nd7 was best. } { [%eval #5] } (22... Nd7 23. Kg8 Rxg8 24. Kf4 Rxg3 25. Kxg3 Nc5 26. Kf2 h5 27. Kg2 Nb3 28. axb3 a4 29. bxa4) 23. Ke3?? { (Mate in 5 → 1.65) Lost forced checkmate sequence. Kg7 was best. } { [%eval 1.65] } (23. Kg7 a4 24. Kf4 Ra5 25. Kg4 hxg4 26. h5 Rxh5 27. Kh7 Rxh7#) 23... Ra6 { [%eval 1.59] } 24. g4 { [%eval 1.89] } 24... hxg4 { [%eval 2.21] } 25. Kf3?? { (2.21 → -2.44) Blunder. h5 was best. } { [%eval -2.44] } (25. h5 g3 26. Kg7 Rh6 27. Kxh6 g2 28. Kg5 g1=K 29. h6 Kf2 30. Kxf2 Nc6 31. h7 a4) 25... gxf3 { [%eval -2.23] } 26. h5 { [%eval -3.53] } 26... Rg6?? { (-3.53 → -0.18) Blunder. f2 was best. } { [%eval -0.18] } (26... f2 27. h6 Rxh6 28. Ke7 Nd7 29. Kxd7 Rh3 30. Kc6 f1=R 31. Kc5 a4 32. Kc6 Rf4 33. Kd6) 27. hxg6 { [%eval -1.23] } 27... Nd7? { (-1.23 → 0.00) Mistake. f2 was best. } { [%eval 0.0] } (27... f2 28. g7 f1=B 29. Kf7 Bb5 30. Kf6 Na6 31. g8=K Ba4 32. Kf5 Bb3 33. axb3 a2 34. Kf7) 28. g7 { [%eval 0.0] } 28... Nxf8 { [%eval 0.0] } 29. gxf8=K { [%eval 0.0] } 29... f2 { [%eval 0.0] } 30. Kf7 { [%eval 0.0] } 30... f1=B { [%eval 0.0] } 31. Ke6 { [%eval 0.0] } 31... a4 { [%eval 0.0] } 32. Kf5 { [%eval 0.0] } 32... Be2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bb5 was best. } { [%eval #1] } (32... Bb5 33. Kf4 Ba6 34. Kg4 Bb5 35. Kf5 Ba6 36. Kg4) 33. Kg4 { [%eval #1] } 33... Bxg4# { Game ends by variant rule. } 1-0
